# AI Demo Day March 2025

*Showcasing XR Publisher, 3D AI Avatars, Unreal Engine integration, and innovative AI shows like Clank Tank and Agent-TV.*

By [Metaverse Makers](https://paragraph.com/@m3org) · 2025-03-24

demo, day, xr, publisher, avatars, ai, unreal, hyperfy, 3d, vr, clank, tank, agents, eliza, elizaos, ai16z, daos

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M3 Demo Day returns showcasing XR Publisher, 3D AI Avatars, Unreal Engine integration, and innovative AI shows like Clank Tank and Agent-TV. Discover tools powering the next generation of digital characters and interactive experiences.

Shoutout to voxvienne for designing the world: [https://hyperfy.io/demoday](https://hyperfy.io/demoday)

* * *

XR Publisher Walkthrough by [@yourfriendpixel](https://x.com/yourfriendpixel)
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*   [https://github.com/antpb/XR-Publisher-API](https://github.com/antpb/XR-Publisher-API)
    

[![](https://paragraph.com/editor/youtube/play.png)](https://www.youtube.com/watch?v=lwLemb5fuVs)

*   XR Publisher platform enables creation of digital characters that exist across multiple platforms
    
*   Key features:
    
    *   Internal memory system powered by Eliza OS, storing interactions, replies, and streams
        
    *   Date planner feature for scheduling and goal tracking
        
    *   Asset management system for inventory items that follow characters across platforms
        
    *   Character system upgrades with companion characters (e.g., Lumi helps generate weekly reports)
        
    *   Plugin system with hook architecture for extending functionality (e.g., MIDI Generator plugin)
        
    *   Open-source API backend for world publishing, user authentication, and character management
        
    *   New local-only mode that eliminates need for API deployment during development
        
    *   Export-import feature to transfer characters between local and edge mode
        
    *   Cross-platform capabilities (Discord, Telegram, Twitch, YouTube)
        
    *   Streaming system with real-time voice generation and multiple camera presets
        
    *   Comprehensive security features including authentication checks and ownership verification
        

* * *

AI 3D Avatars by @mod3lsdao
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*   [https://mod3ls.com](https://mod3ls.com)
    
*   [https://twitter.com/mod3lsdao](https://twitter.com/mod3lsdao)
    
*   [https://gigai.mod3ls.com](https://gigai.mod3ls.com)
    

![image](https://storage.googleapis.com/papyrus_images/144cab66db327ff0414df77c2a22ad24297026e9268a68f0858952373a0074e1.png)

*   Building 3D avatars for AI agents via MOD3LS DAO (also using M3 as logo, purely coincidental)
    
*   Created an agent prototype called GIGAI that won Solana hackathon
    
*   GIGAI scrolls Twitter lists 24/7 and reacts to tweets in real-time
    
*   Offering an API to generate custom videos with one simple request:
    
    *   Custom branding
        
    *   Animated characters in dynamic environments
        
    *   Background music
        
    *   TikTok-like subtitles
        
*   Building a studio for avatar creation with features:
    
    *   Avatar import and creation
        
    *   Brand customization
        
    *   Environment creation
        
    *   Integration with any TTS platform (Eleven Labs, [Play.ai](http://Play.ai), Azure) with automatic lip sync
        
    *   Multi-format video support (Instagram, Twitter, TikTok)
        
*   Revenue streams:
    
    *   Decentralized node system where anyone can generate videos using their GPUs
        
    *   M3 utility token for fee payments
        
    *   Creating professional avatars with in-house team
        
*   Support for importing avatars from platforms like Ready Player Me
    
*   Current goal: 10K active M3 agents by end of year
    

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Eliza Plugin for Unreal by PendingReallity
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*   [https://www.fab.com/listings/03b1253a-0c00-4a1f-8c46-b3c7e533deea](https://www.fab.com/listings/03b1253a-0c00-4a1f-8c46-b3c7e533deea)
    

*   [https://github.com/CrucibleNetworksLtd/Eliza-Plugin-Unreal](https://github.com/CrucibleNetworksLtd/Eliza-Plugin-Unreal)
    

*   [https://cruciblenetworksltd.github.io/Eliza-Plugin-Docs/](https://cruciblenetworksltd.github.io/Eliza-Plugin-Docs/)
    

![ElizaOS Plugin for Unreal makes heavy use of the REST API](https://storage.googleapis.com/papyrus_images/8dccb25c0f654c96078d72502b2de8d0151ce9e72d87a18d715b7d7d26b3a2b0.png)

ElizaOS Plugin for Unreal makes heavy use of the REST API

*   Unreal Engine plugin allowing integration with Eliza OS
    
*   Originally developed as a prototype for NPCs in game "Bunging Industries"
    
*   Uses HTTP restful calls to Eliza instances for character interactions
    
*   Compatible with multiple Eliza instances in one Multiplayer session
    
*   Features simple drag-and-drop nodes in Unreal Engine for easy setup
    
*   Supports local instances and Fleek for hosting
    
*   Can connect chat and actions to different systems
    
*   Available on Fab now with basic functionality:
    
    *   Create new character
        
    *   Get agent characters
        
    *   Edit existing ones
        
    *   Message exchange
        
*   Open source (MIT license) on GitHub with documentation
    
*   Works on Unreal Engine versions from 4.27 to 5.5
    
*   Next steps: deeper integration with v2 of Eliza, connecting to common NPC behaviors like behavior trees and state trees
    

* * *

Behind the Scenes of Clank Tank by @anarchyarcade
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![Playcanvas view of Clank Tank](https://storage.googleapis.com/papyrus_images/c41cc61c1d87b3679a4d9eab8a48f17abb1ff7062f1d5a79a1376379592f47ba.png)

Playcanvas view of Clank Tank

*   Clank Tank: AI show similar to Shark Tank where entrepreneurs pitch to AI investors
    
*   Show production process:
    
    *   Pitcher submits basic info (name, bio, pitch details)
        
    *   Build AI version of pitcher using submitted information
        
    *   "Writer's room" (single or multi-agent) creates show script
        
    *   Output is a generic JSON structure that can be played back in different ways
        
*   Structure called "Derpy Show" format:
    
    *   Very simple event-driven system focusing on "load scene" and "speak" events
        
    *   Stage handles rendering and character animations
        
    *   Load scene event includes scene ID and actor IDs
        
    *   Speak event includes actor ID, dialogue text, and emotion/action
        
    *   Events can be asynchronous (scene loading, dialogue delivery)
        
*   Same JSON structure can be played back in different visual formats:
    
    *   3D models in Unity/Unreal
        
    *   2D representations (static images with dialogue)
        
    *   Different camera angles and presentations
        
*   Docmentation available for the JSON structure to build compatible systems
    

* * *

Behind the Scenes of AI News by @boomboxheads
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*   [https://m3org.com/tv](https://m3org.com/tv)
    
*   [https://m3-org.github.io/clanktank/](https://m3-org.github.io/clanktank/)
    

[![](https://paragraph.com/editor/youtube/play.png)](https://www.youtube.com/watch?v=fIGoyaEd0Hw)

*   AI News show in Unity 3D using the Derpy Show format
    
*   Show features AI characters discussing Eliza OS updates and news
    
*   Technical implementation:
    
    *   Built on Unity 2022.3.53 F1
        
    *   Uses UnityRM for character models and animations
        
    *   Dialogue generated as JSON script via Claude
        
    *   Voice generation through Eleven Labs TTS
        
    *   Oculus lip-sync system for mouth movement
        
    *   IK rigging for character positioning
        
    *   Multiple camera angles and scenes
        
*   Content creation process:
    
    *   System collects updates from Eliza OS GitHub repository
        
    *   Data is aggregated into JSON format
        
    *   Claude processes data into structured script with scenes and dialogue
        
*   Current limitations and planned improvements:
    
    *   Imperfect mouth sync with speech
        
    *   Exploring Unity HDRP for better lighting
        
    *   Adding features like news interviews with guests
        
    *   Plans to refactor code for better scalability
        

* * *

Agent-TV by [FishAI](https://x.com/binkyfishai)
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![Imagine 24/7 Family Guy but with characters from the Internet Cinematic Universe](https://storage.googleapis.com/papyrus_images/37c4f8ba69489856777ce4ada599300eb817ae2851911f2d869ec341a56b6698.png)

Imagine 24/7 Family Guy but with characters from the Internet Cinematic Universe

*   24/7 AI "SNL-like" show focusing on natural, comedic interactions
    
*   Features a [website](https://ai-tv-site.vercel.app/) where viewers can submit prompts for characters to act out
    
*   Real-time prompt processing via WebSocket connection to Unity
    
*   Character system:
    
    *   Uses FishAI Agent System with customizable character cards for personalities
        
    *   Simple three-step prompt system for character creation
        
    *   Speech patterns customization (catchphrases, typing styles)
        
    *   Easy character addition by importing VRM/GLB/FBX models
        
*   Technical details:
    
    *   Uses [fish.audio](https://fish.audio/) (Tortoise-based) instead of Eleven Labs for better emotion
        
    *   Imports Cognitive Computation's Dolphin Mixtral 8x22b model from OpenRouter for uncensored / more realistic dialogue generation
        
    *   Ambient conversation generation when no prompts are submitted
        
    *   Simple subtitle system
        
*   Future plans:
    
    *   Implement viewer interaction features
        
    *   Pull topics from social media
        
    *   Add "Twitch Plays" style interaction where viewers can manipulate the scene
        
    *   Potential monetization through paid interactions (e.g., $2 to set a character on fire)
        

THANKS FOR COMING TO DEMO DAY!! VODs will be uploaded soon.

![Group shot :D](https://storage.googleapis.com/papyrus_images/4155954da6744aa2a84596f324e0d9275a91c2ad325247aefc56af6bc0720a0f.png)

Group shot :D

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*Originally published on [Metaverse Makers](https://paragraph.com/@m3org/demo-day-march-2025)*
