# Editor Alpha v0.4.0 Release Notes

By [Project Twelve](https://paragraph.com/@p12) · 2022-03-15

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![](https://storage.googleapis.com/papyrus_images/f589d5753ba90574c3653225d9873f3a17c2d6a0ff81a7f4a63ea1230009e5fa.png)

Function Content
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*   Skybox object: support modifying color properties, cloud properties, and sun properties to change the sky effects.
    
*   Ambient light object: support modifying color properties to change the ambient light effect.
    
*   Sunlight object: support modifying color properties and shadow attributes to change the sunlight effect.
    
*   Character object: support modifying basic properties of the character as well as choosing the first-person or third-person camera function.
    
*   UI controls: support creating UI containers, picture boxes, text boxes, UI buttons, input box objects in the object manager.
    
*   UI widget: support creating chat bubbles and character header name function.
    
*   Trigger object: divided into circular trigger object and square trigger object to be chose according to the requirements.
    
*   Camera object: support setting basic camera properties.
    
*   Interactive object: create static interactions by modifying bound character interactions, bound character slots, and binding trigger objects.
    
*   Constraint rotation object: create objects with rotation requirements by modifying the maximum rotation angle, rotation time, and binding trigger objects.
    
*   Equipment object: create equipment or props by modifying character handheld actions, binding character slots, and binding trigger objects.
    
*   Blocking area object: create impassable areas by modifying the scaling properties of the object
    
*   Static mesh object: support replacing model, replacing material, and modifying material color.
    
*   Player start object: modify the position coordinates and rotation angle of the initial point object to change the initial position and orientation of the character.
    
*   Hot weapon object: quickly create various types of thermal weapons by adjusting the property parameters.
    
*   Skill object: quickly create various types of skills by adjusting property parameters.
    
*   Game setting function: support setting gravity, player relationship mode, maximum number of players, number of camps, and number of players in each camp in the game by adjusting parameters.
    
*   Support spectating function.
    
*   Character support dressing, color change, socket and character part differentiation functions.
    

Editor Content
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### Project Home Page

*   Create empty templates function.
    
*   Local project right click scenario menu function.
    
*   Local project delete, rename and backup function. Project Menu
    
*   New projects creating function.
    
*   Local projects opening function.
    
*   Project saving function.
    
*   Game publishing function.
    
*   Editor exiting function.
    

### Toolbar

*   Object moving, rotating, scaling tools.
    
*   Project running, auto-compiling, and auto-saving function.
    
*   Project shutdown function.
    
*   Multi-player client run number setting.
    
*   Main viewport camera movement speed setting.
    
*   Snap tool.
    

### Resource Manager

*   Resource category display.
    
*   Drag resources from the resource manager to the main viewport, and generate objects from the object manager.
    
*   Download progress display after resource update.
    
*   Resource object/logical object switching function.
    
*   System resources/project contents switching function.
    

### Main Viewport

*   Shortcut key F: Object quick focus function.
    
*   Shortcut key End: Downward adsorption function.
    
*   Move the object to the camera position.
    
*   Rotate the object in the direction of the camera.
    
*   Right-click context menu function.
    
*   Object visual editing (move, rotate, or zoom).
    

### Object Manager

*   Object list function.
    
*   Right-click context menu function.
    
*   Object deleting function.
    
*   Object ID copying function.
    
*   Shortcut key F: Object quick focus function.
    
*   Mount objects dragging function.
    
*   Object runtime environment quick setting function.
    

### Project Content

*   Script .ts creating function.
    
*   UI script .tsx creating function.
    
*   Script double-click editing function.
    
*   Script deleting function.
    
*   Script renaming function.
    

### Windows View

Window custom position dragging function.

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*Originally published on [Project Twelve](https://paragraph.com/@p12/editor-alpha-v0-4-0-release-notes)*
