# Editor Alpha v0.4.2 Release Notes

By [Project Twelve](https://paragraph.com/@p12) · 2022-03-25

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![](https://storage.googleapis.com/papyrus_images/3036d721192f07e3cb9517a6a532771d24786cf77c67904bb3a4462e502be5db.png)

Features
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*   Added automatic setting of three camera directions of down, right and back to the right-click menu of the object selected in the main viewport and removed the function of focus in the setting.
    
*   Optimized viewpoint manipulation by removing the right joystick and now able to manipulate the viewpoint by swiping the blank screen position.
    
*   Added characture jump interface with the following code:
    
    > //ClientRun @MWCore.MWClass class CharacterJumpTest extends MWCore.MWScript { Character: GamePlay.Character; OnPlay() { console.log("OnPlay"); this.Character = GamePlay.GetCurrentPlayer().Character; this.BindPlayerInput(); } //BindEvent BindPlayerInput(): void { console.log("BindPlayerInput"); this.Character.OnSkill1Trigger.Add(() => { console.log("Jump"); //Jump this.Character.Jump(); }); } }; export default CharacterJumpTest;
    

Bugfix
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*   Fixed the bug where after a project's gravity was set to 0, the run would cause other project gravity settings inoperative.
    
*   Adjusted the project name text colour on the project home page.
    
*   Fixed the problem where the client would crash if the parent object was pasted twice.

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*Originally published on [Project Twelve](https://paragraph.com/@p12/editor-alpha-v0-4-2-release-notes)*
