# P12 Editor Alpha V0.20.0.0 Release Note

By [Project Twelve](https://paragraph.com/@p12) · 2023-02-09

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![](https://storage.googleapis.com/papyrus_images/b204ea58320345ef9f00da191699e9b20c226dbcf1764b4bdcd9d60ccca4b702.png)

*   \[New\] You can now modify the character collision box (default is a vertical capsule body) into a sphere, a cube or a horizontal capsule body
    
*   \[New\] Added API to control whether characters can stand on an object
    
*   \[New\] You can now change character facial expressions in the character editor, with a wide variety of expressions to choose from
    
*   \[New\] You can now modify the custom cropping distance of static meshes and other objects in the editor
    
*   \[New\] Added "Projectile launcher" function object
    
*   \[New\] Added function for locking camera
    
*   \[Optimization\] Optimized camera collision/direction and other related items
    
*   \[Optimization\] GameUI structure related optimization
    
*   \[Optimization\] Optimized the world setting server reserved player number function
    
*   \[Optimization\] Removed support for midway game joining functions
    
*   \[Optimization\] Local repository UX optimization
    
*   \[Optimization\] UX legacy issues handling
    
*   \[Optimization\] Resource configuration tool UX optimization
    
*   \[Optimization\] Editor resource configuration information optimization

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*Originally published on [Project Twelve](https://paragraph.com/@p12/p12-editor-alpha-v0-20-0-0-release-note)*
