# PvP Beta Update 3.0.14b

By [Worldwide Webb News](https://paragraph.com/@worldwidewebb) · 2023-02-09

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Changes in this update:

Gameplay
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*   Momentum! Capture and hold more capture points than your enemy to cause tick damage to their base
    
*   Spawn areas! The uncapturable reload stations are gone, and in their place, the entire spawn area provides increased ammo and health regen.
    
*   Action Feed V2! This should look a bit cooler now.
    
*   Ability Supply Drops! As your base health drops, you'll receive ability supply drops in your base.
    
*   Stat tracking! Stat tracking has been enabled, you'll see some of it on the end screen (This is a VERY work in progress screen)
    
*   Auto start! The game will auto start once enough players have joined.
    

Abilities
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*   Flame Tongue no longer treats everyone the same. It now removes ammo from enemies, and removes slows/healing blocks from teammates
    
*   Auto pick-up will only work if you don't have an ability equipped. If you have one, you'll need to use it first.
    

General
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*   Map updates. Check out the spectators all around, and what happened to the ground... looks like a warzone.
    
*   Visual fixes and optimisations. These are in progress, we're bringing the UI and HUD more inline with the new art style/map
    

Known Issues
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*   The capture points on the HUD don't match the ingame points (there is one missing)
    
*   Abilities are instantly disappearing, rather than doing their fade animations
    
*   We've replaced the square placeholder grass tiles with a placeholder grass texture. It looks quite flat, but don't worry, it'll grow soon. Not really an issue, but just pointing it out, it'll change soon.

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*Originally published on [Worldwide Webb News](https://paragraph.com/@worldwidewebb/pvp-beta-update-3-0-14b)*
