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        <title>ininkme</title>
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        <description>Ininkme will allow any suitable DeGame/DeSocial platforms to import our original characters.
Official Web: inink.ink
Opensea: https://opense</description>
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            <title><![CDATA[Mint AMA of ininkme ]]></title>
            <link>https://paragraph.com/@ininkme/mint-ama-of-ininkme</link>
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            <pubDate>Fri, 03 Jun 2022 05:58:47 GMT</pubDate>
            <description><![CDATA[1.Q: What empowerment will there be in the short term? 1.A: We are currently cooperating with third-party studios to launch a version of the game for leisure and entertainment. After a busy day at work, you can have your own leisure and health care place. In this virtual small village, players can operate a piece of farmland of their own, plant their favorite crops, and experience the joy of a bumper harvest. Players can also Explore around to find trees that can be cut down, wild fruits that...]]></description>
            <content:encoded><![CDATA[<p>1.Q: What empowerment will there be in the short term? 1.A: We are currently cooperating with third-party studios to launch a version of the game for leisure and entertainment. After a busy day at work, you can have your own leisure and health care place. In this virtual small village, players can operate a piece of farmland of their own, plant their favorite crops, and experience the joy of a bumper harvest. Players can also Explore around to find trees that can be cut down, wild fruits that can be picked, ores that can be mined, or you can find a lake for quiet fishing. (The feature of the game is that each Ininkme character can be imported into the game (we will define a standard material specification format, so that users can build their own specific character data according to the rules)</p><p>2.Q: What is the next plan? 2.A: We are currently developing in two aspects, one is to build the application scenario of character data warehouse (the initial plan is to build some casual games). The other is a social platform for character design. The purpose of this platform is to provide users with a channel that can continuously empower their character design. Users can communicate and display their works on the platform, and they can also make contributions to outstanding artists, allowing artists to empower their characters, and to model a common game data paradigm.</p><p>3.Q: If the NFTs aren&apos;t minted completely, it be destroyed or used for cooperation in the future?   3.A: The left NFTs from mint will belong to the following social platforms and are assets belonging to the social platforms. However, the NFTs in this part will not be issued in the current contract, and will be issued in another contract. It has no effect on the current project   4.Q: What is the current development progress? 4.A: We are building the social platform currently, some basic functions have been done, such as message notification module, user basic information module, post reply module, Oss object storage module, Sso login module, etc.</p><p>5.Q: What privileges and exciting empowerment and gameplay will the holders look forward to in the future? 5.A: The next exciting gameplay refers to the data warehouse and social platform mentioned above. If you hold ininkme NFT, you will get token airdrops for follow-up products, as well as the first batch of officially launched games support.</p><p>6.Q: What is the profit method of the project? 6.A: We are currently paying more attention to the maturity of the product. The profit point of the entire product will focus on social platforms and data warehouses.</p><p>7.Q: When can apply for OG identity? 7.A: As long as you participate in the building of ininkme products, you will have the opportunity to obtain OG status.</p><p>8.Q: How will the community set up DAO?  8.A: Our community will gradually move to the social platform, nft holders will have the token airdrop of the social platform, and the token of the social platform will be used for the management of the assets of the entire platform, and will be governed in the form of DAO.</p><p>9.Q: Why did you develop the ininkme project? 9.A: Before our project was developed, we also considered using the form of algorithm patchwork, but we felt that using this form was a concept that lacked internal settings, and was more suitable as a symbol of a community, all settings looks like the same. But what we want to do is a product that is more in line with the concept of NFT, not just a good-looking picture, but a complete character with unique settings and his own story. We hope that holders, like the parents of a child, can continue to empower the people they hold.</p>]]></content:encoded>
            <author>ininkme@newsletter.paragraph.com (ininkme)</author>
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            <title><![CDATA[                                                         Mint AMA of ininkme ]]></title>
            <link>https://paragraph.com/@ininkme/mint-ama-of-ininkme-2</link>
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            <pubDate>Fri, 03 Jun 2022 05:57:51 GMT</pubDate>
            <description><![CDATA[1.Q：短期有什么赋能? 1.A：我们目前正在与第三方工作室合作，推出一版休闲娱乐的游戏，定位是一部主打种田养成和家园建设的轻休闲手游，让玩家在一天天繁忙的工作之余，能有一片属于自己的休闲养生场所， 在这个虚拟的小村庄里，玩家可以经营一片属于自己的农田，种植自己喜欢的农作物，体验丰收的喜悦， 玩家也可以四处探索，去寻找可以砍伐的树木，可以采摘的野果，可以开采的矿石， 也可以去找一片湖水，去安静的垂钓。(游戏的特色是每个Ininkme人设都能导入游戏中(我们会定义一套标准的素材规范格式，用户可以依照这个范式构建自己特定的人物数据) 2.Q:下一步计划是什么? 2.A:目前我们有两个方向，一个是建立人设数据仓库的应用场景(这块初期的规划是建设一些休闲游戏)。一个是人设社交平台，此平台的目的是为用户提供一个可以为自己持有的人设持续赋能的通道，用户可以在平台上交流展示自己的作品，也可以向优秀的艺术家约稿，让艺术家为自己的角色赋能，以及对通用游戏数据范式的模型制定 3.Q:如果mint不完是否要销毁还是做后续合作用? 3.A:mint不完的人设会归属于后面的社交平台，是一种归属于社交平台的...]]></description>
            <content:encoded><![CDATA[<p>1.Q：短期有什么赋能?  1.A：我们目前正在与第三方工作室合作，推出一版休闲娱乐的游戏，定位是一部主打种田养成和家园建设的轻休闲手游，让玩家在一天天繁忙的工作之余，能有一片属于自己的休闲养生场所， 在这个虚拟的小村庄里，玩家可以经营一片属于自己的农田，种植自己喜欢的农作物，体验丰收的喜悦， 玩家也可以四处探索，去寻找可以砍伐的树木，可以采摘的野果，可以开采的矿石， 也可以去找一片湖水，去安静的垂钓。(游戏的特色是每个Ininkme人设都能导入游戏中(我们会定义一套标准的素材规范格式，用户可以依照这个范式构建自己特定的人物数据)</p><p>2.Q:下一步计划是什么?  2.A:目前我们有两个方向，一个是建立人设数据仓库的应用场景(这块初期的规划是建设一些休闲游戏)。一个是人设社交平台，此平台的目的是为用户提供一个可以为自己持有的人设持续赋能的通道，用户可以在平台上交流展示自己的作品，也可以向优秀的艺术家约稿，让艺术家为自己的角色赋能，以及对通用游戏数据范式的模型制定</p><p>3.Q:如果mint不完是否要销毁还是做后续合作用? 3.A:mint不完的人设会归属于后面的社交平台，是一种归属于社交平台的资产，不过此部分的人设不会再当前的合约中发放，会另起一个合约发放，对当前的项目其实是没有影响的</p><p>4.Q:目前正在进行什么开发 4.A:目前在进行社交平台的开发,目前将一些基础功能编写好了，比如消息通知模块，用户基本信息模块，发文回复模块，Oss对象存储模块，Sso登录模块等</p><p>5.Q:接下来会有哪些值得让持有者期待的特权和让人兴奋的赋能及玩法： 5.A:接下来让人兴奋的玩法我觉得就是指前面提到的数据仓库以及社交平台，赋能这块的话持有ininkmeNFT会获得后续产品的代币空投，以及首批支持官方推出的游戏支持</p><p>6.Q:项目方盈利方式是什么?  6.A:我们目前更加关注的是产品的成熟度，整个产品的赢利点会聚焦于社交平台，以及数据仓库上</p><p>7.Q:什么时候可以申请OG? 7.A:只要参与建设ininkme产品，就有机会获得OG身份的。</p><p>8.Q:就每次说的剩余nft归社区，那个社区会用什么方式成立,是DAO么？  8.A:其实没有剩余nft这个说法,nft总量只有白名单mint+10个团队mint。剩余nft的说法应该改为我们还未分配出去的人物设定，这些人物设定我们不会再在当前ininkme NFT合约中铸造出来，本次mint出来的所有nft所有权是归属于持有用户的，而未mint的人物设定我们会收回,不会产生新代币，此部分的人物我们会在社交平台上推出，此部分人设将成为社交平台的资产，他们可能不会再有代币概念而是作为平台通用型人物，平台的用户可以使用此部分人设参与数仓游戏。 社区会逐步往社交平台上转移，nft持有者会拥有社交平台的代币空投，社交平台代币将用于整个平台资产的管理，会通过dao的形式进行治理。</p><p>9.Q:为什么开发了ininkme这个项目 9.A:我们项目在立项前我们也考虑过使用算法拼凑的形式，但我们觉得使用这种形式是一种缺少内在设定的概念，更适用于是一个社区的象征的感觉，大伙共同持有一种设定。但我们想做的是一个更加符合nft概念的一个产品，不仅仅只是一个好看的图片，更是一个完整的人物，他有独一无二的设定，有自己的故事。我们希望持有人像一个孩子的父母一样可以不断给自己持有的人设赋能。</p>]]></content:encoded>
            <author>ininkme@newsletter.paragraph.com (ininkme)</author>
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