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        <title>MoonBlack - GBV Gaming</title>
        <link>https://paragraph.com/@moonblack-gbv-gaming</link>
        <description>Gaming analyst 
LoL eSport National Team Member 
GodsUnchained No.1 rank player</description>
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            <title><![CDATA[Da Da Special attack game analysis + go to web3's opinion]]></title>
            <link>https://paragraph.com/@moonblack-gbv-gaming/da-da-special-attack-game-analysis-go-to-web3-s-opinion</link>
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            <pubDate>Fri, 04 Nov 2022 10:26:06 GMT</pubDate>
            <description><![CDATA[Da Da Special Attack is a casual game. The goal is to kill the monsters at each level. Get rewards. Then upgrade the characters and equipment. Developed by Habby, the developer of Bow and Arrow Legend, and represented by Audemars Piguet Games Co., Ltd. the game will be released in 2022 Launched on August 11, 2018, suitable for players of all agesGame introductionDa Da Special Attack is a casual game. Different from the previous casual games, the gameplay of Dada Special Attack is relatively h...]]></description>
            <content:encoded><![CDATA[<p><a target="_blank" rel="noopener noreferrer nofollow ugc" class="dont-break-out" href="https://www.facebook.com/SurvivorHabbyTW/"><strong>Da Da Special Attack</strong></a> is a casual game. The goal is to kill the monsters at each level. Get rewards. Then upgrade the characters and equipment. Developed by Habby, the developer of Bow and <a target="_blank" rel="noopener noreferrer nofollow ugc" class="dont-break-out" href="https://www.facebook.com/ArcheroTW/">Arrow Legend</a>, and represented by Audemars Piguet Games Co., Ltd. the game will be released in 2022 Launched on August 11, 2018, suitable for players of all ages</p><h2 id="h-game-introduction" class="text-3xl font-header !mt-8 !mb-4 first:!mt-0 first:!mb-0">Game introduction</h2><p><strong>Da Da Special Attack</strong> is a casual game. Different from the previous casual games, the gameplay of Dada Special Attack is relatively high. You can choose/draw different skills to strengthen the character in the game, In addition, there are many ways to make the character in the game. Stronger. For example, equipped with relatively strong weapons/necklaces/gloves/suits/belts/boots. Weapons are divided into Kunai/revolver/shotgun/ball stick/katana/light chaser, you can see the matching in the game A lot of changes, most of the special attack equipment are to be drawn in the mall by egg lottery, the mall will release different events at different times and launch different super equipment for players to draw prizes.</p><h2 id="h-weapon-introduction" class="text-3xl font-header !mt-8 !mb-4 first:!mt-0 first:!mb-0">Weapon introduction</h2><p><strong>Advantage</strong></p><p><strong>Kunai:</strong> It is very comfortable to beat the king. The weapon is the person who automatically tracks <strong>Revolver</strong>: High damage. Easy to kill king <strong>Shotgun</strong>: Fast attack speed, very efficient in clearing monsters <strong>Ball stick:</strong> very efficient in beating kings and clearing monsters <strong>Katana</strong>: Large attack range, high attack speed, has a blood-sucking effect, and it is easy to maintain blood when fighting mobs <strong>Light Chaser:</strong> The efficiency of clearing monsters is relatively high, and the sword light can block bullets, Super cool</p><p><strong>Shortcoming</strong></p><p><strong>Kunai</strong>: The attack target is relatively simple. Although it has a penetration effect, it is relatively poor in clearing monsters. <strong>Revolver:</strong> Is it relatively high, you have to aim manually <strong>Shotgun:</strong> The attack range is small, and it is difficult to aim when hitting a single target <strong>Ball stick:</strong> Because the attack distance is small, it is more dangerous to hit the king <strong>Katana:</strong> The very poor ability to beat the king Light Chaser: The ability to beat the king is extremely poor</p><p><strong>Game Advantage</strong></p><p><strong>a.</strong> The rhythm is super fast. It takes about 5 minutes to play. It is very suitable for the ecology of the current game <strong>b.</strong> Can attract a large number of types of players into the game. Whether it is casual or game-seeking players <strong>c.</strong> The game style is special. It is different from traditional card games. It is not easy to feel dull</p><p><strong>Game shortcoming</strong></p><p><strong>a.</strong> It is difficult to balance the strength of the equipment launch. Once the balance is unbalanced, it is easy to retreat collectively <strong>b.</strong> The game mode is always relatively simple, and it is difficult to survive for a long time <strong>c.</strong> There is no competition and cooperation, and the connection between players is not high</p><p><strong>My rating:</strong></p><ul><li><p><strong>Subject</strong>: 3/5 points normal game theme</p></li><li><p><strong>Art UI:</strong> 5/5 points The cute version style and casual games have always been the main type of casual games, which are very attractive to children</p></li><li><p><strong>Player experience:</strong> 5/5 points The game experience is very smooth. Is there a feeling that you have to give money to pass the level</p></li><li><p><strong>Market Assessment:</strong> 5/5 points Full marks for sure. iOS is No.1 on the list. In Taiwan, Hong Kong, and Macau, many game live hosts help to promote the game. As long as the equipment is well-balanced. not too bad</p></li><li><p><strong>System Mechanism Design Assessment:</strong> 3/5 points It is a relatively expensive egg-pumping system, and many equipment types can be upgraded</p></li></ul><h2 id="h-i-dont-think-da-da-special-attack-has-the-potential-to-be-turned-into-a-web3-game" class="text-3xl font-header !mt-8 !mb-4 first:!mt-0 first:!mb-0">I don&apos;t think Da Da Special Attack has the potential to be turned into a web3 game</h2><p>1. There is no competition and cooperation, the connection between players is not high, and there is not much difference in switching to decentralized games</p><p>2There is no zero-sum game component. It is difficult to make Token gain value</p>]]></content:encoded>
            <author>moonblack-gbv-gaming@newsletter.paragraph.com (MoonBlack - GBV Gaming)</author>
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            <title><![CDATA[噠噠特攻的遊戲分析+轉去web3的意見]]></title>
            <link>https://paragraph.com/@moonblack-gbv-gaming/web3-2</link>
            <guid>9sLucGOAnabXX5SZkHrC</guid>
            <pubDate>Fri, 04 Nov 2022 03:16:15 GMT</pubDate>
            <description><![CDATA[噠噠特攻是一款休閒類型的遊戲.目標是擊殺每一個關卡的怪物.獲得獎勵.再令人物角色裝備升級.由弓箭傳說的研發Habby研發並由愛彼遊戲有限公司代理,遊戲於2022年 8 月 11 日上線,適合全部年齡層的玩家遊玩遊戲介紹噠噠特攻是一款休閒類型的遊戲,和以往的休閒類型遊戲不同,噠噠特攻的遊戲性是比較高的,在遊戲中可以選擇/抽不同的技能強化角色.此外在遊戲內也有很多方法令角色更強.例如裝備比較強的武器/頸鏈/手套/戰衣/腰帶/戰靴.武器又分苦無/ 左輪/ 散彈槍/球棍/武士刀/追光者,可見遊戲內的配搭很多變的,噠噠特攻的裝備大多數都是要在商城用抽蛋的方式抽的,商城會在不同時間發放不同的活動推出不同的超強裝備給玩家抽獎武器介紹優點 苦無:打王很舒服.武器是自動追蹤的人的 左輪:傷害很高.很容易擊殺王 散彈槍:攻擊速度快,清怪效率很好 球棍:打王和清怪的效率很高 武士刀:打擊範圍大,攻速高,有吸血效果,打小怪很容易保持血量 追光者:清怪效率比較高,劍光可以擋子彈,非常的帥 缺點 苦無:攻擊目標比較單一.雖然擁有穿透效果.在清怪方面是比較差的 左輪:難道比較高,要手動瞄準 散彈槍:攻擊範圍少...]]></description>
            <content:encoded><![CDATA[<p><a target="_blank" rel="noopener noreferrer nofollow ugc" class="dont-break-out" href="https://www.facebook.com/SurvivorHabbyTW/">噠噠特攻</a><strong>是一款休閒類型的遊戲.目標是擊殺每一個關卡的怪物.獲得獎勵.再令人物角色裝備升級.由</strong><a target="_blank" rel="noopener noreferrer nofollow ugc" class="dont-break-out" href="https://www.facebook.com/ArcheroTW/">弓箭傳說</a>的研發Habby研發並由愛彼遊戲有限公司代理,遊戲於2022年 8 月 11 日上線,適合全部年齡層的玩家遊玩</p><h2 id="h-" class="text-3xl font-header !mt-8 !mb-4 first:!mt-0 first:!mb-0">遊戲介紹</h2><p><strong>噠噠特攻</strong>是一款休閒類型的遊戲,和以往的休閒類型遊戲不同,噠噠特攻的遊戲性是比較高的,在遊戲中可以選擇/抽不同的技能強化角色.此外在遊戲內也有很多方法令角色更強.例如裝備比較強的武器/頸鏈/手套/戰衣/腰帶/戰靴.武器又分苦無/ 左輪/ 散彈槍/球棍/武士刀/追光者,可見遊戲內的配搭很多變的,噠噠特攻的裝備大多數都是要在商城用抽蛋的方式抽的,商城會在不同時間發放不同的活動推出不同的超強裝備給玩家抽獎</p><h2 id="h-" class="text-3xl font-header !mt-8 !mb-4 first:!mt-0 first:!mb-0">武器介紹</h2><p><strong>優點</strong> 苦無:打王很舒服.武器是自動追蹤的人的 左輪:傷害很高.很容易擊殺王 散彈槍:攻擊速度快,清怪效率很好 球棍:打王和清怪的效率很高 武士刀:打擊範圍大,攻速高,有吸血效果,打小怪很容易保持血量 追光者:清怪效率比較高,劍光可以擋子彈,非常的帥</p><p><strong>缺點</strong> 苦無:攻擊目標比較單一.雖然擁有穿透效果.在清怪方面是比較差的 左輪:難道比較高,要手動瞄準 散彈槍:攻擊範圍少,打單一目標的時候比較難瞄準 球棍:因為攻擊距離少所以打王比較危險 武士刀:打王能力極差 追光者:打王能力極差</p><p><strong>優點</strong></p><p>a.節奏超級快. 5分鐘左右就一場.非常適合現在遊戲的生態 b.可以吸引大量類型的玩家進入遊戲.無論是休閒還是追求遊戲性的玩家 c.遊戲風格比較特別.和傳統的卡牌遊戲不一樣.不容易感到沉悶</p><p>缺點</p><p><strong>a.難以平衡裝備推出的強度.一但失衡很容易集體退坑 b.遊戲方式始終較為單一,難以生存較長的時間 c.沒有競技和合作,玩家與玩家之間的連接度不高</strong></p><p><strong>我的評分:</strong></p><ul><li><p><strong>題材</strong>: 3/5分 正常的遊戲題材</p></li><li><p><strong>美術</strong>UI: 5/5分 Q版風格配合休閑遊戲一直是休閒遊戲的主要類型,非常吸引兒童</p></li><li><p><strong>玩家體驗</strong>: 5/5分 遊戲體驗非常流暢,暫時有沒有一種一定要給錢才能過關的感覺</p></li><li><p><strong>市場評估</strong>: 5/5分 肯定是給滿分的. iOS排行榜第一.在台港澳地區做很多遊戲實況主幫忙宣傳這款遊戲.只要裝備平衡做好.短時間內不會太差</p></li><li><p><strong>系統機制設計評估</strong>: 3/5分 是比較吸錢的抽蛋系統,很多裝備類型可以升級</p></li></ul><h2 id="h-web3-game" class="text-3xl font-header !mt-8 !mb-4 first:!mt-0 first:!mb-0">我認為噠噠特攻沒有轉做web3 game的潛力</h2><p>1.沒有競技和合作,玩家與玩家之間的連接度不高,轉做非中心化的遊戲沒有太大分別</p><p>2.沒有零和遊戲成份.難以令Token獲得價值</p>]]></content:encoded>
            <author>moonblack-gbv-gaming@newsletter.paragraph.com (MoonBlack - GBV Gaming)</author>
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            <title><![CDATA[Marvel Snap game analysis + go to web3's opinion]]></title>
            <link>https://paragraph.com/@moonblack-gbv-gaming/marvel-snap-game-analysis-go-to-web3-s-opinion</link>
            <guid>RKCrmMSpTlHHke3tY9d0</guid>
            <pubDate>Thu, 27 Oct 2022 07:13:08 GMT</pubDate>
            <description><![CDATA[Marvel Snap is a six-turn card strategy game, the goal is to fight for higher combat power in three areas to win, Marvel&apos;s art style, published by Nuverse Chaoxi Guangyear, former Hearthstone Wars game Developed by Director Ben Brode&apos;s Second Dinner Studio, the game will be released globally on October 18, 2022, suitable for players of all agesGame introductionMarvel Snap is a six-turn card strategy game. Unlike the previous general card games, it is not to kill the opponent&apos;s ...]]></description>
            <content:encoded><![CDATA[<p><a target="_blank" rel="noopener noreferrer nofollow ugc" class="dont-break-out" href="https://twitter.com/MARVELSNAP"><strong>Marvel Snap</strong></a> is a six-turn card strategy game, the goal is to fight for higher combat power in three areas to win, Marvel&apos;s art style, published by Nuverse Chaoxi Guangyear, former <a target="_blank" rel="noopener noreferrer nofollow ugc" class="dont-break-out" href="https://twitter.com/PlayHearthstone"><strong>Hearthstone</strong></a> Wars game Developed by Director Ben Brode&apos;s Second Dinner Studio, the game will be released globally on October 18, 2022, suitable for players of all ages</p><h2 id="h-game-introduction" class="text-3xl font-header !mt-8 !mb-4 first:!mt-0 first:!mb-0">Game introduction</h2><p><strong>Marvel Snap</strong> is a six-turn card strategy game. Unlike the previous general card games, it is not to kill the opponent&apos;s character to win, but to strive for higher combat power in three areas. Most of the cards in the game have different effects, and the areas also have random different effects. Players need to use the characteristics between cards and cards/cards and areas to strive for a greater chance of winning. Marvel has a mall system. And the pass system, free players can get certain rewards in the pass system, and you can buy cards and special effects of cards in the game</p><p><strong>Marvel Snap</strong> special mode “SNAP system” <strong>SNAP</strong> system</p><p>Players have to fight for each other&apos;s squares in each game, the winner can get the squares, and the loser will lose the squares, and accumulate enough squares to increase the rank, <strong>Snap</strong> can be done once at the beginning/middle of the round, and the two sides agree to compete for the squares in this game. It will be doubled. Both players have a chance to Snap, which doubles the number of blocks in this game. The number of block blocks in each game is 1. If both sides Snap, the number of blocks will become 4, and in the game In the last round, the number of squares will be multiplied by 2, so if both sides Snap, the number of squares will become 8 when the final score is reached.</p><p><strong>Surrender</strong> If you know this game is high probability over, you can press surrender to lose, surrender will only make you lose one square</p><p><strong>Advantage</strong></p><p>a. The rhythm is super fast. It takes about 5 minutes to play. It is very suitable for the ecology of the current game b. Many people know the brand Marvel. It has attracted many players. c. The game style is quite special. It is not the same as the traditional card game. It is not easy to feel dull</p><p><strong>Shortcoming</strong></p><p>a. The speed of the game is too fast. We all know that the operating space becomes smaller. If it is in an e-sports competition, it is not as complicated as other card games</p><p><strong>My rating:</strong></p><ul><li><p><strong>Subject</strong>: 4/5 points The theme of the game is very special, which is different from the fighting and killing of ordinary card strategy games, and the process is relatively fast, which is very suitable for today&apos;s game rhythm</p></li><li><p><strong>Art UI:</strong> 3/5 points Marvel style, to be honest, people who like this style like it very much, and people who don&apos;t like it also don&apos;t like it very much.</p></li><li><p><strong>Player experience:</strong> 4.5/5 points The player experience is very smooth, the Snap system is very interesting, one point is deducted because the animation process is too slow when some too complicated effects are superimposed, and the animation effects are not finished after watching 2 minutes... (for example, 4 Odins interact with each other trigger effect)</p></li><li><p><strong>Market Assessment:</strong> 4.5/5 points It has been out for less than a month, and the major card live hosts have also actively researched this game. I believe this game is very attractive to players who love card games, especially the fast-paced game performance, which has increased many gamers can participate</p></li><li><p><strong>System Mechanism Design Assessment:</strong> 4/5 points The system mechanism is relatively common, mainly the pass mode of normal games, the special effects of game cards are well done, and the appearance of each card after upgrading is greatly changed</p></li></ul><h2 id="h-i-think-marvel-snap-has-the-potential-to-turn-into-a-web3-game" class="text-3xl font-header !mt-8 !mb-4 first:!mt-0 first:!mb-0">I think Marvel Snap has the potential to turn into a web3 game</h2><ol><li><p>Turning game cards into NFTs will be more collectible</p></li><li><p>Card game players are lonelier than players in other games. If it is a web3 game, it will stimulate more communication (transaction) between players and players (revised voting)</p></li><li><p>Competitive games are very suitable for adding a lot of zero-sum game concepts (especially their Snap system), allowing good players to make money. It makes ordinary players more motivated to become good players</p></li></ol>]]></content:encoded>
            <author>moonblack-gbv-gaming@newsletter.paragraph.com (MoonBlack - GBV Gaming)</author>
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            <title><![CDATA[漫威 瞬戰超能的遊戲分析+轉去web3的意見]]></title>
            <link>https://paragraph.com/@moonblack-gbv-gaming/web3</link>
            <guid>XYT2IJxZ0gBaFXB27NKL</guid>
            <pubDate>Wed, 26 Oct 2022 09:04:35 GMT</pubDate>
            <description><![CDATA[漫威 瞬戰超能是一款六回合制的卡牌策略遊戲,目標是在三個區域中爭取戰鬥力更高獲得勝利,漫威的美術風格,由 Nuverse 朝夕光年發行,前爐石戰記遊戲總監Ben Brode的Second Dinner工作室開發,遊戲於2022 年 10 月 18 日全球同步發行,適合全部年齡層的玩家遊玩遊戲介紹漫威 瞬戰超能是一款六回合制的卡牌策略遊戲,和以往的普遍卡牌遊戲不同,不是把對方的角色擊殺獲勝,而是在三個區域中,爭取更高的戰鬥力,遊戲中大部份卡牌都有不同的效果,區域也有隨機不同的效果,玩家需要利用卡與卡/卡與區域之間的特性爭取更大的獲勝機會,漫威 瞬戰超能有商城系統和通行證系統,免費玩家可以在通行證系統獲取一定的獎勵,遊戲內可以購買卡牌和卡牌的特效造型 漫威 瞬戰超能的特別模式,Snap系統 Snap系統 玩家每場遊戲都要爭取對方的方塊,勝者可以獲得方塊,敗者就會失去方塊,累積足夠方塊就可以提升rank,Snap可以在回合開始/中間進行一次,雙方同意下這場遊戲爭奪的方塊就會加倍,雙方玩家都有一次Snap的機會,將這場遊戲爭奪方塊的數量加倍,每場遊戲的基礙方塊數量是1,如果雙方都Snap...]]></description>
            <content:encoded><![CDATA[<p><a target="_blank" rel="noopener noreferrer nofollow ugc" class="dont-break-out" href="https://twitter.com/MARVELSNAP">漫威 瞬戰超能</a><strong>是一款六回合制的卡牌策略遊戲,目標是在三個區域中爭取戰鬥力更高獲得勝利,漫威的美術風格,由 Nuverse 朝夕光年發行,前</strong><a target="_blank" rel="noopener noreferrer nofollow ugc" class="dont-break-out" href="https://twitter.com/PlayHearthstone">爐石戰記</a>遊戲總監Ben Brode的Second Dinner工作室開發,遊戲於2022 年 10 月 18 日全球同步發行,適合全部年齡層的玩家遊玩</p><h2 id="h-" class="text-3xl font-header !mt-8 !mb-4 first:!mt-0 first:!mb-0">遊戲介紹</h2><p><strong>漫威 瞬戰超能</strong>是一款六回合制的卡牌策略遊戲,和以往的普遍卡牌遊戲不同,不是把對方的角色擊殺獲勝,而是在三個區域中,爭取更高的戰鬥力,遊戲中大部份卡牌都有不同的效果,區域也有隨機不同的效果,玩家需要利用卡與卡/卡與區域之間的特性爭取更大的獲勝機會,<strong>漫威 瞬戰超能</strong>有<strong>商城系統</strong>和<strong>通行證系統</strong>,免費玩家可以在通行證系統獲取一定的獎勵,遊戲內可以購買卡牌和卡牌的特效造型</p><p>漫威 瞬戰超能的特別模式,<strong>Snap系統</strong> <strong>Snap系統</strong> 玩家每場遊戲都要爭取對方的方塊,勝者可以獲得方塊,敗者就會失去方塊,累積足夠方塊就可以提升rank,Snap可以在回合開始/中間進行一次,雙方同意下這場遊戲爭奪的方塊就會加倍,雙方玩家都有一次<strong>Snap</strong>的機會,將這場遊戲爭奪方塊的數量加倍,每場遊戲的基礙方塊數量是1,如果雙方都Snap,那麼方塊數量就會變成4個,而在遊戲最後一個回合時方塊數量會再乘2,因此如果雙方都Snap,去到最後分勝負的話方塊數量就會變成8個</p><p><strong>投降 如果你知道這場比賽大勢已去,你也可以按</strong>投降認輸,投降會令你只失去一個方塊</p><p><strong>優點</strong></p><p>a.節奏超級快. 5分鐘左右就一場.非常適合現在遊戲的生態 b.漫威這個品牌很多人知道.本身已經吸引很多玩家 c.遊戲風格比較特別.和傳統的卡牌遊戲不一樣.不容易感到沉悶</p><p><strong>缺點</strong></p><p>a 遊戲的速度太快.都知可操作的空間變小. 如果在電競比賽上.沒有其他卡牌遊戲複雜.</p><p><strong>我的評分:</strong></p><ul><li><p><strong>題材</strong>: 4/5分 遊戲題材非常特別,有別於普通卡牌策略遊戲的打打殺殺,過程也比較快,很適合現今的遊戲節奏</p></li><li><p><strong>美術</strong>UI: 3/5分 漫威風格,說真的這種風格喜歡的人很喜歡,不喜歡的人也很不喜歡</p></li><li><p><strong>玩家體驗</strong>: 4.5/5分 玩家體驗十分流暢,<strong>Snap系統</strong>很有趣,扣了一分是因為有一些太複雜的效果疊加的時候動畫流程走得太慢,看了2分鐘動畫效果也沒走完…(例如4個奧丁互相觸發效果)</p></li><li><p><strong>市場評估</strong>: 4.5/5分 出了不夠一個月,各大卡牌實況主也有很積極的研究這款遊戲,相信這個遊戲是很吸引熱愛卡牌遊戲的玩家,尤其快節奏的遊戲表現,增加了很多遊戲玩家可以參與在內</p></li><li><p><strong>系統機制設計評估</strong>: 4/5分 系統機制比較普通,都是正常普通遊戲的通行證模式為主,遊戲卡片的特效做得不錯,每張卡片升級了之後的外貌變化很大</p><h2 id="h-web3-game" class="text-3xl font-header !mt-8 !mb-4 first:!mt-0 first:!mb-0">我認為漫威 瞬戰超能有轉做web3 game的潛力</h2><p>1.遊戲卡片變成NFT會更有收藏意義</p><p>2.卡牌遊戲玩家比其他遊戲的玩家孤獨.如果是web3遊戲.會更加刺激他們玩家與玩家的溝通（交易）（改版的投票）</p><p>3.競技遊戲很適合增加很多零和遊戲概念進去(尤其他們的<strong>Snap系統)</strong>,令優秀玩家賺錢.令普通玩家更有動力變成優秀玩家</p></li></ul>]]></content:encoded>
            <author>moonblack-gbv-gaming@newsletter.paragraph.com (MoonBlack - GBV Gaming)</author>
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            <title><![CDATA[Omega Strikersa's game analysis + go to web3's opinion]]></title>
            <link>https://paragraph.com/@moonblack-gbv-gaming/omega-strikersa-s-game-analysis-go-to-web3-s-opinion</link>
            <guid>q1aDb1LwxYLxWQM7iSnj</guid>
            <pubDate>Wed, 19 Oct 2022 09:11:59 GMT</pubDate>
            <description><![CDATA[Omega Strikersa is a 3v3 ball competitive game, where players need to try their best to shoot the center core (ball) into the opponent&apos;s gantry, Japanese art style, developed and self-published by Odyssey Interactive, the studio by the former Riot Games Staff composition, the game will enter the closed beta testing phase on September 16, 2022, and transition to the public beta on September 29, 2022, suitable for players of all agesGame introductionOmega Strikers is a 3v3 competitive game...]]></description>
            <content:encoded><![CDATA[<p><a target="_blank" rel="noopener noreferrer nofollow ugc" class="dont-break-out" href="https://twitter.com/PlayOmega">Omega Strikersa</a> <strong>is a 3v3 ball competitive game</strong>, where players need to try their best to shoot the center core (ball) into the opponent&apos;s gantry, Japanese art style, developed and self-published by Odyssey Interactive, the studio by the former Riot Games Staff composition, the game will enter the closed beta testing phase on September 16, 2022, and transition to the public beta on September 29, 2022, suitable for players of all ages</p><h2 id="h-game-introduction" class="text-3xl font-header !mt-8 !mb-4 first:!mt-0 first:!mb-0">Game introduction</h2><p>Omega Strikers is a 3v3 competitive game where the goal is to use explosive attacks and abilities to knock down opponents and score goals for the enemy team, the game is fast and furious, the team with the first 5 goals wins, you must be ahead by at least 2 points to get the victory.</p><p>Omega Strikers have many characters, and each character has a unique set of abilities, some are good at supporting, some are good at moving fast, some are good at hurting opponent characters to knock them back, and some are good at defending gantry</p><figure float="none" data-type="figure" class="img-center" style="max-width: null;"><img src="https://storage.googleapis.com/papyrus_images/386aaa3d26e3bf87210cebfb85d406b4c18c455b3e9d3afac82275a3a2773efc.png" alt="Defend character" blurdataurl="data:image/gif;base64,R0lGODlhAQABAIAAAP///wAAACwAAAAAAQABAAACAkQBADs=" nextheight="600" nextwidth="800" class="image-node embed"><figcaption HTMLAttributes="[object Object]" class="">Defend character</figcaption></figure><figure float="none" data-type="figure" class="img-center" style="max-width: null;"><img src="https://storage.googleapis.com/papyrus_images/d9365819a4449c238fce344761a90cae68dfb89e297842e80aa43d5bc035c934.png" alt="Moving fast character" blurdataurl="data:image/gif;base64,R0lGODlhAQABAIAAAP///wAAACwAAAAAAQABAAACAkQBADs=" nextheight="600" nextwidth="800" class="image-node embed"><figcaption HTMLAttributes="[object Object]" class="">Moving fast character</figcaption></figure><p>Omega Strikers has a <strong>shopping mall system and a pass system</strong>. It is the same as the TFT (Alliance War Chess) of League of Legends. Free players will get certain rewards in the free pass. If you want to unlock the advanced rewards, you need to pay for the advanced pass, and you can purchase characters in the game. Modeling, special effects when scoring goals, game characters, some training (add a little something with different attributes, similar to the talent of League of Legends), game expressions, game accessories</p><p>Omega Strikers has <strong>three game modes</strong> a. Normal mode. Suitable for players who practice character/entertainment. b. Points mode. Suitable for players who want to be on the leaderboard. Or play more intense games c. Custom mode. Fight with friends</p><p><strong>Advantage</strong></p><p>a. The pace is fast (very suitable for the aesthetics of current players. Even League of Legends is slowly being replaced by other mobile Dota games) b. Pure technical fair game (very suitable for slowly developing E-sport) c. It is very suitable for playing on mobile phones (the game mechanism and skill mechanism are not too complicated. It can be placed on the mobile phone perfectly. It does not affect too much gameplay)</p><p><strong>Shortcoming</strong><br>a. The shortcomings of all new games. Characters, fewer skills<br>b. It can only be played on PC for the time being<br>c. There is no voice function for teammates to communicate with each other</p><p><strong>My rating:</strong></p><ul><li><p><strong>Subject</strong>: 5/5 points The theme of the game is very suitable for modern players&apos; aesthetics, fast-paced + competitive, different from the normal dota push-tower type games, more creative and interesting, and different from the shooting type games, and the playability is relatively large (shooting games are either defeating opponents or grab the flag)</p></li><li><p><strong>Art UI:</strong> 5/5 points Japanese comic style, very suitable for the tastes of players born in the 90s and 00s, needless to say how much young people love Japanese animation</p></li><li><p><strong>Player experience:</strong> 4.5/5 points The player experience is very comfortable. Very smooth, the 0.5 points deducted is because there is no call system and reporting system</p></li><li><p><strong>Market Assessment:</strong> 5/5 points The game has reached 7500 players within 30 days. 87% of the players have expressed positive comments, and each major discussion area has also set up an exclusive area for this game. I believe that the mobile version will be launched in the future. It will definitely be better</p></li><li><p><strong>System Mechanism Design Assessment:</strong> 4/5 points The system mechanism is relatively common, and it is mainly the pass mode of normal ordinary games.</p></li></ul><h2 id="h-i-think-omega-strikers-has-the-potential-to-turn-into-a-web3-game" class="text-3xl font-header !mt-8 !mb-4 first:!mt-0 first:!mb-0">I think Omega Strikers has the potential to turn into a web3 game</h2><ol><li><p>Competitive games are very suitable for adding a lot of zero-sum game concepts. Make excellent players make money. Make ordinary players more motivated to become excellent players</p></li><li><p>This game requires teamwork. Communication is required. Many team rooms can be added to the game&apos;s Discord group. Promote player connectivity. It is expected to develop into a DAO in the future. For example, all balance changes are voted by members of the DAO.</p></li><li><p>Refer to the example of <a target="_blank" rel="noopener noreferrer nofollow ugc" class="dont-break-out" href="https://twitter.com/ThetanArena">Thetan arena</a>&apos;s failure. To have gameplay and add a little value to the game tokens. For example, to establish a little E-sport type competition, the conditions for participating are game tokens</p></li><li><p>It is very suitable for cooperation with some NFT project parties</p><div data-type="subscribeButton" class="center-contents"><a class="email-subscribe-button" href="null">Subscribe</a></div></li></ol>]]></content:encoded>
            <author>moonblack-gbv-gaming@newsletter.paragraph.com (MoonBlack - GBV Gaming)</author>
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            <title><![CDATA[Omega Strikersa的遊戲分析+轉去web3的意見]]></title>
            <link>https://paragraph.com/@moonblack-gbv-gaming/omega-strikersa-web3</link>
            <guid>31FA1EPk2xlE7qjeAn9N</guid>
            <pubDate>Tue, 18 Oct 2022 06:45:55 GMT</pubDate>
            <description><![CDATA[Omega Strikersa是一種3v3球類競技遊戲,玩家需要想盡辦法把中間的核心（球）射入對方的龍門,日漫的美術風格,由Odyssey Interactive開發和自行出版,該工作室由Riot Games的前員工組成,遊戲於 2022年9月16日進入封閉 Beta 測試階段,2022年9月29日過渡到公開 Beta,適合全部年齡層的玩家遊玩遊戲介紹Omega Strikers是一款3v3競技遊戲,其目標是使用爆炸性攻擊和能力擊倒對手並為敵方球隊進球,比賽快速而激烈,先進5球的球隊獲勝,您必須至少領先2分才能獲得勝利. Omega Strikers有很多角色,每個角色都有一套獨特的能力,有一些擅長輔助,有些擅長快速移動,有些擅長傷害對手角色擊退他們, 有一些擅長防守龍門 Omega Strikers有商城系統和通行證系統.和英雄聯盟的TFT(聯盟戰棋)一樣.免費玩家會在免費的通行證獲取一定的獎勵, 如果想解鎖高級獎勵需要付費購買高級通行證, 遊戲內可以購買角色的造型,進球時的特效,遊戲角色,一些訓練（增加個一點點不同屬性的東西,類似英雄聯盟的天賦）,遊戲表情,遊戲配件 Omeg...]]></description>
            <content:encoded><![CDATA[<p><a target="_blank" rel="noopener noreferrer nofollow ugc" class="dont-break-out" href="https://twitter.com/PlayOmega"><strong>Omega Strikersa</strong></a><strong>是一種3v3球類競技遊戲,玩家需要想盡辦法把中間的核心（球）射入對方的龍門,日漫的美術風格,由Odyssey Interactive</strong>開發和自行出版,該工作室由Riot Games的前員工組成,遊戲於 2022年9月16日進入封閉 Beta 測試階段,2022年9月29日過渡到公開 Beta,適合全部年齡層的玩家遊玩</p><h2 id="h-" class="text-3xl font-header !mt-8 !mb-4 first:!mt-0 first:!mb-0">遊戲介紹</h2><p>Omega Strikers是一款<strong>3v3競技遊戲</strong>,其目標是使用爆炸性攻擊和能力擊倒對手並為敵方球隊進球,比賽快速而激烈,先進5球的球隊獲勝,您必須至少領先2分才能獲得勝利.</p><p>Omega Strikers有很多角色,每個角色都有一套獨特的能力,有一些擅長輔助,有些擅長快速移動,有些擅長傷害對手角色擊退他們, 有一些擅長防守龍門</p><p>Omega Strikers<strong>有商城系統和通行證系統</strong>.和英雄聯盟的TFT(聯盟戰棋)一樣.免費玩家會在免費的通行證獲取一定的獎勵, 如果想解鎖高級獎勵需要付費購買高級通行證, 遊戲內可以購買角色的造型,進球時的特效,遊戲角色,一些訓練（增加個一點點不同屬性的東西,類似英雄聯盟的天賦）,遊戲表情,遊戲配件</p><p>Omega Strikers<strong>有三個遊戲模式</strong><br>a.普通模式.適合練習角色/娛樂的玩家.<br>b.積分模式.適合想上排行榜.或者進行更高強度遊戲的玩家<br>c.自訂模式.和朋友一起戰鬥</p><p><strong>優點</strong><br>a.節奏很快(非常適合現在玩家的審美觀.就連英雄聯盟也慢慢被其他手機Dota遊戲取代)<br>b.純技術公平遊戲(非常適合慢慢發展E-sport)<br>c.很適合在手機上遊玩(遊戲機制和技能機制不算太複雜.可以完美地放在手機上.不影響太多遊戲性)</p><p><strong>缺點</strong><br>a.所有新遊戲的缺點.角色,技能比較少<br>b.暫時只能在PC遊玩 c.沒有讓隊友互相溝通的語音功能</p><p><strong>我的評分:</strong></p><ul><li><p><strong>題材</strong>: 5/5分<br>遊戲題材非常適合現代玩家審美觀,快節奏+競技,有別於正常dota的推塔類型遊戲, 更加有創意和有趣,也有別於射擊類型遊戲,可玩性比較大（射擊遊戲不是擊敗對手就是搶旗)</p></li><li><p><strong>美術</strong>UI: 5/5分<br>日漫風格,非常合90,00後玩家的口味,年輕人有多愛日本動漫就不用多說吧</p></li><li><p><strong>玩家體驗</strong>: 4.5/5分<br>玩家體驗是很舒服的.非常流暢,扣的0.5分是因為沒有通話系統和檢舉系統</p></li><li><p><strong>市場評估</strong>: 5/5分 遊戲在三十天內在7500的玩家中.有87％的玩家表達好評,各大討論區也有為這個遊戲設立專屬區.相信未來手機版推出.肯定會更好</p></li><li><p><strong>系統機制設計評估</strong>: 4/5分 系統機制比較普通,都是正常普通遊戲的通行證模式為主</p></li></ul><h2 id="h-omega-strikersweb3-game" class="text-3xl font-header !mt-8 !mb-4 first:!mt-0 first:!mb-0">我認為Omega Strikers有轉做web3 game的潛力</h2><p>1.競技遊戲很適合增加很多零和遊戲概念進去.令優秀玩家賺錢.令普通玩家更有動力變成優秀玩家 2.這遊戲需要團隊合作.需要溝通.可以在遊戲的Discord群組增加很多組隊房間.促進玩家的連結性.未來有望發展成為DAO.例如所有平衡改動都由DAO 的成員投票決定<br>3.參考<a target="_blank" rel="noopener noreferrer nofollow ugc" class="dont-break-out" href="https://twitter.com/ThetanArena">Thetan arena</a>失敗的例子.有遊戲性同時也要增加一點價值在遊戲代幣上面.例如建立一點E-sport類型比賽,參加條件是要遊戲代幣<br>4.很適合和一些NFT項目方合作</p><div data-type="subscribeButton" class="center-contents"><a class="email-subscribe-button" href="null">Subscribe</a></div>]]></content:encoded>
            <author>moonblack-gbv-gaming@newsletter.paragraph.com (MoonBlack - GBV Gaming)</author>
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