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        <title>snow ゆき</title>
        <link>https://paragraph.com/@snow-9</link>
        <description>world of one color</description>
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            <title><![CDATA[Music and Gentleness]]></title>
            <link>https://paragraph.com/@snow-9/music-and-gentleness</link>
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            <pubDate>Mon, 18 Sep 2023 17:57:54 GMT</pubDate>
            <description><![CDATA[To be so full of joy and desire, yet restrained, to long for some great power to call it forth from me, so it can be known and not tossed aside. Thousand frowning disinterested faces, a bad dream, a bad century. Let me fly and be beautiful.]]></description>
            <content:encoded><![CDATA[<p>To be so full of joy and desire, yet restrained, to long for some great power to call it forth from me, so it can be known and not tossed aside.</p><p>Thousand frowning disinterested faces, a bad dream, a bad century. Let me fly and be beautiful.</p>]]></content:encoded>
            <author>snow-9@newsletter.paragraph.com (snow ゆき)</author>
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            <title><![CDATA[Refactoring Existing Art Using AI]]></title>
            <link>https://paragraph.com/@snow-9/refactoring-existing-art-using-ai</link>
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            <pubDate>Fri, 15 Sep 2023 20:49:57 GMT</pubDate>
            <description><![CDATA[I want to recreate what current models like stable diffusion and chatGPT do through a limited number of elegant cognitively penetrable layers. I want to have videos taken apart into objects, movements, events. I want to click and drag and drop to change the course of events in a movie. I want to explore the space of all possible shitposts, until I find the correct one. This is how it is supposed to be. Having sufficient technique to produce art only correlates with a good heart and a good min...]]></description>
            <content:encoded><![CDATA[<p>I want to recreate what current models like stable diffusion and chatGPT do through a limited number of elegant cognitively penetrable layers. I want to have videos taken apart into objects, movements, events. I want to click and drag and drop to change the course of events in a movie. I want to explore the space of all possible shitposts, until I find the correct one. This is how it is supposed to be. Having sufficient technique to produce art only correlates with a good heart and a good mind to a very limited extent. Art is fortune telling, a mirror that reflects our minds and the world so we can see more clearly.</p><p>Scan the pixels. Find the correlations. Predict using patterns. Recreate.</p>]]></content:encoded>
            <author>snow-9@newsletter.paragraph.com (snow ゆき)</author>
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            <title><![CDATA[Ontology 1]]></title>
            <link>https://paragraph.com/@snow-9/ontology-1</link>
            <guid>935A2JXyIHyJov1CEzY1</guid>
            <pubDate>Thu, 14 Sep 2023 18:41:08 GMT</pubDate>
            <description><![CDATA[Shore [rocks, boulders, moss, grass, waves, sea shells, seagulls, fish, pier, fishermen]Orchard [apples, pears, plums, cherries, grass, poles]City [skyscrapers, streets, neon lights, cars, buses, apartment buildings, freeways, parks] Birds [Seabirds, Woodland birds, Wetland birds, Mountain birds] Trees [] Shrubs [] Houses []]]></description>
            <content:encoded><![CDATA[<p>Shore [rocks, boulders, moss, grass, waves, sea shells, seagulls, fish, pier, fishermen]</p><figure float="none" data-type="figure" class="img-center" style="max-width: null;"><img src="https://storage.googleapis.com/papyrus_images/2e120a95b1eddfd5474975510d2789178e1f44d08229016e703d26ab4422e80e.jpg" alt="" blurdataurl="data:image/gif;base64,R0lGODlhAQABAIAAAP///wAAACwAAAAAAQABAAACAkQBADs=" nextheight="600" nextwidth="800" class="image-node embed"><figcaption HTMLAttributes="[object Object]" class="hide-figcaption"></figcaption></figure><p>Orchard [apples, pears, plums, cherries, grass, poles]</p><figure float="none" data-type="figure" class="img-center" style="max-width: null;"><img src="https://storage.googleapis.com/papyrus_images/763181348ef1a93d27c9ba57ff052830ef68d804774d3fd49191ee2bb26ac53a.jpg" alt="" blurdataurl="data:image/gif;base64,R0lGODlhAQABAIAAAP///wAAACwAAAAAAQABAAACAkQBADs=" nextheight="600" nextwidth="800" class="image-node embed"><figcaption HTMLAttributes="[object Object]" class="hide-figcaption"></figcaption></figure><p>City [skyscrapers, streets, neon lights, cars, buses, apartment buildings, freeways, parks]</p><p>Birds [Seabirds, Woodland birds, Wetland birds, Mountain birds]</p><p>Trees []</p><p>Shrubs []</p><p>Houses []</p><figure float="none" data-type="figure" class="img-center" style="max-width: null;"><img src="https://storage.googleapis.com/papyrus_images/f73c8bcc233335156ee5de5fe6713c9165f47de636eee2477df8be052752ab6c.jpg" alt="" blurdataurl="data:image/gif;base64,R0lGODlhAQABAIAAAP///wAAACwAAAAAAQABAAACAkQBADs=" nextheight="600" nextwidth="800" class="image-node embed"><figcaption HTMLAttributes="[object Object]" class="hide-figcaption"></figcaption></figure>]]></content:encoded>
            <author>snow-9@newsletter.paragraph.com (snow ゆき)</author>
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            <title><![CDATA[Tools I Must Make]]></title>
            <link>https://paragraph.com/@snow-9/tools-i-must-make</link>
            <guid>S39QV0yXDQIeaLtO5hFk</guid>
            <pubDate>Thu, 14 Sep 2023 16:00:51 GMT</pubDate>
            <description><![CDATA[Tool that takes files that contain binary code wrapped in various headers or other file formats, identifies the format or at minimum extracts the parts that are pure binary code. Tool that turns binary code into a directed network of execution, a list of data structures and how they change over the course of the program.]]></description>
            <content:encoded><![CDATA[<p>Tool that takes files that contain binary code wrapped in various headers or other file formats, identifies the format or at minimum extracts the parts that are pure binary code.</p><p>Tool that turns binary code into a directed network of execution, a list of data structures and how they change over the course of the program.</p>]]></content:encoded>
            <author>snow-9@newsletter.paragraph.com (snow ゆき)</author>
        </item>
        <item>
            <title><![CDATA[Taking Control of Low Level Resources]]></title>
            <link>https://paragraph.com/@snow-9/taking-control-of-low-level-resources</link>
            <guid>bYxTKfNZZTu3uA56Iln2</guid>
            <pubDate>Thu, 14 Sep 2023 15:03:44 GMT</pubDate>
            <description><![CDATA[I must learn how the Linux GPU and network drivers work and how to communicate with them. The ones running on my machine obviously are specific to my hardware, but once I know one I can easily generalize to support other devices. To access these drivers from userspace I will use syscalls, ioctls to be specific. I must understand how linux dispatches syscalls to the driver. I must also understand how an executable is built and how it is executed by the OS. The goal is to make an executable tha...]]></description>
            <content:encoded><![CDATA[<p>I must learn how the Linux GPU and network drivers work and how to communicate with them. The ones running on my machine obviously are specific to my hardware, but once I know one I can easily generalize to support other devices.</p><p>To access these drivers from userspace I will use syscalls, ioctls to be specific. I must understand how linux dispatches syscalls to the driver. I must also understand how an executable is built and how it is executed by the OS.</p><p>The goal is to make an executable that can be conveniently run from userspace that makes use of the drivers for my desired purposes such as network communication and graphics rendering. Once I know the entry points of the driver that are relevant to me I can proceed by tracing how these entry points are implemented, and possibly create my own minimal drivers that implement only the functionality I want, the way I want it. This will allow the production of a minimal OS-game that does not contain any bloat-code.</p><p>The linux driver for Intel GPUs is called i915. How do I find the entry points to the driver? Study the structure of the driver itself. Both the C codebase and the part of the linux image (have to locate it).</p><p>On the whole, I need to map out the linux binary image. Need to be able to locate components inside it, track flow through it. That’s critical. I must make a tool for this.</p>]]></content:encoded>
            <author>snow-9@newsletter.paragraph.com (snow ゆき)</author>
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            <title><![CDATA[Internet Dreaming Together]]></title>
            <link>https://paragraph.com/@snow-9/internet-dreaming-together</link>
            <guid>ZjJmyROpl6pFNmnU5MuP</guid>
            <pubDate>Thu, 14 Sep 2023 13:54:22 GMT</pubDate>
            <description><![CDATA[Three-dimensional online multiplayer world whose bounds expand procedurally with exploration, whose distant mountains, forests and oceans can hold your heart, hidden away from the everyday. Three platforms: In browser, using webGL. Easily accessible, but lacking immersion. On desktop, an executable file, better immersion, requires greater investment and trust. Or bootable from a thumb drive, the game as your OS with no layer in-between. No shift-tabbing to another window, no notifications, on...]]></description>
            <content:encoded><![CDATA[<p>Three-dimensional online multiplayer world whose bounds expand procedurally with exploration, whose distant mountains, forests and oceans can hold your heart, hidden away from the everyday.</p><p>Three platforms: In browser, using webGL. Easily accessible, but lacking immersion. On desktop, an executable file, better immersion, requires greater investment and trust. Or bootable from a thumb drive, the game as your OS with no layer in-between. No shift-tabbing to another window, no notifications, only the shapes of the dreamworld rendered pixel by pixel on your display, the strands of the world and your movements within it transmitted at all times through your network. How do you acquire the game? It can be downloaded and burned onto an empty thumb drive.</p><p>I like the last most. Reverse engineer the linux (and maybe windows) gpu driver to learn what language the GPU speaks, how to send it the right messages to render the shapes you want. Reverse engineer also the network driver to learn how to communicate with the central server. String together gpu and network, cpu and memory.</p><p>Generate the 3d shapes procedurally. Watch them grow like organisms following geometric and chaotic principles.</p><p>Blockchain authorization, you log in with your private key. In-game assets can belong to your wallet.</p>]]></content:encoded>
            <author>snow-9@newsletter.paragraph.com (snow ゆき)</author>
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