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            <title><![CDATA[2亿美金在传统游戏能做什么？对比一下：

- GTA5: 2.65亿美金（1.37亿制作+1.28亿发行）
- 荒野大镖客2: 8.1亿美金（有水分）
- 原神: 1亿+美金
- 巫师3: 8800美金
- 最终幻想7: 1.45亿美金（4500万制作+1亿美金发行）]]></title>
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            <pubDate>Tue, 30 Aug 2022 06:37:33 GMT</pubDate>
            <description><![CDATA[2亿美金在传统游戏能做什么？对比一下： What can $200 million do in a traditional game:GTA5: 2.65亿美金（1.37亿制作+1.28亿发行） GTA 5: $265 million (137 million productions + 128 million releases)荒野大镖客2: 8.1亿美金（有水分） A Fistful of Dollars $2:81 million原神: 1亿+美金 Original God: $100 million +巫师3: 8800美金 Wizard 3:8800最终幻想7: 1.45亿美金（4500万制作+1亿美金发行） Final Fantasy 7: $145 million ($45 million production + $100 million distribution)]]></description>
            <content:encoded><![CDATA[<p>2亿美金在传统游戏能做什么？对比一下：</p><p>What can $200 million do in a traditional game:</p><ul><li><p>GTA5: 2.65亿美金（1.37亿制作+1.28亿发行）</p><p>GTA 5: $265 million (137 million productions + 128 million releases)</p></li><li><p>荒野大镖客2: 8.1亿美金（有水分）</p><p>A Fistful of Dollars $2:81 million</p></li><li><p>原神: 1亿+美金</p><p>Original God: $100 million +</p></li><li><p>巫师3: 8800美金</p><p>Wizard 3:8800</p></li><li><p>最终幻想7: 1.45亿美金（4500万制作+1亿美金发行）</p><p>Final Fantasy 7: $145 million ($45 million production + $100 million distribution)</p></li></ul>]]></content:encoded>
            <author>xingkongdao@newsletter.paragraph.com (love)</author>
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            <title><![CDATA[主要是人们的努力工作，需求的满足都是用货币来衡量的，使旁氏夹杂了很多具有真实经济需求的内涵，而且不好剥离。每年各国都需要各种活动去加强共识，维持人们的信心。]]></title>
            <link>https://paragraph.com/@xingkongdao/eA8UGox7jJemddsqiuyr</link>
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            <pubDate>Tue, 30 Aug 2022 06:36:20 GMT</pubDate>
            <description><![CDATA[主要是人们的努力工作，需求的满足都是用货币来衡量的，使旁氏夹杂了很多具有真实经济需求的内涵，而且不好剥离。每年各国都需要各种活动去加强共识，维持人们的信心。 Mainly people&apos;s hard work, demand to meet are measured in money, so that a lot of pond&apos;s mixed with the real economic needs of the connotation, and not easy to peel off. Every year countries need activities to strengthen consensus and maintain confidence. 主要是人们的辛勤劳动、需求的满足都是用金钱来衡量的，这样很多池塘的混合了实际经济需求的内涵，而不易剥落。各国每年都需要开展活动，以加强共识和维护信心。 The main is that people&apos;s hard work, the satisfaction of needs are meas...]]></description>
            <content:encoded><![CDATA[<p>主要是人们的努力工作，需求的满足都是用货币来衡量的，使旁氏夹杂了很多具有真实经济需求的内涵，而且不好剥离。每年各国都需要各种活动去加强共识，维持人们的信心。</p><p>Mainly people&apos;s hard work, demand to meet are measured in money, so that a lot of pond&apos;s mixed with the real economic needs of the connotation, and not easy to peel off. Every year countries need activities to strengthen consensus and maintain confidence.</p><p>主要是人们的辛勤劳动、需求的满足都是用金钱来衡量的，这样很多池塘的混合了实际经济需求的内涵，而不易剥落。各国每年都需要开展活动，以加强共识和维护信心。</p><p>The main is that people&apos;s hard work, the satisfaction of needs are measured in money, so that many of the pond mixed with the actual economic needs of the connotation, and not easy to peel off. States need to undertake activities every year to strengthen consensus and maintain confidence.</p>]]></content:encoded>
            <author>xingkongdao@newsletter.paragraph.com (love)</author>
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        <item>
            <title><![CDATA[如果a e x恢复了，我可以飞跃低谷。]]></title>
            <link>https://paragraph.com/@xingkongdao/a-e-x</link>
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            <pubDate>Thu, 04 Aug 2022 02:58:44 GMT</pubDate>
            <description><![CDATA[aex恢复我可以走出低谷。 aex]]></description>
            <content:encoded><![CDATA[<p>aex恢复我可以走出低谷。</p><p>aex</p>]]></content:encoded>
            <author>xingkongdao@newsletter.paragraph.com (love)</author>
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            <title><![CDATA[情人节快乐]]></title>
            <link>https://paragraph.com/@xingkongdao/BkbEpTT077RHMOsLHjTj</link>
            <guid>BkbEpTT077RHMOsLHjTj</guid>
            <pubDate>Thu, 04 Aug 2022 02:54:01 GMT</pubDate>
            <description><![CDATA[今天是情人节， 祝愿大家快乐。情人节快乐。]]></description>
            <content:encoded><![CDATA[<p>今天是情人节， 祝愿大家快乐。情人节快乐。</p>]]></content:encoded>
            <author>xingkongdao@newsletter.paragraph.com (love)</author>
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