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            <title><![CDATA[Origin: one more]]></title>
            <link>https://paragraph.com/@y0n1-y/origin-one-more</link>
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            <pubDate>Sun, 02 Apr 2023 20:40:18 GMT</pubDate>
            <description><![CDATA[Origin is a well-known company in the video game industry, established in 1983 by four former Apple employees. The company was initially founded as a publisher and distributor of video games for the Apple II and Macintosh computers. Over the years, Origin has developed and published many successful video game franchises, including Ultima, Wing Commander, and System Shock. The early years: Origin Systems was founded in 1983 in Austin, Texas, by Richard Garriott, Robert Garriott, Chuck Bueche, ...]]></description>
            <content:encoded><![CDATA[<p>Origin is a well-known company in the video game industry, established in 1983 by four former Apple employees. The company was initially founded as a publisher and distributor of video games for the Apple II and Macintosh computers. Over the years, Origin has developed and published many successful video game franchises, including Ultima, Wing Commander, and System Shock.</p><p>The early years:</p><p>Origin Systems was founded in 1983 in Austin, Texas, by Richard Garriott, Robert Garriott, Chuck Bueche, and Dallas Snell. The company&apos;s first major success came in 1985 with the release of Ultima IV: Quest of the Avatar, which was critically acclaimed and commercially successful. The Ultima series continued to be a major franchise for Origin throughout the 1980s and 1990s, with several successful sequels and spin-off games.</p><p>In 1990, Origin released Wing Commander, a space combat simulation game that would go on to become one of the company&apos;s most successful franchises. Wing Commander featured a complex storyline, engaging characters, and state-of-the-art graphics for its time. The game was followed by several sequels and spin-offs, including the popular Privateer series.</p><p>Expansion and acquisition:</p><p>In 1992, Origin was acquired by Electronic Arts (EA), one of the largest video game publishers in the world. Under EA&apos;s ownership, Origin continued to develop and publish successful video games, including the Ultima Underworld series and the System Shock series. The company also expanded into online gaming with the creation of the Ultima Online MMORPG.</p><p>In the late 1990s, Origin began to shift its focus towards console gaming, with the release of several games for the PlayStation and Nintendo 64 consoles. However, these efforts were largely unsuccessful, and Origin ultimately refocused on PC gaming.</p><p>Legacy and influence:</p><p>Origin&apos;s impact on the video game industry cannot be overstated. The company pioneered several genres, including the open-world RPG and the space combat simulation game. Origin&apos;s games were known for their complex storylines, immersive worlds, and engaging characters, and many of these franchises continue to be popular to this day.</p><p>Although the company no longer exists in its original form, its legacy lives on through the many successful franchises it created. The Ultima and Wing Commander series, in particular, continue to be regarded as some of the greatest video games of all time.</p><p>Conclusion:</p><p>Origin was a pioneering company in the video game industry, responsible for some of the most successful and influential franchises in gaming history. The company&apos;s focus on immersive worlds, engaging characters, and complex storylines helped to shape the video game industry as we know it today. While the company no longer exists in its original form, its impact on the industry will be felt for many years to come.</p>]]></content:encoded>
            <author>y0n1-y@newsletter.paragraph.com (Y0n1 Y)</author>
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            <title><![CDATA[Steam: big money on games]]></title>
            <link>https://paragraph.com/@y0n1-y/steam-big-money-on-games</link>
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            <pubDate>Tue, 21 Mar 2023 09:31:44 GMT</pubDate>
            <description><![CDATA[Steam is a digital distribution platform that was developed by Valve Corporation and launched in 2003. It has become one of the most popular platforms for purchasing and downloading games and software, with over 120 million active users as of 2021. Steam&apos;s business scheme has been successful due to several factors, which we will explore in this article.One of the key elements of Steam&apos;s business scheme is its revenue split with developers. Steam takes a 30% cut of all sales made on ...]]></description>
            <content:encoded><![CDATA[<h2 id="h-steam-is-a-digital-distribution-platform-that-was-developed-by-valve-corporation-and-launched-in-2003-it-has-become-one-of-the-most-popular-platforms-for-purchasing-and-downloading-games-and-software-with-over-120-million-active-users-as-of-2021-steams-business-scheme-has-been-successful-due-to-several-factors-which-we-will-explore-in-this-article" class="text-3xl font-header !mt-8 !mb-4 first:!mt-0 first:!mb-0">Steam is a digital distribution platform that was developed by Valve Corporation and launched in 2003. It has become one of the most popular platforms for purchasing and downloading games and software, with over 120 million active users as of 2021. Steam&apos;s business scheme has been successful due to several factors, which we will explore in this article.</h2><p>One of the key elements of Steam&apos;s business scheme is its revenue split with developers. Steam takes a 30% cut of all sales made on the platform, with the remaining 70% going to the developer. This revenue split has been a point of contention in the industry, with some developers arguing that it is too high. However, Valve has defended the split, stating that it is necessary to cover the costs of running the platform and providing customer support.</p><ul><li><p>Another factor that has contributed to Steam&apos;s success is its vast library of games. The platform has over 30,000 games available for purchase, ranging from indie titles to AAA releases. This extensive library has helped to attract a broad range of gamers to the platform and has made it a go-to destination for game purchases.</p></li></ul><p>Steam&apos;s user-friendly interface and features have also played a significant role in its success. The platform has features such as cloud saves, automatic updates, and social features like friend lists and chat. These features have made it easy for gamers to purchase, install, and play games, while also providing a sense of community.</p><figure float="none" data-type="figure" class="img-center" style="max-width: null;"><img src="https://storage.googleapis.com/papyrus_images/fc9299a9e317c3bc314bf0c8d377b008d1f5c5cc769abf03f555ebdb29e38961.jpg" alt="" blurdataurl="data:image/gif;base64,R0lGODlhAQABAIAAAP///wAAACwAAAAAAQABAAACAkQBADs=" nextheight="600" nextwidth="800" class="image-node embed"><figcaption HTMLAttributes="[object Object]" class="hide-figcaption"></figcaption></figure><p>Additionally, Steam has implemented various sales and promotions throughout the year, which have contributed to its popularity. Steam&apos;s seasonal sales, such as the annual Summer Sale, offer steep discounts on games and have become a staple of the platform. These sales not only drive revenue for developers but also provide gamers with an opportunity to purchase games at a reduced price.</p><blockquote><p>Steam&apos;s success has also been attributed to its anti-piracy measures. The platform&apos;s digital rights management (DRM) system ensures that games purchased on Steam can only be played through the platform, preventing piracy. This has helped to provide a secure and reliable way for developers to distribute their games, which has contributed to the platform&apos;s popularity.</p></blockquote><p><strong><em>In conclusion, Steam&apos;s business scheme has been successful due to several factors. Its revenue split with developers, vast library of games, user-friendly interface and features, sales and promotions, anti-piracy measures, and sense of community have all played a role in making it one of the most popular digital distribution platforms. Steam&apos;s success has had a significant impact on the gaming industry and has helped to shape the way that games are sold and distributed.</em></strong></p>]]></content:encoded>
            <author>y0n1-y@newsletter.paragraph.com (Y0n1 Y)</author>
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