Cryptogam
A cryptogam (scientific name Cryptogamae) is a plant (in the wide sense of the word) or a plant-like organism that reproduces by spores, without flowers or seeds. The name Cryptogamae (from Ancient Greek κρυπτός (kruptós) 'hidden', and γαμέω (gaméō) 'to marry') means "hidden reproduction", referring to the fact that no seed is produced, thus cryptogams represent the non-seed bearing plants. Other names, such as "thallophytes", "lower plants", and "spore plants" are also oc...
Cryptogam
A cryptogam (scientific name Cryptogamae) is a plant (in the wide sense of the word) or a plant-like organism that reproduces by spores, without flowers or seeds. The name Cryptogamae (from Ancient Greek κρυπτός (kruptós) 'hidden', and γαμέω (gaméō) 'to marry') means "hidden reproduction", referring to the fact that no seed is produced, thus cryptogams represent the non-seed bearing plants. Other names, such as "thallophytes", "lower plants", and "spore plants" are also oc...
Algae
Algae (UK: /ˈælɡiː/, US: /ˈældʒiː/;[3] singular alga /ˈælɡə/) is an informal term for a large and diverse group of photosynthetic, eukaryotic organisms. It is a polyphyletic grouping that includes species from multiple distinct clades. Included organisms range from unicellular microalgae, such as Chlorella, Prototheca and the diatoms, to multicellular forms, such as the giant kelp, a large brown algae which may grow up to 50 metres (160 ft) in length. Most are aquatic and lack many of the dis...
Algae
Algae (UK: /ˈælɡiː/, US: /ˈældʒiː/;[3] singular alga /ˈælɡə/) is an informal term for a large and diverse group of photosynthetic, eukaryotic organisms. It is a polyphyletic grouping that includes species from multiple distinct clades. Included organisms range from unicellular microalgae, such as Chlorella, Prototheca and the diatoms, to multicellular forms, such as the giant kelp, a large brown algae which may grow up to 50 metres (160 ft) in length. Most are aquatic and lack many of the dis...
Animal
Animals are multicellular, eukaryotic organisms in the biological kingdom Animalia. With few exceptions, animals consume organic material, breathe oxygen, are able to move, can reproduce sexually, and grow from a hollow sphere of cells, the blastula, during embryonic development. As of 2022, 2.16 million living animal species have been described—of which around 1.05 million are insects, over 85,000 are molluscs, and around 65,000 are vertebrates—but it has been estimated there are around 7.77...
Animal
Animals are multicellular, eukaryotic organisms in the biological kingdom Animalia. With few exceptions, animals consume organic material, breathe oxygen, are able to move, can reproduce sexually, and grow from a hollow sphere of cells, the blastula, during embryonic development. As of 2022, 2.16 million living animal species have been described—of which around 1.05 million are insects, over 85,000 are molluscs, and around 65,000 are vertebrates—but it has been estimated there are around 7.77...
Semiotics
Semiotics (also called semiotic studies) is the systematic study of sign processes (semiosis) and meaning making. Semiosis is any activity, conduct, or process that involves signs, where a sign is defined as anything that communicates something, usually called a meaning, to the sign's interpreter. The meaning can be intentional, such as a word uttered with a specific meaning; or unintentional, such as a symptom being a sign of a particular medical condition. Signs can also communicate fe...
Semiotics
Semiotics (also called semiotic studies) is the systematic study of sign processes (semiosis) and meaning making. Semiosis is any activity, conduct, or process that involves signs, where a sign is defined as anything that communicates something, usually called a meaning, to the sign's interpreter. The meaning can be intentional, such as a word uttered with a specific meaning; or unintentional, such as a symptom being a sign of a particular medical condition. Signs can also communicate fe...
Language game (philosophy)
A language-game (German: Sprachspiel) is a philosophical concept developed by Ludwig Wittgenstein, referring to simple examples of language use and the actions into which the language is woven. Wittgenstein argued that a word or even a sentence has meaning only as a result of the "rule" of the "game" being played. Depending on the context, for example, the utterance "Water!" could be an order, the answer to a question, or some other form of communication.Philosophical InvestigationsMain artic...
Language game (philosophy)
A language-game (German: Sprachspiel) is a philosophical concept developed by Ludwig Wittgenstein, referring to simple examples of language use and the actions into which the language is woven. Wittgenstein argued that a word or even a sentence has meaning only as a result of the "rule" of the "game" being played. Depending on the context, for example, the utterance "Water!" could be an order, the answer to a question, or some other form of communication.Philosophical InvestigationsMain artic...