
#20 Web3 social opens a new design space
Web3 social is the collection of protocols, applications, and tools to create a more decentralized, permissionless, fair, and open social media experience. Web3 social utilizes blockchain technology to maintain these properties. The Web3 tech stack has several layers: blockchain layer, storage layer, social graph layer, application layer, and infrastructure layer. Here, I will mainly talk about the social graph and application layers and how it opens up possibilities for a more humane social ...

#20 Web3 social opens a new design space
Web3 social is the collection of protocols, applications, and tools to create a more decentralized, permissionless, fair, and open social media experience. Web3 social utilizes blockchain technology to maintain these properties. The Web3 tech stack has several layers: blockchain layer, storage layer, social graph layer, application layer, and infrastructure layer. Here, I will mainly talk about the social graph and application layers and how it opens up possibilities for a more humane social ...

#19 AI NPCs and user acquisition in the metaverse
First, we had the tools to assist us physically. Toolmaking is still one of the defining features and possibly what gave us the upper hand during the evolutionary process. Then came answerphones, chatbots, self-service vending machines, reception bots, and voice assistants to assist us cognitively. Assuming that the emotional domain is separate from the physical and cognitive domains (and I am not playing with the semantics), we have not scratched the surface of how algorithms can fulfill our...

#19 AI NPCs and user acquisition in the metaverse
First, we had the tools to assist us physically. Toolmaking is still one of the defining features and possibly what gave us the upper hand during the evolutionary process. Then came answerphones, chatbots, self-service vending machines, reception bots, and voice assistants to assist us cognitively. Assuming that the emotional domain is separate from the physical and cognitive domains (and I am not playing with the semantics), we have not scratched the surface of how algorithms can fulfill our...
#18 Robots to meatspace are what humans are to the metaverse
I want to walk you thru this argument: Let's assume digital and physical are two separate realms, with native and foreign entities living there. Digital-native entities are software, and physical-native entities are carbon-based creatures. What if these entities move from digital to physical or vice versa? When you have software embodied in the physical realm, we call it a robot. A robot is not a native being in the physical sphere and belongs to the digital domain. In other words, a rob...
#18 Robots to meatspace are what humans are to the metaverse
I want to walk you thru this argument: Let's assume digital and physical are two separate realms, with native and foreign entities living there. Digital-native entities are software, and physical-native entities are carbon-based creatures. What if these entities move from digital to physical or vice versa? When you have software embodied in the physical realm, we call it a robot. A robot is not a native being in the physical sphere and belongs to the digital domain. In other words, a rob...

#17 Personal Boundaries in the Metaverse
According to Urban Dictionary, tea-bagging is “continuously crouching on a dead body in a video game”, especially the face area. People demanded to have personal boundaries in the metaverse. So Meta’s Horizon Worlds just implemented it. From now on, there is an almost 4-feet distance between your and other avatars. As much as I am interested in metaverse stuff, I am scared of how seriously people take it (especially people who have not played a single MMORPG). I get it that we are trying to m...

#17 Personal Boundaries in the Metaverse
According to Urban Dictionary, tea-bagging is “continuously crouching on a dead body in a video game”, especially the face area. People demanded to have personal boundaries in the metaverse. So Meta’s Horizon Worlds just implemented it. From now on, there is an almost 4-feet distance between your and other avatars. As much as I am interested in metaverse stuff, I am scared of how seriously people take it (especially people who have not played a single MMORPG). I get it that we are trying to m...

#16 Blocking people and ads in IRL and in the metaverse
First-generation adblockers are usually the browser extensions people use on their web browsers such as firefox, opera, brave, chrome, or safari. Adblockers save a lot of data (i.e., your internet package), protects you from malware and scams from malicious ads, and saves you time by allowing you to browse faster. In this post, I will speculate on two things: ads in the metaverse and blocking real-life billboard ads and IRL people using mixed reality glasses. “If you are not paying anything, ...

#16 Blocking people and ads in IRL and in the metaverse
First-generation adblockers are usually the browser extensions people use on their web browsers such as firefox, opera, brave, chrome, or safari. Adblockers save a lot of data (i.e., your internet package), protects you from malware and scams from malicious ads, and saves you time by allowing you to browse faster. In this post, I will speculate on two things: ads in the metaverse and blocking real-life billboard ads and IRL people using mixed reality glasses. “If you are not paying anything, ...