Last week, Nintendo Direct started. The games were great! The hardware looked good, which I was impressed with when it first aired on YouTube. I haven't owned a console since the PS5 two years ago, then I shortly sold the console due the the lack of games - I was less impressed with it.
While I was impressed by both the software games and the Nintendo Switch 2 presentation on Nintendo's Direct presentation, however, I had so many thoughts about the games' prices, which are very questionable. I admit when I first saw the presentation, the games were great, and I know it looked fun. To me, I know I can see myself playing Nintendo's new first-party titles.
I am fine with the console itself. While I would prefer the price tag to be around $400 instead of $450 for many, the console will be aimed towards a younger audience; however, what I find egregious is the price for video game software. You have two versions: The Physical and digital versions. The physical version costs $10 more than the digital version. The weird part of the game that features on Nintendo Direct where more than 8 years old, for example. Bravery Default from Square-Enix, which came out around the DS in 2012, which is more than 10 years old, I do not understand why a game like that is expensive for $70!, It doesn't make sense for that game to come out on the Switch 2 - no graphical improvements.
Nintendo didn't blow my mind, nor was the console groundbreaking - itself, the console I will say is an improvement, the software did impress me the most, Mario Kart World, Donkey Kong Bananza, and Kirby Air Riders, that's all great and all that's first-party games. The 3rd party games are impressive too, the line-up for many of the 3rd party games will do excellently, no doubt in mind.
If most of the new games are going to be $80 per title, then I will say I am out; the Switch 2 hardware is an improvement over the Switch 1. There are so many things I can spend $80 on, but in this case, I'm out on putting money for a newer title that will cost me more than the average payment I spend normally on a monthly car payment. I've always named Nintendo a company that was always been very consumer-friendly for many years when most of the Back in the 2000's the games I spent on a GameCube were $50 or $60 through the early part of the early-mid 2000s. Fast-forward to the mid-2020s, and game prices are already far from outrageous! In what universe woulda person like myself will go out and throw away $80 per title? Today, being a console gamer is more than a luxury, which, if I have to be honest. It's very concerning now that, mostly, I hold out on any console purchase once there's any resolution and updates from Nintendo.
CNBC interview with Doug Bowser
After
The Nintendo Switch 2 brings significant upgrades and new features compared to its predecessor, but it also comes with some drawbacks. Below is a breakdown of the pros and cons based on current information.
Performance Upgrades: The Switch 2 offers up to ten times the performance of the original Switch, powered by NVIDIA's custom GPU with RT and Tensor Cores for enhanced visuals, real-time ray tracing, and AI-driven features like DLSS for sharper graphics.
Improved Display: It features a larger 7.9-inch LCD screen with 1080p resolution in handheld mode and 4K support when docked, along with HDR capabilities.
Enhanced Gameplay Features: Supports up to 120 FPS, Variable Refresh Rate (VRR), and compatibility with 1440p monitors for smoother gaming experiences.
Expanded Storage: Comes with 256 GB of internal storage (8x more than the original Switch) and supports faster microSD Express cards.
Backward Compatibility: Most original Switch games and accessories are compatible, including Joy-Cons and Pro Controllers
Game Sharing: Features like GameShare allow players to share games locally or online, even with users who don’t own the game.
Magnetic Joy-Cons: The redesigned controllers attach magnetically and can be used as a mouse for certain games.
Audio Improvements: Built-in noise-canceling microphones and spatial 3D sound offer clearer audio quality.
Online Features: Includes video chat capabilities via GameChat and virtual game cards for managing digital purchases across systems.
Developer Support: Tools optimized for developers ensure better game engines and faster development cycles.
Price Increase: The base model costs $449.99, which is $150 more than the original Switch at launch. Bundles like the Mario Kart World edition go up to $500, while individual game prices have also risen significantly (e.g., $80 for Mario Kart World)[5].
Battery Life: The improved hardware leads to higher power consumption, resulting in worse battery life compared to the Switch OLED model[5].
Compatibility Issues: Some third-party games, like Fortnite, face start-up or in-game compatibility problems on the new hardware, though developers are working on fixes[4].
Not as Powerful as Competitors: While the Switch 2 closes the gap with PlayStation and Xbox consoles, it still lags in raw power compared to systems like the PS5 or Xbox Series X[6].
Additional Costs for Upgraded Games: Enhanced versions of older Switch games require separate purchases or upgrade fees, which may feel like "nickel-and-diming" to consumers.
For now, that's what I have summarized for anyone that have not subscribed to the podcast. I have posted my podcast on Transistor FM for anyone, my take on the Switch 2. Happy listening!
For more content like this, make sure to subscribe below!
Much Thanks!
Leon LaGrey