
vectors, vectors, vectors! like a wood cutting directions or not.
syntax
new p5.Vector([x], [y], [z]);
add
a => (3, 4)
b => (2, -1)
a + b => (5, 3)
class Woodencode {
constructor(x, y) {
this.a = createVector(3, 4);
this.b = createVector(2, 1);
}
update() {
// a.add(b);
this.a.add(this.b);
}
