Matrix World—一个可编程的3D 多链元宇宙
Matrix World is a decentralized open virtual world that lets users interact with immersive 3D applications simultaneously running on different blockchains. The world consists of Lands, issued as Non-Fungible Tokens (NFTs), which permanently persist on blockchain networks such as Ethereum and Flow. Thus, Matrix Lands are tradable and transferable via blockchain networks and their owners retain complete control over the creations on their Lands. These Lands can be bound to a sandbox in the Matrix Network which has its own compute and storage resources. These resources allow landowners and creators to govern the visual appearance, inner properties, and lifecycle logic of the Land's creations, ultimately resulting in the production of an immersive 3D application that can operate in perpetuity in the Matrix World cyberspace.
Matrix World 是一个去中心化的开放虚拟世界,它允许用户与同时运行在不同区块链上的沉浸式3D应用程序进行交互。这个世界由陆地组成,作为非同质化代币(NFTs)发行,这些token在区块链网络如 Ethereum 和 Flow 上永久存在。因此,Matrix World可以通过区块链网络进行交易和转让,其所有者保留对其土地上创造物的完全控制权。这些土地可以绑定到 Matrix 网络中的一个沙盒,该沙盒有自己的计算和存储资源。这些资源允许土地所有者和创造者管理土地创造物的视觉外观、内部属性和生命周期逻辑,最终导致制造出沉浸式3D 应用程序,可以在Matrix World网络空间永久运作。
In Matrix World, users can take advantage of standard 3D open-world features such as building 3D architectures, hosting virtual meetings, exhibiting digital assets (e.g., NFTs), etc., along with more advanced functionality such as creating and hosting 3D decentralized applications (DApps) using Matrix's built-in creator services and computational resources. These DApps include 3D games and 3D marketplaces, among others. Our ultimate goal is to create unlimited possibilities and opportunities in the metaverse by eliminating the boundary between blockchains and building a next-generation 3D open-world DApp platform on top of Matrix World.
在 Matrix World 中,用户可以利用标准的3D开放世界特性,如构建3D架构、主持虚拟会议、展示数字资产(如 NFTs)等,以及更先进的功能,如使用 Matrix 内置的创建服务和计算资源创建和托管3D去中心化应用程序(DApps)。这些 DApps 包括3D 游戏和3D 市场等。我们的最终目标是通过消除区块链之间的界限,在 Matrix World 的基础上构建下一代3D 开放世界 DApp 平台,从而在元宇宙中创造无限的可能性和机会。
Speaking of open-world games, it is always inevitable to mention Minecraft [1]. Minecraft offers the freedom for players to build a customized 3D world. Additionally, it exposes powerful and robust backend interfaces that enable users to implement their own game or application in that universe. More significantly, it introduces the Bring Your Own Device (BYOD) concept to the game. As a creator, you can purchase your own compute resources, namely a Minecraft server, to run your Minecraft-based mini-game.
说到开放世界游戏,总是不可避免地要提到 Minecraft。Minecraft 为玩家提供了建立定制3D 世界的自由。此外,它还暴露了强大而健壮的后端界面,使用户能够在这个宇宙中实现自己的游戏或应用程序。更重要的是,它引入了“带上你自己的设备(BYOD)”的概念。作为创作者,你可以购买自己的计算资源,即 Minecraft 服务器,来运行基于 Minecraft 的迷你游戏。
The majority of blockchain-based 3D open-world platforms are inspired in some way by Minecraft, and we have already seen several well-implemented products. Some of these products have concentrated on gaming and game creation, others have focused on 3D social networking and showcasing assets (NFT), and some have offered a thin layer of 3D visualization while allowing the community to add additional extensions to enrich their ecosystems. However, no existing blockchain-based open worlds have demonstrated the same customization and user experience level as Minecraft. In other words, none of the current blockchain-based 3D open worlds have provided a Turing complete world capable of creating infinite possibilities. A 3D world built entirely on assets is not a real living Metaverse, but a new revolution is underway to enrich the community.
大多数基于区块链的3D 开放世界平台都在某种程度上受到了 Minecraft 的启发,我们已经看到了一些实现良好的产品。其中一些产品专注于游戏和游戏创作,另一些则专注于3D 社交网络和展示资产(NFT) ,还有一些提供了一层薄薄的3D 可视化,同时允许社区添加额外的扩展以丰富其生态系统。然而,目前还没有哪个基于区块链的开放世界能像 Minecraft 一样展示出同样的定制和用户体验水平。换句话说,目前没有一个基于区块链的3D 开放世界提供了一个能够创造无限可能的图灵完备世界。一个完全建立在资产之上的3D 世界并不是一个真正的有生命的 Metaverse,但是一场旨在丰富社区的新革命正在进行。
For three years, the Matrix World team has been developing blockchain infrastructure and development tools. We have extensive experience building multichain solutions and technology for decentralized applications (DApps). The next generation of blockchain-based 3D open-world platforms that we envision should have a dedicated computational layer that allows all platform users to build visualization and computation-intensive applications. As developers and creators we want such a platform in place which is why we are kicking off this project.
三年来,Matrix World 团队一直在开发区块链基础设施和开发工具。我们有丰富的经验为去中心应用程序(DApps)构建多链解决方案和技术。我们设想的下一代基于区块链的3D 开放世界平台应该有一个专门的计算层,允许所有平台用户构建可视化和计算密集型应用程序。作为开发者和创造者,我们希望有一个这样的平台,这就是我们启动这个项目的原因。
We breathe life into Matrix World's objects by introducing the concept of programmable objects, known as Matrix Objects, that run on a canonical virtual machine called the Space Virtual Machine (SVM). The SVM keeps track of a group of Matrix Objects in one or more Lands and manages each object's attributes, appearance, and lifecycle. Meanwhile, users can define custom functionalities to customize the behavior of these Matrix Objects. Using the Matrix Object and Scene Editor, authorized creators can easily program the actions of their Matrix Objects and create complicated 3D applications by combining multiple programmed/scripted Matrix Objects which can then interact with one another. As illustrated in Figure 1, the ideal SVM enables hierarchical objects to operate jointly by following predetermined scripted operations. The requested SVM CPU and memory capacity dictate the number of objects and the complexity of application logic. At the same time, the Matrix Lands determine the virtual physical space in the Matrix World.
通过引入可编程对象(称为 Matrix Objects)的概念,我们为 Matrix World 的对象注入了生命,这些对象运行在一个名为 Space Virtual Machine (SVM)的规范虚拟机上。SVM在一个或多个区域中跟踪一组Matrix Objects,并管理每个对象的属性、外观和生命周期。同时,用户可以定义定制的功能来定制这些Matrix Objects的行为。使用Matrix Objects和场景编辑器,授权创建者可以轻松地编程他们的Matrix Objects的动作和创建复杂的3D 应用程序,通过组合多个编程/脚本Matrix Objects,然后可以互相交互。如图1所示,理想的SVM允许不同等级的对象通过遵循事先写好的脚本来共同运转。被请求的 SVM CPU 和内存容量决定了对象的数量和应用逻辑的复杂性。同时,Matrix Lands 决定了 Matrix World 中的虚拟物理空间。

Additionally, multiple SVMs can connect to form a Matrix Network, as shown in Figure 2. At the same time, each SVM is responsible for operating a Scene on a single Land or Space (a collection of merged Lands) that provides various features similar to a game server. Not only may creators construct 3D applications on a single SVM, but also cross-SVM for multiscene applications.
此外,多个 SVMs 可以连接起来形成一个Matrix网络,如图2所示。同时,每个SVM负责在一块土地或空间(一组合并的土地)上操作一个场景,该场景提供了类似于游戏服务器的各种功能。创建者不仅可以在一个SVM上构建3D 应用程序,还可以跨SVM建造多场景应用。

As defined earlier, Matrix World is a Turing complete metaverse, which means that each object can be programmed as a living entity. Additionally, we provide developers and creators with tools and services to aid in the production of Scenes and DApps. Thousands of 3D applications will operate simultaneously in the form of fully programmable objects and will be decentralized. That is how Matrix World integrates apps into the actual metaverse.
如前所述,Matrix Network是一个图灵完备元宇宙,这意味着每个对象可以被编程为一个活的实体。此外,我们还为开发者和创造者提供工具和服务,以帮助他们制作场景和 DApps。成千上万的3D 应用程序将以完全可编程对象的形式同时运行,并且是去中心化的。这就是Matrix Network如何将应用程序集成到实际的元宇宙中。
3.2多链连接
The Matrix World technology facilitates the maintenance of identities across several blockchains. The system currently supports Ethereum and Flow, but it can easily be expanded to incorporate new blockchains as its persistent and consensus layers.
Matrix World 技术促进了跨多个区块链的身份维护。该系统目前支持 Ethereum 和 Flow,但它可以很容易地扩展到新的区块链由于其持久性和共识层。
Moreover, creators can also connect Matrix Objects to external smart contracts running on multiple blockchain networks. For instance, game developers and content creators can build a 3D Uniswap ATM by crafting its appearance and defining the action that invokes Uniswap's swap function in Ethereum. Futhermore, they can place such an ATM in a virtual NBA Top Shot museum that features a 3D video gallery powered by the Flow network.
此外,创建者还可以将 Matrix Objects连接到在多个区块链网络上运行的外部智能合约。例如,游戏开发者和内容创造者可以通过精心设计3D Uniswap ATM 的外观和定义在以太坊中调用 Uniswap 交换功能的操作来构建一个3D Uniswap ATM。此外,他们还可以在一个虚拟的 NBA Top Shot 博物馆中放置这样的 ATM,该博物馆以 Flow 网络提供的3D 视频画廊为特色。
In addition to blockchain networks, Matrix World can also connect to external services. In the first instance, we propose integrating NFT marketplaces on multiple blockchains such as OpenSea, Rarible, MyNFT, as well as storage protocols like IPFS and Arweave, and streaming services such as Twitch and YouTube. To this end, creators can directly connect to the aforementioned services using both programmable 3D objects and API endpoints. Notably, the entire system is designed to be extensible, allowing for the continuous addition of new services to enrich the world.
除了区块链网络,Matrix World 还可以连接到外部服务。首先,我们建议将 NFT 市场集成在多个区块链上,如 OpenSea、 Rarible、 MyNFT,以及 IPFS 和 Arweave 等存储协议,以及 Twitch 和 YouTube 等流媒体服务。为此,创建者可以使用可编程的3D 对象和 API 路径直接连接到上述服务。值得注意的是,整个系统被设计成可扩展的,允许不断添加新的服务来丰富世界。
Matrix World's multichain connectivity enables the creation of unique immersive social networks. Users can experience a world with unlimited possibilities by connecting to multichain DApps and other resources. Matrix World will bolster interoperability among multichain DApps and streamline communication across several metaverses.
Matrix World 的多链连接使得创建独特的沉浸式社交网络成为可能。用户可以通过连接多链 DApps 和其他资源来体验一个无限可能的世界。Matrix World 将增强多链 DApps 之间的互操作性,并简化跨多个元平台的通信。
3.3用例
Immersive 3D DApps
沉浸式3D DApps
Matrix World's development tooling and programming language will allow users to develop immersive 3D applications. Creators can define 3D objects' shapes, attach materials and textures, create lighting, add transformation functions, attach scripted and AI-based behaviors, make payments, invoke external services, etc. The players can go into the 3D NFT buildings to check details such as textures. They can finish shopping in the immersive marketplace without external links, bring the NFT home, and use an auto construction code pack to see the NFT building auto-build on their Lands.
Matrix World 的开发工具和编程语言将允许用户开发沉浸式3D 应用程序。创造者可以定义3D 对象的形状、附加材料和纹理、创建照明、添加转换功能、附加脚本和基于AI的行为、支付、调用外部服务等。玩家可以进入3D NFT 建筑检查诸如纹理之类的细节。他们可以在没有外部链接的情况下完成沉浸式市场的购物,将 NFT 带回家,并使用一个自动构建代码包来看 NFT 在他们的土地上自动构建。
Programmable NFTs
可编程 NFTs
Matrix World allows users to directly import 2D images, 3D models, videos, audios, and other multimedia NFTs into the 3D world with convenient functions. Each imported NFT will be transformed into a Matrix Object with an original appearance (e.g., a 2D image will be transformed into a 3D picture with a frame). Since all of the NFTs imported into Matrix World become Matrix Objects, creators can program the loaded NFTs to make them more functional. For instance, if the creator is a game maker, he or she can construct playable characters for a mini-game using Loot NFTs and create a mini-game using these characters. On the other hand, if the creator is an artist that knows about programming, he or she can convert a static image into an animation by applying a dynamic animating filter.
Matrix World 允许用户直接将2D图像、3D 模型、视频、音频和其他多媒体 NFT导入到3D 世界中,并提供方便的功能。每一个输入的 NFT 会被转换成一个具有原始外观的Matrix Object (例如,一个二维图像将被转换成一个带框架的三维图像)。由于所有导入到 Matrix World 的NFT都变成了 Matrix Objects,创建者可以对加载的NFT进行编程,使它们更加实用。例如,如果创建者是一个游戏制作者,他或她可以使用 Loot NFTs 为一个迷你游戏构建可玩的角色,并使用这些角色创建一个迷你游戏。另一方面,如果创作者是一个懂得编程的艺术家,他或她可以通过应用动态动画过滤器将静态图像转换成动画。
Cross-Chain Socializing & Trading
跨链社交和交易
Matrix World is a metaverse space that connects multiple blockchain networks and services. It provides a place for different players from various blockchain networks to gather and meet.
Matrix World是一个元宇宙空间,连接多个区块链网络和服务。它为来自不同区块链网络的不同参与者提供了一个聚会的场所。
Cross-Chain Conferences & Meetings
跨链会议
Matrix World's public social facilities and buildings can authorize people with identities from different blockchain networks to attend meetings and conferences. We believe cross-chain communications will be more productive than single-chain ones.
Matrix World 的公共社交设施和建筑物可以授权来自不同区块链网络的身份的人参加会议。我们相信跨链交流比单链交流更有效率。
Cross-Chain Advertising
跨链广告
Brands that want cross-chain influence will find Matrix World to be the best fit for them. They can attract potential customers from multiple blockchain networks by posting advertisements in Matrix World's multichain visible public area.
那些想要跨链影响力的品牌将会发现 Matrix World 是最适合他们的。他们可以通过在 Matrix World 的多链可见公共区域张贴广告来吸引来自多个区块链网络的潜在客户。
Cross-Chain Trading
跨链交易
The Matrix World team will develop a mechanism to allow cross-chain trading and payment to increase the liquidity of the assets (e.g., NFTs and in-game objects) in the Matrix World.
Matrix World 团队将开发一种机制,允许跨链交易和支付,以增加 Matrix World 中资产(例如 NFTs 和游戏内对象)的流动性。
Object and Scene Editor
对象和场景编辑器
The Matrix World team intends to release a collection of tools that will enable anyone to construct 3D objects in the Matrix World. The first tool will be a cloud-based What You See Is What You Get (WYSIWYG) model editor that allows users to alter a 3D model's geometry, material, lighting, and shaders. Along with the model editor, we also plan to include a Scene editor, which will allow creators to import the numerous 3D objects they have built into a Scene or directly use other external resources to ramp up and augment a Scene.
Matrix World 团队打算发布一系列工具,这些工具将使任何人都能在 Matrix World 中构建3D 对象。第一个工具将是一个基于云的 What You See Is What You Get (WYSIWYG)模型编辑器,允许用户改变3D 模型的几何形状、材质、照明和着色器。除了模型编辑器,我们还计划包括一个场景编辑器,这将允许创建者导入大量他们已经在场景中使用过的或者在外部资源中使用过的3D对象,以此来提高和扩大场景。
Create with Automation
使用自动化创建
Apart from handcrafting models from scratch, the Matrix World team is also working on an automated tool that will enable users to generate Scenes using pre-defined blueprint templates. Additionally, creators can offer their blueprints to Matrix World's marketplace to accelerate the building process for other players while also monetizing their works.
除了从零开始手工制作模型,Matrix World 团队还在开发一个自动化工具,使用户能够使用预定义的蓝图模板生成 Scenes。此外,创作者可以将他们的蓝图提供给 Matrix World 的市场,以加快其他玩家的建设进程,同时也可以将他们的作品变现。
4.2 NFT 生态系统
NFT Importing
NFT 导入
Matrix World will offer users convenient functions to import NFTs into the metaverse. These functions will allow users to directly import 2D images, 3D models, videos, audios, and other multimedia NFTs into the 3D world. All imported NFTs will be transformed into Matrix Objects with original appearances (e.g., a 2D image will be transformed into a 3D picture with a frame).
Matrix World将为用户提供方便的功能,导入到元宇宙的 NFTs。这些功能允许用户直接导入2D 图像、3D 模型、视频、音频和其他多媒体 NFTs 到3D 世界中。所有导入的NFT将被转换成具有原始外观的Matrix Objects (例如,一个2D 图像将被转换成一个带框架的3D 图像)。
Programmable NFT
可编程 NFT
Since each of the NFTs imported into Matrix World becomes a Matrix Object, creators can program the loaded NFTs to make them more functional. For instance, if the creator is a game maker, he or she can construct playable characters for a mini-game using Loot NFTs and create a mini-game using these characters. On the other hand, if the creator is an artist that knows about programming, he or she can convert a static image into animation by applying a dynamic animating filter.
由于导入 Matrix World 的每个 NFTs 都成为 Matrix 对象,因此创建者可以对加载的 NFTs 进行编程,使它们更具功能性。例如,如果创建者是一个游戏制作者,他或她可以使用 Loot NFTs 为一个迷你游戏构建可玩的角色,并使用这些角色创建一个迷你游戏。另一方面,如果创作者是一个懂得编程的艺术家,他或她可以通过应用动态动画过滤器将静态图像转换成动画。
NFT Creation from Objects
来自对象的 NFT 创作
Apart from importing existing NFTs, Matrix World is capable of creating NFTs from Matrix Objects. As a result, Matrix World will have a first-party 3D marketplace that will connect to Ethereum and Flow marketplaces. With a few clicks, users can easily publish NFTs from Matrix Objects.
除了导入现有的 NFTs,Matrix World 还能够从 Matrix 对象创建 NFTs。因此,Matrix World 将有一个第一方的3D 市场,它将连接到 Ethereum 和 Flow 市场。只需点击几下,用户就可以轻松地从 Matrix Objects 发布 NFTs。
4.3空间名称服务器
Matrix Land is a beacon to the whole decentralized metaverse world. We will enable space name services for all builders. Users can construct their own Space and register it with its own name which represents the Lands and DApps within it. This will help the players easily get to accurate locations and enjoy DApps through short links.
Matrix Land是整个去中心化元宇宙世界的指路明灯。我们将为所有建筑商提供空间名称服务。用户可以建造他们自己的 Space,并用自己的名字注册,这个名字代表其中的 Lands 和 DApps。这将帮助玩家方便地到达准确的位置,并通过短链接享受 DApps。
The Matrix system consists of 3 layers: Frontend, Backend, and External Services.
Matrix 系统由三层组成: 前端、后端和外部服务。
5.1.1 Frontend 5.1.1前端
The frontend of Matrix World is a public-facing web or mobile client. It contains:
Matrix World 的前端是一个面向公众的 web 或移动客户端,它包括:
Identity Client
身份客户端
The Identity Client is a multichain identity client that users will use to log in and get authorized to access Matrix World's services via their blockchain credentials (cold wallet or hot-wallet services).
身份客户端是一个多链身份客户端,用户将使用它登录并通过他们的区块链凭据(冷钱包或热钱包服务)获得访问 Matrix World 服务的授权。
Content Rendering Client
内容渲染客户端
The Content Rendering Client is a WebGL-based client that renders the visual appearances of 3D Matrix Objects in the browser.
内容渲染客户端是一个基于WebGL 的客户端,它在浏览器中渲染三维Matrix Objects的视觉外观。
Interaction Client
交互客户端
The Interaction Client is responsible for interacting with Matrix Object models managed by the Matrix Network. The Matrix Network routes the signal to a specific SVM to perform the update in the backend.
交互客户端负责与 Matrix 网络管理的 Matrix Object模型进行交互。Matrix 网络将信号路由到一个特定的支持向量机(SVM)来执行后端的更新。

Object Editor
Object Editor 对象编辑器
The Object Editor is a 3D visual WYSIWYG editor that allows users to edit Matrix Objects’ 3D models, texture, skeleton, animations, and program their action and lifecycle functions.
对象编辑器是一个3D可视化WYSIWYG(所见即所得)编辑器,允许用户编辑Matrix Objects的3D 模型,纹理,骨架,动画,并编程他们的动作和生命周期功能。
Scene Editor
场景编辑器
The Scene Editor is a 3D visual WYSIWYG editor that allows users to edit a Scene.
场景编辑器是一个3D可视化所见即所得编辑器,允许用户编辑场景。
Users can import Matrix Objects and external 3D models to compose a Scene.
用户可以导入Matrix Objects和外部3D 模型来创建场景。
5.1.2 Backend 5.1.2后端
The backend is responsible for two major data workflows, as shown in Figure 3. The first is synchronizing the data from external services like blockchain networks (Ethereum and Flow) and other centralized services (e.g., OpenSea). These data will be collected in the Matrix World state and aggregated events will flow to the Event Bus and be subscribed to by the frontend clients. The second workflow consists of the instructions input from the frontend. These data will stream into the Matrix Network, update the world state, and trigger external service calls.
后端负责两个主要的数据工作流,如图3所示。第一个是同步来自外部服务的数据,比如区块链网络(Ethereum 和 Flow)和其他集中服务(比如 OpenSea)。这些数据将在 Matrix World 状态下收集,聚合的事件将流向事件总线,并由前端客户端订阅。第二个工作流程由前端的指令输入组成。这些数据将流入 Matrix 网络,更新世界状态,并触发外部服务调用。
Matrix Object
Matrix Objects
A Matrix Object is the minimal unit of Matrix World. It has default properties, such as its physics, textures, 3D transformations, and attached NFT media. Creators can also define custom attributes for Matrix Objects via scripts or the Editor UI. Matrix Objects are programmable so that the user can define their lifecycles and action functions. Action functions will be triggered when an interaction signal is sent from the client and lifecycle functions will be triggered when the Matrix Object's state changes. These functions can have multiple purposes like updating the 3D visuals, transforming and making payments, invoking another Matrix Object's action, and performing external calls. Matrix Objects can also subscribe to events from the Event Bus.
Matrix Object是Matrix World的最小单位。它有默认的属性,如物理,纹理,3D 变换,和附加的 NFT 媒体。Creator 也可以通过脚本或编辑器界面为 Matrix 对象定义自定义属性。Matrix Object是可编程的,这样用户就可以定义他们的生命周期和操作功能。Action 函数会在客户端发送交互信号时被触发,而当 Matrix Object 的状态发生变化时,生命周期函数也会被触发。这些函数可以有多种用途,比如更新3D 视觉效果,转换和支付,调用另一个 Matrix Object 的动作,以及执行外部调用。Matrix Object也可以订阅来自事件总线的事件。

Space Virtual Machine
空间虚拟机
The Space Virtual Machine (SVM) is a sandbox server that manages all of the Matrix Objects' states and lifecycles for a specific Matrix Space (Figure 1). Its computation and storage resources are equal to the sum of the resources of its Lands. Matrix is currently hosting all SVMs ourselves, but we plan to release self-hosted SVMs for landowners for decentralized land management and DApp hosting.
Space Virtual Machine (SVM)是一个沙箱服务器,它管理特定 Matrix 空间的所有 Matrix 对象的状态和生命周期(图1)。它的计算和存储资源等于其土地资源的总和。Matrix 目前正在自己托管所有的 SVMs,但我们计划为土地所有者发布自己托管的 SVMs,用于去中心化的土地管理和 DApp 托管。
Matrix Network
Matrix网络
The Matrix Network is a distributed network consisting of applications built on top of SVMs (Figure 2). Landowners can build their DApps by running SVMs bound to their Spaces. This design is inspired by Ethereum and allows all SVM public functions to call each other. Our goal is to make the Matrix Network a 3D DApp platform.
Matrix Network 是一个分布式网络,由构建在 SVMs 之上的应用程序组成(图2)。土地所有者可以通过运行绑定到他们空间的 SVMs 来构建他们的 DApps。这个设计灵感来自 Ethereum,允许所有的 SVM 公共函数相互调用。我们的目标是使 Matrix 网络成为一个3D DApp 平台。
2021 Oct 8th – 2021 Nov 8th
2021年10月8日 -2021年11月8日
Oct 10th: Community pre-sale starts
10月10日: 社区预售开始
Oct 15th: First wave community pre-sale of up to 2000 Lands on Ethereum
10月15日: 第一波社区预售以太坊上2000块土地
Oct 26th: Second wave community pre-sale of up to 5000 Lands on Flow
十月二十六日: 第二波社区预售5000块 Flow 上的土地
Nov 8th: Third wave community pre-sale of up to 3000 Lands on Ethereum
11月8日: 第三波社区预售3000块以太坊土地
2021 Oct – 2022 May
2021年10月至2022年5月
Development of Matrix World alpha version
Matrix World alpha 版的开发
Development of low-code creation tools and Matrix Virtual Machine
开发低代码的创建工具和 Matrix 虚拟机
Development of public service buildings and sample 3D DApps
发展公共服务大楼及3D DApps 样本
Partnership with brands and events, build up demonstration projects
与品牌和活动建立伙伴关系,建立示范项目
Development of Matrix community in Facebook, Twitter, and Discord
Facebook、 Twitter 和 Discord 中 Matrix 社区的开发
Joint-laboratories construction in metaverse with different universities and research institutions
与不同大学和研究机构在元宇宙中建立联合实验室
2022 May – 2022 Dec
2022年5月 -2022年12月
Development of Matrix World beta version
Matrix World beta 版的开发
Open Matrix World to some public creators for early access
开放Matrix World的一些公共创造者的早期访问
Partnership with big brands and collaborate in stadium construction
与大品牌建立伙伴关系,合作建设体育场馆
Metaverse Creator Meetups
元宇宙创造者见面会
Rocket Project for Matrix creators
矩阵创建者的火箭项目
Metaverse land pre-sale for media, ecosystem, and global community construction
元宇宙土地预售媒体,生态系统和全球社区建设
2023 Jan – 2024 Dec
2023年1月 -2024年12月
We plan to become one of the leading metaverse projects in the space of decentralized worlds, reaching over 10,000 DApps and 1,000,000 MAUs in Matrix World over the next five years. To achieve this, we will be working on:
我们计划成为去中心化世界空间中领先的元宇宙项目之一,在未来五年内在 Matrix World 接触超过10,000 DApps 和1,000,000 MAUs。为了实现这一目标,我们将致力于:
Global Creator Ecosystem Construction
全球创造者生态系统建设
Metaverse Creator Conference
元宇宙创作者会议
Project Origin: AI Generate Metaverse
项目起源: AI 生成元宇宙
Digital Twins of Earth, incentivize creators to migrate the physical world into Matrix World
地球的数字孪生,激励创造者将物质世界迁移到Matrix World
Metaverse space public release, build up Matrix World ecosystem and creator community.
元宇宙空间公开发布,建立 Matrix World 生态系统和创造者社区
7. FAQ 7. 常见问题
7.1 Matrix World Overview 7.1 Matrix World概览
What is Matrix World?
Matrix World是什么?
Matrix World is an open world that enables users to build immersive 3D applications on top of multiple blockchains. In Matrix World, users can take advantage of traditional 3D open-world features such as building 3D architectures, hosting virtual meetings, exhibiting NFTs, and more advanced functionality such as creating their own 3D decentralized applications (DApps) using the Matrix Network's built-in computational resources.
Matrix World 是一个开放的世界,允许用户在多个区块链之上构建沉浸式的3D 应用程序。在 Matrix World 中,用户可以利用传统的3D 开放世界特性,如构建3D 建筑、主持虚拟会议、展示 NFTs,以及更高级的功能,如使用 Matrix Network 内置的计算资源创建自己的3D 去中心化应用程序(DApps)。
When will Matrix World be released?
Matrix World什么时候发行?
Matrix World is currently in the pre-alpha version. We are currently constructing public tools,services, and buildings such as universities and headquarters for famous companies. This will make our metaverse energetic and provide fully functional support for the community. We set up joint laboratories with different partners and help them get connected to the decentralized world.
目前,Matrix World还处于前 alpha 版本。我们目前正在建设公共工具、服务和建筑,如大学和知名公司的总部。这将使我们的元宇宙充满活力,并为社区提供全面的功能支持。我们与不同的合作伙伴建立联合实验室,帮助他们与去中心化的世界相连接。
We plan to open up alpha testing of Matrix World to the community in 6 months, with more features and creator-friendly metaverse environment betas coming in 2023.
我们计划在6个月内向社区开放 Matrix World 的 alpha 测试,并在2023年推出更多功能和创建者友好的元宇宙环境测试版。
In Q2 2022, we will launch the alpha version of Matrix World along with a fundamental fast build toolbox and low code development platform to help users build the Matrix World metaverse. We will also present public service buildings for practical use, such as education, tourism, and social connection. The beta version is coming in 2023, and it will be officially launched in early 2024.
在2022年第二季度,我们将推出Matrix World的alpha版本,以及一个基本的快速构建工具箱和低代码开发平台,以帮助用户建Matrix World元宇宙。我们还将推出公共服务建筑供实际使用,如教育、旅游和社会联系。测试版将于2023年推出,并将于2024年初正式推出。
Which platform should I choose to participate in Matrix World?
我应该选择哪个平台参与Matrix World?
Currently, we don't support mobile devices. Users can run Matrix World from a PC or Mac using Chrome or Firefox. While it may be technically possible for other browsers to work we highly recommend using Firefox or Chrome in order to ensure optimal performance.
目前,我们不支持移动设备。用户可以使用 Chrome 或 Firefox 在 PC 或 Mac 上运行 Matrix World。虽然其他浏览器在技术上可以运行,但我们强烈推荐使用 Firefox 或 Chrome,以确保最佳性能。
Why should I participate in Matrix World? What are some highlights of Matrix World?
我为什么要参加Matrix World ? Matrix World有哪些亮点?
Matrix World is the first open virtual world project running on multiple blockchain networks simultaneously. The system now supports Ethereum and Flow, and we plan to incorporate more blockchain networks as its persistent and consensus layers. Matrix World 是第一个同时在多个区块链网络上运行的开放虚拟世界项目。该系统现在支持以太坊和 Flow,我们计划将更多的区块链网络作为其持久性和共识层。 The Matrix team has extensive experience with blockchain games, middleware, and the metaverse. Our game Cell Evolution won the Game Creativity Award at the First NEO Game Development Competition and successfully helped us establish close connections in the blockchain gaming world's first developer ecosystems. We also collaborated with ChainIDE, a cloud-based integrated development environment that provides online services in more than 185 countries. The Metaverse Bootcamp that we co-hosted incubated over 30 blockchain games and metaverse projects. Matrix 团队在区块链游戏、中间件和元宇宙方面有丰富的经验。我们的游戏 Cell Evolution 赢得了第一届 NEO 游戏开发竞赛的游戏创意奖,并成功地帮助我们在区块链游戏世界的第一个开发者生态系统中建立了密切的联系。我们还与 ChainIDE 合作,这是一个基于云计算的集成开发环境,在超过185个国家提供在线服务。我们共同主持的 Metaverse Bootcamp 孵化了超过30个区块链游戏和 Metaverse 项目。 We are proud of the global developer ecosystem and partnerships that we have developed. Our official partnership with the Flow team makes Matrix World the first metaverse project in the Flow ecosystem. Furthermore, the Flow team plans to build a Flow headquarters in Matrix World. Many Flow blockchain projects, like CryptoKitties and NBA Top Shots, will eventually collaborate with Matrix World. 我们为我们开发的全球开发者生态系统和伙伴关系感到骄傲。我们与 Flow 团队的官方合作让 Matrix World 成为 Flow 生态系统中的第一个元宇宙项目。此外,Flow 团队计划在 Matrix World 建立一个 Flow 总部。许多 Flow 区块链项目,如 CryptoKitties 和 NBA Top Shots,最终将与 Matrix World 合作。
7.2 Matrix Land 7.2 Matrix Land
What is a Matrix Land?
Matrix Land是什么?
A Matrix Land is the smallest territorial unit in Matrix World and has finite computation and storage resources. A Land is represented on several blockchains as a tradable NFT token. For instance, it is an ERC-721 token on Ethereum, whereas on Flow it is an on-chain Flow resource.
矩阵土地是Matrix World中最小的领土单位,具有有限的计算和存储资源。一个 Land 在几个区块链上被表示为一个可交易的 NFT token。例如,它是 Ethereum 上的 ERC-721 token,而在 Flow 上它是链上 Flow 资源。
What is a Matrix Land Voucher?
什么是 Matrix Land凭证?
A Land Voucher is a certificate Non-Fungible Token (NFT) that proves your ownership of a square of Lands in the early stages of Matrix World. It can be freely traded in marketplaces in order to transfer ownership.
土地凭证是一种证书,证明你在「Matrix World」的早期阶段拥有一方土地。你可以在市场上自由交易来转让所有权。
How large is a tile of Matrix Land?
一块 Matrix 土地有多大?
A Land is 30m x 30m, or 99ft x 99ft. There will be a height limitation, which we are still deciding. However, our partners and community members can apply for extra height for special cases.
陆地是30米 * 30米,或99英尺 * 99英尺。将有一个高度限制,我们仍在决定。然而,我们的合作伙伴和社区成员可以为特殊情况申请额外的高度。
Can I merge or split Matrix Lands?
我可以合并或拆分矩阵土地吗?
If owners buy more than one Land, they can split it and sell it in parts. When a group of Lands shares the same owner, the owner can choose to merge the Lands into a Space for larger construction and more complex application development. The computational resources and storage of the Lands will also be merged.
如果土地所有者购买了一块以上的土地,他们可以将土地分割出售。当一组土地共享同一所有者时,所有者可以选择将土地合并成一个空间,用于更大的建设和更复杂的应用开发。土地的计算资源和存储也将被合并。
What can Landowners do?
土地所有者能做什么?
Matrix Lands are tradable and transferable via blockchain networks, and their owners retain complete control over the creations on their Lands in Matrix World. Users can take advantage of traditional 3D open-world features such as building 3D architectures, hosting virtual meetings, exhibiting NFTs, and more advanced functionality such as creating their own 3D decentralized Applications (DApps) using Matrix World's built-in computational resources. These DApps include 3D games and 3D marketplaces, among others.
Matrix Lands可以通过区块链网络进行交易和转让,其所有者保留对Matrix World中其土地上的创作的完全控制权。用户可以利用传统的3D 开放世界特性,如构建3D建筑、主持虚拟会议、展示 NFTs,以及更高级的功能,如使用 Matrix World 内置的计算资源创建自己的3D 去中心化应用程序(DApps)。这些 DApps 包括3D 游戏和3D 市场等。
Can I resell my Land in the pre-alpha phase?
我可以在前 alpha 阶段转售我的土地吗?
Yes. Matrix Lands are tradable and transferable on both blockchain networks, Ethereum and Flow, even during the pre-alpha phase.
是的,Matrix Lands可以在区块链网络以太坊和 Flow 上交易和转让,甚至在前 alpha 阶段也是如此。
7.3社区预售
What is the community Land pre-sale?
什么是社区土地预售?
The community Land pre-sale is a special event in which up to 5,000 Matrix Lands on Ethereum and up to 5,000 Matrix Lands on the Flow ecosystem are available for early members to purchase. The purpose of this sale is to gather the early community for Matrix World. We want to gather the power of the community to help us accelerate the process. Coders, artists, scientists, geeks, and metaverse builders are welcome to join us. The sale will be a case-by-case application. Candidates will have to fill out a form explaining their plan for their early access Land(s). Due to the limited supply, candidates may not be able to get all of the Lands and Spaces requested on their form.
社区土地预售是一项特别活动,在这项活动中,多达5,000块以太坊上的Matrix Lands和多达5,000块 Flow 生态系统上的Matrix Lands可供早期会员购买。这次出售的目的是为了收拢起Matrix Lands的早期社区。我们想要集合社区的力量来帮助我们加速这一进程。欢迎程序员,艺术家,科学家,极客,以及元宇宙建造者加入我们。这次销售将是一次个性化的申请。候选人必须填写一份表格,解释他们早期使用土地的计划。由于供应有限,候选人可能不能获得其在表格上填的所有申请的土地及空间。
How will the community pre-sale work?
社区预售将如何运作?
To be eligible to join the Matrix World community pre-sale, you have to fill out the application form. If you are selected to be in the first group of Matrix World builders, you will be added to Matrix's whitelist and receive an email to inform you that you are eligible to buy Lands on Matrix World's website. There will be several rounds of selections.
要想有资格加入 Matrix World 社区预售,你必须填写申请表。如果您被选中成为第一批Matrix World建设者,您将被添加到Matrix的白名单,并收到一封电子邮件通知您,您有资格在Matrix World的网站购买土地。这个过程将会有几轮的选择。
The form requires some contact information and features a couple of questions designed to show us your understanding of the metaverse and the blockchain world.
该表格需要一些联系信息和一些特色的问题,旨在向我们展示您对元宇宙和区块链世界的理解。
The application period will be from Oct 8th to Nov 8th at 00:00 Pacific Time. We will evaluate all of the submissions and give offers in several rounds. Earlier applications are likely to get earlier offers.
申请期为10月8日至11月8日太平洋时间00:00。我们将对所有申请进行评估,并在几轮中提出申请。早期的申请可能会得到更早的报价。
How much will pre-sale Land cost?
预售土地需要多少钱?
Each Land’s price on Ethereum is 0.2 Ether. For Flow users the price is 60 FLOW at the community pre-sale stage.
每块土地在以太坊上的价格是0.2以太坊。对于 Flow 用户,在社区预售阶段的价格是60 FLOW。
What are some activities I can participate in during the pre-sale period?
在预售期间我可以参加哪些活动?
We will open three early access activities in the pre-sale period.
我们将在预售期间开放三个早期访问活动。
Referral Contest: The top 200 users with the most referred registrations will be rewarded with one pre-release Land in the Matrix World.
推荐比赛: 推荐注册人数前200名用户将奖励一个预发布的Matrix World土地。
NFT Airdrop: We will offer free NFT airdrops to owners of certain NFT collections who participated in early access (both Ethereum and Flow). You can check the NFT collection list on the Matrix NFT airdrop event webpage (https://matrixworld.org/airdrop).
NFT Airdrop: 我们将为参与早期访问(Ethereum 和 Flow)的某些 NFT 收藏的所有者提供免费的 NFT Airdrop。你可以查看 Matrix NFT airdrop 活动网页上的 NFT 收藏列表(https://matrixworld. org/airdrop)。
Airdrop for ChainIDE users: We will offer free NFT airdrops to ChainIDE users who registered before Oct 18th and created a project with ChainIDE.
为 ChainIDE 用户提供 Airdrop: 我们将为10月18日之前注册并与 ChainIDE 创建项目的 ChainIDE 用户提供免费的 NFT 空投服务。
How do I get NFT airdrops during early access?
如何在早期访问期间获得 NFT 空投?
In order to make the Matrix World a better place, we aim to infuse the world with many diverse elements. Therefore, we will offer special NFT airdrops to many of our early access users who own certain NFT collections. Please check the detailed NFT collection list on the Matrix NFT airdrop event webpage (https://matrixworld.org/airdrop).
为了让Matrix World变得更美好,我们的目标是给这个世界注入许多不同的元素。因此,我们将为拥有某些 NFT 收藏品的早期用户提供特殊的 NFT 空投服务。请在 Matrix NFT 空投活动网页查看 NFT 收藏列表的详细信息 (https://matrixworld. org/airdrop)。
Which wallet should I use?
我应该用哪个钱包?
On Ethereum, we support Metamask and all other wallets integrated with web3.js. On Flow, we support Blocto. If your application is approved, you will be emailed with clear instructions on how to pay for your Land.
在 Ethereum 上,我们支持 Metamask 和其他与 web3.js 集成的钱包。在 Flow 上,我们支持 Blocto。如果你的申请获得批准,我们会通过电子邮件向你提供如何支付土地费用的清晰说明。
7.4Matrix基本要素
Which blockchain ecosystems will Matrix World support?
Matrix World 将支持哪些区块链生态系统?
One significant feature of Matrix World is multichain connectivity. The Matrix World system will maintain identities across various blockchains. At the moment, we plan to support Ethereum and Flow, but we intend to integrate additional EVM-based and layer-2 blockchains in the near future. Creators can also connect Matrix Objects to external smart contracts running on several different blockchain networks. For instance, a creator can create a 3D Uniswap ATM by crafting its appearance and defining the function to invoke Uniswap's swap function in Ethereum. Similarly, a creator can also construct a 3D video gallery featuring Flow's NBA Top Shot moments.
Matrix World 的一个重要特征是多链连接。Matrix World 系统将在不同的区块链中保持身份。目前,我们计划支持 Ethereum 和 Flow,但我们打算在不久的将来整合额外的基于 evm 和第二层区块链。Creator 还可以将 Matrix Objects 连接到在几个不同区块链网络上运行的外部智能合约。例如,创建者可以创建一个3D Uniswap ATM,方法是精心设计它的外观,并定义在 Ethereum 中调用 Uniswap 交换函数的函数。同样,创作者也可以创建一个3D 视频库,展示 Flow 的 NBA Top Shot 时刻。
What is a Space Virtual Machine?
什么是空间虚拟机?
Everything inside Matrix World is programmable. All objects in a Land are managed by a canonical virtual machine called a Space Virtual Machine (SVM). Matrix Objects each have their own set of characteristics, 3D appearance, and lifecycle. Users can define custom attributes and implement custom methods to modify the behavior of Matrix Objects. A complex 3D application can be formed by a collection of several programmed/scripted Matrix Objects that interact with each other. Authorized creators can simply program the actions of Matrix Objects using the Matrix Object and Scene Editor.
Matrix World 里面的一切都是可编程的。一块土地上的所有对象都由一个名为空间虚拟机(Space Virtual Machine,SVM)的规范虚拟机来管理。Matrix Objects每个都有自己的一套特征,3D 外观和生命周期。用户可以定义自定义属性和实现自定义方法来修改Matrix Objects的行为。一个复杂的3D 应用程序可以通过几个相互交互的编程/脚本Matrix Objects的集合来形成。授权的创建者可以使用 Matrix Object 和 Scene Editor 简单地编程 Matrix 对象的动作。
What is a Matrix Object?
什么是Matrix Objects?
A Matrix Object is the collective name of all programmable 3D objects in the Matrix World. These objects' appearances, actions, and lifecycles are managed by a Space Virtual Machine (SVM). Matrix Objects are hierarchical, which means they can have nested child objects attached to them.
Matrix Objects是Matrix World中所有可编程3D 对象的集合名称。这些对象的外观、动作和生命周期由一个空间虚拟机(SVM)管理。Matrix 对象是分层的,这意味着它们可以有嵌套的子对象附加到它们上面。
How will Matrix support DApps?
Matrix 将如何支持 DApps?
Matrix World is a 3D DApps platform. The Matrix Network consists of several Space Virtual Machines (SVMs), each of which is responsible for running a Scene on a specific Land/Space that offers various functionalities. Creators can make a 3D application solely on one SVM or create Cross-SVM or Multi-Scene applications. Matrix World will provide creators with development and automation tools to facilitate Scene and DApp development. We hope that in the future, thousands of 3D applications will operate concurrently in Matrix World.
Matrix World 是一个3D DApps 平台。Matrix 网络由若干个空间虚拟机(SVMs)组成,每个 SVMs 负责在提供各种功能的特定土地/空间上运行一个场景。创造者可以单独在一个SVM上创建一个3D 应用程序,或者创建跨SVM或多场景应用程序。Matrix World 将为创建者提供开发和自动化工具来促进 Scene 和DApp 开发。我们希望在未来,成千上万的3D 应用程序将在 Matrix World 中同时运行。
7.5其他
Where is the Matrix Team's HQ based?
Matrix团队的总部在哪里?
Our headquarters is based in Vancouver, BC. We have offices and remote staff operating all over the world.
我们的总部设在不列颠哥伦比亚省的温哥华。我们在世界各地都有办公室和远程办公人员。
Who is the Matrix Team?
Matrix团队是谁?
The Matrix Team was founded in Vancouver in 2017 and has grown to more than fifty staff worldwide. The Matrix Team has deep experience in the research and development of blockchain systems.
Matrix 团队于2017年在温哥华成立,目前已经在全球拥有超过50名员工。Matrix 团队在区块链系统的研发方面拥有丰富的经验。
Where can I contact the Matrix Team if I have further questions?
如果我有进一步的问题,我可以在哪里联系Matrix团队?
Join our Discord or email us with any questions you have. We will answer all questions as soon as possible. Our community members can help as well.
加入我们的Discord或者发邮件给我们提出任何问题。我们会尽快回答所有问题。我们的社区成员也可以提供帮助。
What is the Matrix Team's goal?
Matrix团队的目标是什么?
We are long-term builders in blockchain and the decentralized world. We hope our efforts will help bring developers from every part of the world into the metaverse and grow the blockchain community. We want to empower people across the globe and change the way the world works by expanding the influence of blockchain technology.
我们是区块链和去中心化世界的长期建设者。我们希望我们的努力将有助于把来自世界各地的开发者带入元宇宙,并发展区块链社区。我们希望通过扩大区块链技术的影响力,增强全球人民的力量,改变世界的运作方式。
IN METAVERSE, WE BUIDL!
在 METAVERSE,我们建造!
The Matrix Labs team is a passionate group of blockchain enthusiasts. Since the early days of Ethereum, we have wholeheartedly believed that blockchain technology could empower people across the globe and change the world. Today, we are working to make those beliefs a reality.
Matrix 实验室团队是一群充满激情的区块链爱好者。从 Ethereum 的早期开始,我们就全心全意地相信区块链技术可以赋予全球人民力量,改变世界。今天,我们正在努力使这些信念成为现实。
The core members of the Matrix Labs team met in 2017 in the Ethereum ecosystem. The team started as a group of students, tutors, and professors from prestigious Canadian universities such as the University of British Columbia, the University of Alberta, Dalhousie University, and the University of Waterloo. After graduating, some members went on to hold technical lead positions at well-known enterprises like Amazon and Alibaba. The Matrix Labs team has since grown to more than 50 members worldwide. Our team members are all blockchain and tech geeks at heart, and we have strong technical capabilities as well as a deep understanding of the blockchain world. Our common goal is to change the way the world works by expanding the influence of blockchain technology.
Matrix 实验室团队的核心成员于2017年在以太坊生态系统中相遇。研究小组由来自加拿大著名大学的学生、导师和教授组成,这些大学包括不列颠哥伦比亚大学、阿尔伯塔大学、戴尔豪斯大学和滑铁卢大学。毕业后,一些成员继续在亚马逊和阿里巴巴等知名企业担任技术领导职务。从那时起,Matrix 实验室团队已经在全球拥有了超过50名成员。我们的团队成员本质上都是区块链和技术极客,并且我们有强大的技术能力以及对区块链世界的深刻理解。我们的共同目标是通过扩大区块链技术的影响力来改变世界的运作方式。
Our team first met the core members of Dapper Labs in 2017 when Dapper Labs was developing CryptoKitties, the world’s first Ethereum based game. Today, we are proud to have Dapper Labs as one of our first official partners for the Matrix World. Their work in 2017 is what inspired us to explore the realm of blockchain gaming and led the way for one of our team members, Ling, to develop and launch a series of blockchain games. One of the games, Cell Evolution, won the Game Creativity Award at the First NEO Game Development Competition and successfully helped us establish close connections in the blockchain gaming world's first developer ecosystems.
我们的团队第一次见到 Dapper Labs 的核心成员是在2017年,当时 Dapper Labs 正在开发世界上第一款基于以太坊的游戏 CryptoKitties。今天,我们为 Dapper Labs 成为 Matrix World 的第一个官方合作伙伴而感到骄傲。他们在2017年的工作启发了我们探索区块链游戏的领域,并为我们的团队成员之一 Ling 开发和推出了一系列区块链游戏。其中一个游戏 Cell Evolution 赢得了第一届 NEO 游戏开发竞赛的游戏创意奖,并成功地帮助我们在区块链游戏世界的第一个开发者生态系统中建立了密切的联系。
2018 marked the start of a long and harsh bear market for the blockchain world. At this time, we realized that blockchain technology in its current state had many major technical bottlenecks that were holding back its growth and adoption. We knew that the blockchain community desperately needed to get more developers from the traditional world to understand and join the blockchain world. This is also when we met the White Matrix team and learned of their project, ChainIDE. Both of our teams agreed that the blockchain ecosystem was lacking a powerful yet flexible IDE, so we gave them our full support and assisted in the development of ChainIDE, a cloud-based multi-chain IDE that allowed developers to create blockchain technologies anytime, anywhere. As of November 2021, ChainIDE has assisted developers in more than 185 countries to compile over 8.5 million smart contracts and more than 70 million blockchain middleware flows.
2018年标志着区块链世界漫长而严酷的熊市的开始。此时,我们意识到,区块链技术目前的状态存在许多主要的技术瓶颈,阻碍了其增长和采用。我们知道区块链社区迫切需要更多来自传统世界的开发者来理解并加入区块链世界。这也是我们遇到 White Matrix 团队并了解到他们的项目 ChainIDE 的时候。我们两个团队都认为区块链生态系统缺乏一个强大而灵活的 IDE,因此我们全力支持并协助他们开发 ChainIDE,这是一个基于云的多链 IDE,允许开发人员在任何时间、任何地点创建区块链技术。截至2021年11月,ChainIDE 已协助185多个国家的开发人员编制了850多万份智能合约和7000多万份区块链中间件流程。
In 2019, we began researching cross-chain development and the metaverse. We firmly believed that the use of blockchain technology to anchor users' digital assets in the virtual world was the inevitable direction of the digital future. This belief also aligned with our vision and goal of using blockchain technology to empower people across the globe and change the world. Our research on these topics has been featured at multiple major international technology conferences. Our paper, "An Interoperable Avatar Framework across Multiple Games and Blockchains," which was accepted by IEEE INFOCOM2019, a top-ranked computer conference held in 2018, describes an interoperable avatar framework where information gets synchronized across trust subjects on different blockchains and games. Our exploration of the multiverse in the same paper demonstrates the actualization of cross-game battles and information synchronization in three blockchain games, namely, "Last Trip," "Adam's Adventure," and "Rhythm Dungeon." Another paper, "Metaverse for Social Good: A University Campus Prototype," was accepted by and included in ACM Multimedia 2021, a top international Multimedia conference and "A" class international academic conference recommended by the China Computer Society. It was the first paper concerning a blockchain-driven metaverse to be included in a top computing conference.
2019年,我们开始研究跨链开发和元宇宙。我们坚信,使用区块链技术在虚拟世界中锚定用户的数字资产是数字化未来的必然方向。这种信念也符合我们的愿景和目标,即使用区块链技术来增强全球人民的能力,改变世界。我们对这些主题的研究已经在多个重要的国际技术会议上发表。我们的论文《跨越多个游戏和区块链的互操作化身框架》被 IEEE INFOCOM2019(2018年举办的排名最高的计算机会议)所接受,描述了一个可互操作的头像框架,其中信息在不同区块链和游戏上的信任主体之间同步。我们在同一篇论文中对多元宇宙的探索展示了三个区块链游戏中跨游戏战斗和信息同步的实现,即"Last Trip","Adam's Adventure"和"Rhythm Dungeon"。另一篇论文“ Metaverse for Social Good: a University Campus Prototype”被中国计算机学会推荐的顶级国际多媒体会议和 A类国际学术会议 ACM Multimedia 2021接受并收录。这是第一篇被纳入顶级计算会议的关于区块链驱动的元宇宙论文。
In addition to researching and developing blockchain technologies, our team has made significant efforts to grow and contribute to the global blockchain ecosystem. From 2018 to 2021, we held over 100 events and established connections with developers and developer communities across the world.
除了研究和开发区块链技术,我们的团队已经做出了巨大的努力,以为全球区块链生态系统做出贡献。从2018年到2021年,我们举办了超过100个活动,并与世界各地的开发者和开发者社区建立了联系。
In March 2021, we held a tech session for Indonesian developers during Indonesian Blockchain Week 2021, a part of X Binance Smart Chain Summit 2021. Over 15,000 users attended the event and learned about coding, development, and design. In April, we co-hosted the Blockchain and Multimedia Data Science (BMDS) Webinar with the University of Alberta and WhiteMatrix. The three-day webinar explored issues relating to the data science of blockchain and multimedia. Professors from the University of British Columbia, the University of Alberta, and The Chinese University of Hong Kong, Shenzhen, along with industry experts from Citibank, WhiteMatrix, Best Buy, and AltaML presented at the event, and more than 30 student projects were displayed. Our team also supported the Vietnam Super Blockathon in May by providing blockchain technology workshops and smart contract support for its related hackathon events. In August, we hosted Metaverse Bootcamp, an event focused on blockchain game development. The event featured courses taught by senior blockchain developers and top university professors with practical expertise. Over 30 blockchain games and metaverse projects were incubated during the one-month developer bootcamp, which produced the first metaverse developer ecosystem in China. In addition, this year we hosted an NFT webinar with over 200 Pakistani blockchain enthusiasts, which brought about the first NFT ecosystem in Pakistan, and we offered a free 8-week comprehensive course on MasterClass to developers across 40 countries in Africa. To date, the MasterClass course has more than 100,000 views on YouTube and has helped more than 1,000 African blockchain developers, which has led to the development of more than 50 blockchain projects.
2021年3月,我们在印度尼西亚区块链周2021期间为印度尼西亚开发者举办了一个技术会议,这是X Binance Smart Chain Summit 2021的一部分。超过15000名用户参加了这次活动,并学习了编码、开发和设计。今年4月,我们与阿尔伯塔大学和 WhiteMatrix 共同主办了区块链和多媒体数据科学(BMDS)网络研讨会。为期三天的网络研讨会探讨了与区块链和多媒体数据科学有关的问题。来自不列颠哥伦比亚大学、阿尔伯塔大学、香港中文大学深圳分校的教授,以及来自花旗银行、 WhiteMatrix、Best Buy和 AltaML 的业界专家出席了活动,并展出了30多个学生项目。我们的团队也在五月支持了越南超级区块马拉松,为其相关的黑客马拉松活动提供了区块链技术研讨会和智能合约支持。8月份,我们举办了 Metaverse Bootcamp,一个关注区块链游戏开发的活动。活动的特色课程是由高级区块链开发人员和具有实际专业知识的顶级大学教授授课。在为期一个月的开发者训练营期间,超过30个区块链游戏和元宇宙项目被孵化,这产生了中国第一个元宇宙开发者生态系统。此外,今年我们与200多名巴基斯坦区块链爱好者举办了一次 NFT 网络研讨会,在巴基斯坦建立了第一个 NFT 生态系统,我们为非洲40个国家的开发人员提供了一个为期8周的免费大师课程。迄今为止,硕士班课程在 YouTube 上的浏览量已超过10万次,并帮助了1000多名非洲区块链开发商,从而开发了50多个区块链项目。
In 2020, largely due to the impact of the global epidemic, the concept of the metaverse became more familiar and widely recognized. Therefore, we were excited and inspired to start the Matrix World project and formed Matrix Labs in order to better share our years of technical experience and work with the world. We spent nearly one year developing our vision for Matrix World and creating its high-level framework and technical architecture. By mid-year 2021, we had completed our whitepaper and decided to launch Matrix World in October with a cross-chain pre-sale on the Flow and Ethereum networks.
2020年,很大程度上由于全球流行病的影响,元宇宙的概念变得更加熟悉和广泛认可。因此,我们兴奋地启动了 Matrix World 项目,并成立了 Matrix 实验室,以便更好地分享我们多年的技术经验和与世界合作。我们花了将近一年的时间来开发我们对 Matrix World 的愿景,并创建了它的顶层框架和技术架构。到2021年年中,我们已经完成了我们的白皮书,并决定在10月推出 Matrix World,在 Flow 和 Ethereum 网络上进行跨链预售。
The Ethereum network was a natural choice for Matrix World because we have been fanatic supporters of and active contributors to the Ethereum ecosystem ever since its inception. It also goes without saying that the Ethereum ecosystem is the largest in the blockchain world and hosts the most comprehensive technology stack of any blockchain ecosystem. The Flow blockchain was another obvious choice due to our long-standing relationship with the Flow team as well as the blockchain’s high throughput and low transaction fees. We have seen the continued advancement of the Cadence language over the years as well as its strong potential for the future, and we are excited to contribute to the continued growth of the Flow ecosystem and community, which has shown us great support. Currently, our project is the second largest project and the first ever metaverse in the Flow ecosystem.
以太坊网络是Matrix World的自然选择,因为自从以太坊生态系统建立以来,我们一直是它的狂热支持者和积极贡献者。不用说,以太坊生态是区块链世界中最大的,也拥有区块链生态中最全面的技术栈。由于我们与 Flow 团队的长期关系,以及Flow链的高吞吐量和低交易费用,Flow 链是另一个显而易见的选择。我们已经看到 Cadence 语言在过去几年中不断发展,以及它在未来的巨大潜力,我们很高兴能为 Flow 生态系统和社区的持续发展做出贡献,这给了我们很大的支持。目前,我们的项目是 Flow 生态系统中的第二大项目,也是第一个元宇宙项目。
We hope our efforts will help bring developers from every part of the world into the metaverse and grow the blockchain community. We want to empower people across the globe and change the way the world works by expanding the influence of blockchain technology.
我们希望我们的努力将有助于把来自世界各地的开发人员带入元宇宙,并发展区块链社区。我们希望通过扩大区块链技术的影响力,增强全球人民的力量,改变世界的运作方式。
Blockchain Network
区块链网络
A blockchain network is a type of technical infrastructure that enables applications to access ledger and smart contract (chaincode) services. There are numerous implementations of blockchain networks, including Ethereum and Flow.
区块链网络是一种技术基础设施,使应用程序能够访问分类账和智能合约(链码)服务。有许多区块链网络的实现,包括 Ethereum 和 Flow。
DApp
去中心化应用
A DApp, the abbreviation of decentralized application, is an application built to run on a blockchain network, like Ethereum.
DApp 是去中心化应用程序的缩写,是一个应用程序构建为在区块链网络上运行,比如以太坊。
Entity
实体
An Entity represents the non-top-level Matrix Object in a Scene.
实体表示场景中的非顶级Matrix Object。
Ethereum
以太坊
Ethereum is a decentralized platform for developing smart contract-based applications. The Ethereum platform is being used to mint half of the Matrix Land NFTs. Please visit https://www.ethereum.org/ for additional details.
Ethereum 是一个去中心化的平台,用于开发基于合同的智能应用程序。Ethereum 平台被用来铸造一半的 Matrix Land NFTs。更多详情请访问 https://www.ethereum.org/。
Flow
福洛链
Flow is a fast, secure, and developer-friendly blockchain platform designed to power the next generation of games, apps, and digital assets. Half of Matrix's Land NFTs are being minted on the Flow platform. Please visit https://www.onflow.org/ for additional information.
Flow 是一个快速、安全、开发者友好的区块链平台,旨在为下一代游戏、应用程序和数字资产提供动力。Matrix 一半的 Land NFTs 都是在 Flow 平台上完成的。请访问 https://www.onflow.org/获取更多信息。
Matrix World
Matrix World
Matrix World is a decentralized 3D open-world built on multiple blockchains, as well as a compute platform for constructing decentralized applications.
Matrix World 是一个基于多个区块链的去中心化式3D 开放世界,也是一个构建去中心化式应用程序的计算平台。
Land
土地
A Land is the smallest territorial unit in Matrix World with finite compute and storage resources. A Land is also represented on several blockchains as a tradable NFT. For instance, it will be an ERC721 token on Ethereum, whereas on Flow will be an on-chain Flow resource.
土地是Matrix World中最小的领土单位,拥有有限的计算和存储资源。一个 Land 在几个区块链上也被表示为一个可交易的 NFT。例如,它将是一个以太坊上的ERC-721了token,而在Flow是一个链上Flow资源。
Land Voucher
土地券
A Land Voucher is a certificate Non-Fungible Token (NFT) that proves your ownership of a square of Lands in the early stages of Matrix World. It can be freely traded in marketplaces in order to transfer ownership.
土地凭证是一种认证的非同质化代币,用以证明你在Matrix World的早期阶段拥有一方土地。它可以在市场上自由交易来转让所有权。
SVM (Space Virtual Machine)
空间虚拟机
An SVM is a canonical server that manages the lifecycles, states, and behaviors of all programmable objects within a given space. A Space can contain one or more Lands.
SVM 是一个规范的服务器,它管理给定空间内所有可编程对象的生命周期、状态和行为。一个空间可以包含一个或多个 land。
Matrix Object (a.k.a. Object)
Matrix Objects(又称对象)
Matrix Object is the collective name of all programmable 3D objects in the Matrix World. These objects' appearances, actions, and lifecycles are managed by a Space Virtual Machine (SVM). Matrix Objects are hierarchical, which means they can have nested child objects attached to them.
Matrix Object 是 Matrix 世界中所有可编程3D 对象的总称。这些对象的外观、动作和生命周期由一个空间虚拟机(SVM)管理。Matrix 对象是分等级的,这意味着它们可以有嵌套的子对象附加到它们上面。
NFT (Non-Fungible Token)
非同质化代币
In contrast to a fungible token, non-fungible tokens are distinct and unique digital assets. Matrix Land is an example of a digital asset that is not fungible. It means that a single non-fungible token can never be swapped or exchanged for another. The coordinates, size of a Matrix Land are unique pieces of information that are contained within the non-fungible token and hence all tokens are unique.
与同质化代币不同,非同质化代币是独特的数字资产。Matrix Land 是一个非同质化的数字资产的例子。它意味着一个非同质化代币永远不能被交换或交换另一个。Matrix Land 的坐标、大小是包含在非同质化代币中的唯一信息片段,因此所有token都是唯一的。
Scene
场景
A Scene is the top-level Matrix Object which contains all child Matrix Objects deployed to an SVM.
Scene 是顶级 Matrix Object,它包含部署到 SVM 的所有子 Matrix 对象。
Space
空间
When a group of Lands shares the same owner, the owner can choose to merge the Lands into a Space for more extensive construction and more complex application development. It will also merge the computational resources and storage of the Lands.
当一组土地拥有同一所有者时,所有者可选择将土地合并为一个空间,以便进行更广泛的建筑工程和更复杂的应用发展。它还将合并土地的计算资源和存储。
WYSIWYG
所见即所得
WYSIWYG is an acronym for What You See Is What You Get. It describes a system in which editing software allows content to be edited in a form that resembles its appearance when printed or displayed as a finished product, such as a printed document, web page, or 3D models.
WYSIWYG是所见即所得的缩写。它描述了一个系统,在这个系统中,编辑软件允许内容以类似于打印或显示成品时的外观的形式进行编辑,例如打印文档、网页或3D 模型。
