

Year of the Ladder
Interior snakes and ladders


Levitating cats
Some reflections on the Britta Marakatt-Labba show Moving the Needle

A physical paper book
Little Lyell Machines (book) now accompanies Little Lyell Machines (onchain generative art). The book is a mix of artwork catalogue, generative art e...

A physical paper book
Little Lyell Machines (book) now accompanies Little Lyell Machines (onchain generative art). The book is a mix of artwork catalogue, generative art e...

A physical paper book
Little Lyell Machines (book) now accompanies Little Lyell Machines (onchain generative art). The book is a mix of artwork catalogue, generative art essay, and Tasmanian history. It’s a satisfying A5-ish size in the hand, 80-something pages, with a cute glossy dust jacket. It’s been a joy to make: wrapping the project in its historical, place, art and technology context, and working with a designer, surrendering to the methods of her craft. This is a limited run of 100 numbered copies, the fir...

A physical paper book
Little Lyell Machines (book) now accompanies Little Lyell Machines (onchain generative art). The book is a mix of artwork catalogue, generative art essay, and Tasmanian history. It’s a satisfying A5-ish size in the hand, 80-something pages, with a cute glossy dust jacket. It’s been a joy to make: wrapping the project in its historical, place, art and technology context, and working with a designer, surrendering to the methods of her craft. This is a limited run of 100 numbered copies, the fir...

Interiors
Interiors is an interactive generative fold-up house inspired by Hammershøi’s Interior from the Home of the Artist (1900), and by the themes of ‘home...

Interiors
Interiors is an interactive generative fold-up house inspired by Hammershøi’s Interior from the Home of the Artist (1900), and by the themes of ‘home...

Interiors
Interiors is an interactive generative fold-up house inspired by Hammershøi’s Interior from the Home of the Artist (1900), and by the themes of ‘home’ and ‘story’ that are activated by the painting’s subject and mood.By writing code for generative art you are writing a story. A story starts with a single premise, then each sentence is written to support and stretch it. The plot’s skeleton must be scaffolded, the characters known, and then each line carefully shaped, unfurling to the reader (a...

Interiors
Interiors is an interactive generative fold-up house inspired by Hammershøi’s Interior from the Home of the Artist (1900), and by the themes of ‘home’ and ‘story’ that are activated by the painting’s subject and mood.By writing code for generative art you are writing a story. A story starts with a single premise, then each sentence is written to support and stretch it. The plot’s skeleton must be scaffolded, the characters known, and then each line carefully shaped, unfurling to the reader (a...

Timeframe X01
Feed the A.I. multiple inputs and it triangulates one output. A fragment of this past, a little bit of that past, into something new-ish. Timeframe X...

Timeframe X01
Feed the A.I. multiple inputs and it triangulates one output. A fragment of this past, a little bit of that past, into something new-ish. Timeframe X...

Scale 1440
This is 24 hours scaled to 1 minute. No two days are the same, but they kind of are: fleeting and eternal. Time at a scale of 1:1440. At the familiar size of an NFT market place thumbnail, this is an arrangement of 21 rooms scaled from the (also familiar) apartment bedroom. Space at a scale of 1:1440. Rooms like compartments of jewellery boxes; containers of the minutiae of everyday life, over and over and over, dawn to dusk to dawn.8 moments of the 1-minute dayAnother responsive toyScale 144...

Scale 1440
This is 24 hours scaled to 1 minute. No two days are the same, but they kind of are: fleeting and eternal. Time at a scale of 1:1440. At the familiar size of an NFT market place thumbnail, this is an arrangement of 21 rooms scaled from the (also familiar) apartment bedroom. Space at a scale of 1:1440. Rooms like compartments of jewellery boxes; containers of the minutiae of everyday life, over and over and over, dawn to dusk to dawn.8 moments of the 1-minute dayAnother responsive toyScale 144...

Little Lyell Machines - Context, material, catalogue
Machines mentioned: p5.js; historical documents; a story sequence; the microfiche; View-Master; tunnelling equipment; railways; company organisations; global trade; the share market; an escaped convict’s tent scraper fabricated in 1859 as (empty belly) he tries to clean away mud after a futile day slashing through thick scrub looking for signs of precious metals.1. ContextI spent a few winter days at the site of some extreme mining history in the inhospitable west coast of Tasmania. The lands...

Little Lyell Machines - Context, material, catalogue
Machines mentioned: p5.js; historical documents; a story sequence; the microfiche; View-Master; tunnelling equipment; railways; company organisations; global trade; the share market; an escaped convict’s tent scraper fabricated in 1859 as (empty belly) he tries to clean away mud after a futile day slashing through thick scrub looking for signs of precious metals.1. ContextI spent a few winter days at the site of some extreme mining history in the inhospitable west coast of Tasmania. The lands...

Seasonal Maps: Games of limited agency
Four interactive fully-generative code-based works, four types of limited agency at the root of human motivations for mapping - to monitor, name/own, build and travel.L-R: Surveillance Season, Network Season, Blueprint Season, Escape SeasonLike the 4 environmental seasons, with their opposing features of heat / cold / scarcity / abundance, each piece is a stand-alone work with its own seasonal texture or mood: Surveillance Season is a screen to monitor a rain of fragments. The more monitoring...

Seasonal Maps: Games of limited agency
Four interactive fully-generative code-based works, four types of limited agency at the root of human motivations for mapping - to monitor, name/own, build and travel.L-R: Surveillance Season, Network Season, Blueprint Season, Escape SeasonLike the 4 environmental seasons, with their opposing features of heat / cold / scarcity / abundance, each piece is a stand-alone work with its own seasonal texture or mood: Surveillance Season is a screen to monitor a rain of fragments. The more monitoring...