Bridge 2022
I’ve passed under and over this bridge 20 years or more. Bridge Mesh Painting was created in 2022, using VR and Blender 3D by Chris Follows.
Location: 51.42460526464311, -0.1818222087049696
Sometime in 2020, I started experimenting with digital tools to replicate my mesh painting process. I replicated the perforated mesh in Blender 3d so I could try recreating the physical mesh painting process in Virtual Reality (VR) using this new digital mesh canvas and virtual paint. Unlike the physical process, where a large amount of acrylic paint is pushed into the mesh with a pallet knife, the virtual paint is pushed in one hole at a time instead, using the VR controller and virtual paint.
The mesh painting templates are imported into blender 3D, where I edit the mesh, compositions, colours, positions, perspectives, shapes, sizes and sometimes movement, until I have a desired outcome, which is then rendered as an image, video, GIF animation or exported as a glTF model. For each piece, I use keyframes and the timeline to construct and deconstruct it, and sometimes there are unexpected results, happy accidents during the process.
Human Made
Mesh Paintings before AI. No AI has been used in creation of any of the artworks. Mesh paintings were created by hand using various digital tools or using my original Mesh Painting process of pushing acrylic paint through perforated aluminium mesh.
4000 x 4000px
300 dpi