Performance Marketing in Crypto
Performance marketing is something that’s been honed and refined in web2 marketing – especially by the F2P genre of mobile games. If the lifetime val...
Performance Marketing in Crypto
Performance marketing is something that’s been honed and refined in web2 marketing – especially by the F2P genre of mobile games. If the lifetime val...
Move from the EVM
One of the big themes that I think we’re starting to see shake up for 2024 is the rise of Move as both a VM and a language. This is especially as Sol...
Move from the EVM
One of the big themes that I think we’re starting to see shake up for 2024 is the rise of Move as both a VM and a language. This is especially as Sol...
My Journey using AI in coding
Some tips and tricks on how to use it most effectively
Coprocessing what?
A look into coprocessing
It’s all a Yield Trick?
A theory of DeFi

A-> B with AA (why 4337 is psyops)
Special thanks to Diego for reading over an early version of this post One of the issues that people are noticing with PWAs that support Privy and other wallet-as-a-service providers is that this process creates a lot of fragmentation for data and value. If I have a boatload of Blackbird points, 2 ETH worth of keys on my Friendtech, etc – it becomes really difficult to aggregate this value. One simple solution is that we can just use a shared wallet across all these platforms – which is the a...

A-> B with AA (why 4337 is psyops)
Special thanks to Diego for reading over an early version of this post One of the issues that people are noticing with PWAs that support Privy and other wallet-as-a-service providers is that this process creates a lot of fragmentation for data and value. If I have a boatload of Blackbird points, 2 ETH worth of keys on my Friendtech, etc – it becomes really difficult to aggregate this value. One simple solution is that we can just use a shared wallet across all these platforms – which is the a...

The Velocity of Crypto
One of the crypto’s most powerful attributes is what I call ‘velocity’ – a metric for both a system’s turnover and it’s ability to retain this value. A social network scales it’s value exponentially as new users join, a phenomenon known as Metcalfe’s law. We can see a similar multiplicative relationship between the size and value with this idea of ‘velocity’ in crypto. Now the concept of velocity and money isn’t new.uponly.jpgIn a simple view of macroeconomics, the velocity of money refers to...

The Velocity of Crypto
One of the crypto’s most powerful attributes is what I call ‘velocity’ – a metric for both a system’s turnover and it’s ability to retain this value. A social network scales it’s value exponentially as new users join, a phenomenon known as Metcalfe’s law. We can see a similar multiplicative relationship between the size and value with this idea of ‘velocity’ in crypto. Now the concept of velocity and money isn’t new.uponly.jpgIn a simple view of macroeconomics, the velocity of money refers to...

Payments in China: A Crypto View
This is a my second dispatch from China, writing this from a cafe in Taiwan. If you hadn’t read my first piece on a Foreigner’s guide to China, you should read that as well. Payments in China feels really futuristic. I was actually a bit shocked to come to Taiwan and be reminded of how payments work in the West – a large reliance on paper receipts, cash, and existing financial rails, whereas only 24 hours earlier in mainland China that I could use my phone for basically everything. Some month...

Payments in China: A Crypto View
This is a my second dispatch from China, writing this from a cafe in Taiwan. If you hadn’t read my first piece on a Foreigner’s guide to China, you should read that as well. Payments in China feels really futuristic. I was actually a bit shocked to come to Taiwan and be reminded of how payments work in the West – a large reliance on paper receipts, cash, and existing financial rails, whereas only 24 hours earlier in mainland China that I could use my phone for basically everything. Some month...

A Foreigner's Guide to China (2023)
I just wrapped up a visit to China. Overall, it was really great to see extended family after all this time, and also to see a radically different society than what I’d been previously acquainted to – likely worth writing about some other time. This writing isn’t my usual fare but I think it’s worth writing given the lack of material that talks about visiting China in these post Covid times. I also think the current state of tourism to China is shockingly bad. If it weren’t for one big tour g...

A Foreigner's Guide to China (2023)
I just wrapped up a visit to China. Overall, it was really great to see extended family after all this time, and also to see a radically different society than what I’d been previously acquainted to – likely worth writing about some other time. This writing isn’t my usual fare but I think it’s worth writing given the lack of material that talks about visiting China in these post Covid times. I also think the current state of tourism to China is shockingly bad. If it weren’t for one big tour g...

Made from MUD: dispatches from the frontier of AW
The past week, I worked on a project built on MUD with a few others called “Trade Wars,” an open world trading game placed on the high seas, for the ETHGlobal Autonomous Worlds Hackathon. It was a really interesting experience building with MUD and I’ve gathered some thoughts. A quick primer on WTF of MUD: MUD is a framework developed by the Lattice team as an game development framework for onchain games. MUD was initially built in response to the challenges faced during development of Dark F...

Made from MUD: dispatches from the frontier of AW
The past week, I worked on a project built on MUD with a few others called “Trade Wars,” an open world trading game placed on the high seas, for the ETHGlobal Autonomous Worlds Hackathon. It was a really interesting experience building with MUD and I’ve gathered some thoughts. A quick primer on WTF of MUD: MUD is a framework developed by the Lattice team as an game development framework for onchain games. MUD was initially built in response to the challenges faced during development of Dark F...