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Blog icon何五安
Jun 8

Why I Decided to Build an Interactive Doomsday Experience

The answer is simple: I'm unemployed. Or more accurately, I quit. Not for dramatic reasons—I just couldn’t work with people lacking ambition. Or perhaps my boss’s ambitions weren’t meant for my eyes. After all, everyone carries fire within, but passersby only see smoke, or we only let them see smoke. During this unemployment, I started using AI tools to do what once seemed impossible: editing short films, building websites. With knowledge barriers crumbling and AI democratizing creation,...

何五安

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