A Vision for Seraphie and MMORPGs
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May 17
“I happily played World of Warcraft during 2007-2010, but one day Blizzard removed the damage component from my beloved warlock’s Siphon Life spell ... I cried myself to sleep, and on that day I realized what horrors centralized services can bring. I soon decided to quit.” Vitalik, 2003.https://twitter.com/zemnmez/status/1443821271045845005?s=20&t=DZyCF2JOX1DgRO8ZO1KMwQ You’d think I’d start by rambling about the banal pros and cons of decentralized governance in a game, it’s meta, and revenu...

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