Well, why not share some of the stuff we've been working on? In this post, I will focus on one project that we consider the most promising and exciting. But, of course, it's also the hardest one to develop. Consider this Part 2 of the previous post. For now, we don't have a fancy deck (just an ugly one) or a VC-oriented landing page - only concept art, few technical partners, some code, and a vast document filled with lore. Yep, the story was the toughest to conceive early in t...