A few decades ago, the majority of video game players were children and young adults. Everyone now uses a variety of devices to play games, including PCs, mobile devices, Xbox, Sony PlayStation, Nintendo, and others. Statista predicts that the global gaming industry will be worth $269 billion by 2025, with an estimated 3.2 billion gamers worldwide. In other words, gaming is a primary source of entertainment for more than one-third of the world's population. Naturally, some players are fa...