Project Name: BetaMars
Public chain: BSC
Official website:
[https://www.betamars.io/web/home\](https://www.betamars.io/web/home ]( https://www.betamars.io/web/home\\\ )
Test site:
[https://test.betamars.io/web/home/\](https://test.betamars.io/web/home ]( https://test.betamars.io/web/home/\\\ )
Investors: Pluto, Youbi, HotDao, GMC, Kryptos, Bip32
Among them, Youbi has scratched some lottery tickets, many familiar projects, such as Algorand, Avalanche, Flow, Polkadot, Polygon. GMC has an investment in Mobox.
Game overview: The evaluation is late. Several community partners have written the gameplay and token economy very clearly, so I won't repeat them here.
Let me focus on the theoretical support behind this game.
Before reading this article, it is recommended to read the reviews of other partners in CP DAO to understand the general content of the game.
It may seem that the token economy design of this game is very ingenious, but there is a faint feeling of deja vu. This is because the project side picks up people's wisdom and refers to the theoretical achievements of Karl Marx, the revolutionary mentor of the world's proletariat and working people. .
I believe that many partners must have also read "Das Kapital" written by Marx.
In Capital, Marx believed that "the driving force for the development of capitalism stems from the exploitation and alienation of laborers in the process of capital reproduction. Capitalists pay laborers wages according to market prices, but the actual value of goods produced by laborers within the specified working hours is Exceeds the wages earned. This part of the value beyond the wages is occupied by the capitalists for free. Marx calls this part of the value "surplus value". Since the capitalists monopolize the means of production, laborers cannot independently produce, so they can only sell themselves Labour for exploitation by capitalists.”
Let's look at this passage of Marx's theory backwards.
"Because capitalists monopolize the means of production, workers cannot produce independently, so they can only sell their own labor for capitalists to exploit"
Since most players consider risks and capital issues, they will not invest too much at one time and buy NFT-Land directly, but choose a smaller investment to become a miner in NFT-Ticket. And a small number of people will directly choose to buy NFT-Land to become the lord because of their optimism about the project side and their own experience in the use of funds, and let the miners work for them. In order to thank the lords for their trust in the project, the project gave back to the lords, allowing the lords to monopolize the means of production, and if the miners want to gain profits in this game, they must go mining, so they can only sell their own labor for the lords to exploit .
The means of production are mentioned here, and by the way, it will be popularized for everyone.
Productivity has three elements: labor force, labor materials and labor objects. Among them, the labor force is the sum of the physical strength and intelligence used in the production process. The means of labor and the objects of labor are combined into means of production. Back in our game, what the miners can provide is labor, and what the lord controls is the means of production.
"The actual value of the goods produced by the laborers within the specified working hours exceeds the wages they receive. This part of the value exceeding the wages is taken by the capitalists for free. Marx calls this part of the value 'surplus value'"
Miners can never get all their output. If they are exploited to the extreme, they will get 1%. The limit of being bought is also 99%. In the end, the lord will keep at least 1%. This 1% is occupied by the capitalists for free. This is what Marx said. "surplus value"
"Capitalists pay laborers at market prices"
What is the market price, and where do the laborers come from? This requires mutual games between lords. A generous lord may choose to sacrifice certain personal interests and increase the allocation ratio to miners to attract miners. But because this will lose the personal interests of the lords, and the lords themselves have to continuously invest in order to maintain the durability of the land, so in the constant competition between the lords, a balance point is formed, that is, a miner's remuneration applicable to most lords The distribution ratio, this balance point is the reference of the market price.
So as the game continues to mature, will the allocation ratio to miners remain within a certain range? Let's wait and see what the market pushes, it's interesting.
"The driving force of capitalist development stems from the exploitation and alienation of laborers in the process of capital reproduction"
Let’s first explain the word “alienation”. Alienation refers to the separation or even opposition of two things that originally belonged to each other or harmoniously in nature. In our common language, it is a face-turning!
The application in the game is the continuous exploitation of the miners by the lords. If the profit distribution is uneven or not scientific enough, the miners will turn their face when their anger reaches a critical point.
"Due to the fierce competition among capitalists, small and medium-sized enterprises with weak competitiveness gradually lost their power and were swallowed up or defeated by powerful enterprises, which led to the gradual reduction of the petty bourgeoisie into the proletariat."
Wise capitalists will effectively control the anger of miners, but in the end, capitalists with insufficient intelligence will end up in constant competition with wise capitalists. Either their own returns will continue to decline, or the anger of miners will continue to rise, which will lead to them eventually disappearing into Mars. His own Land has also been in vain. If you continue to be optimistic about this game, you can only choose to become a miner, from the petty bourgeoisie to the proletariat.
This has also been confirmed in all dynasties in our country. When the famine happened, the big landowners and the gentry hoarded and hoarded food prices soaring. Some peasants with arable land had to sell their land cheaply in order to survive. After the famine, the land was still the same land. have changed.
"The proportion of the bourgeoisie in the population gradually decreased, while the proportion of the proletariat increased accordingly. This resulted in the eventual division of society into two classes whose interests were directly opposed."
In the end, I embarked on the road of the 28th rule and the Matthew effect. The strong stay strong, and the rich stay rich. The great lords own more and more land, and many remaining great lords have reached a consensus to jointly destroy Revo to ensure that the pledge and destruction of Revo tend to be balanced, so that the class is gradually solidified and insurmountable.
As the community partner Quitter said, the project party is doing a social experiment. This social experiment may be used to confirm some of the previous theories.
"Das Kapital" focuses on constructing theories about the conditions for the outbreak of a potential social revolution. As Marx pointed out in The Communist Manifesto, the bourgeoisie created its own gravediggers.
When the official version comes out, I will choose to join the game as a miner, not for profit, but to see if a great revolution will break out in the end, the lord will become his own gravedigger, and everything will be wiped out.
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