➡️ Сrypto Realist ➡️ Citizen of the world


➡️ Сrypto Realist ➡️ Citizen of the world
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Do you know the difference between Airdrop and Retrodrop?
I just realised, that in crypto community users are not separating this 2 definitions in general. Mostly, if we are talking about some token drop from any project, we used to call it airdrop, but in fact, there is a difference in definitions of these two words.
Drop in crypto is a marketing instrument which is used by projects to grab attention of new users and to encourage adoption of the cryptocurrency, by spreading coins or tokens to user wallets for doing different activities onchain.
Also we call it testnets, cause in general we are just using new blockchains or projects and their ecosystems to test how they are working. By using new chains, we make good statistics for the new projects, which they can show to investors and get money from them for development and marketing.
RETRODROP is an activity for which we have NO GUARANTEE of receiving money from the project by testing it.
We are making it on our own risk believing that we will be rewarded for our activity.
Best examples are:
Arbitrum
Aptos
Optimism
Starknet
LayerZero
There are more examples, but these are the most famous. All this projects from the beginning was telling that they don’t have any plans to create their own token, but finally they made it. As a result, they decided to reward their loyal users and to spread their tokens to community.
AIRDROP is an activity for which we KNOW, that we will be rewarded. Projects are clearly telling us, that for some activity we will get points or something else and on TGE (Token Generation Event), this points will be converted to the tokens / coins which will be distributing to the users wallets for supporting project.
Best examples are:
Linea
Orderly Network
Blast
Layer3
These projects are telling us from the begininning what should we do to be rewarded. Sometimes it’s needed to make transactions, to make volume onchain, to lock liquidity or to make quests, but again, here we know what to do and we know, that for our work, we will get some money from the projects.
From my own experience, it's possible to earn good money mostly on RETRODROPS, when projects are trying not to talk about their token in the beginning, teams are trying to keep it in secret all the way, but in the end, suddenly, we see TGE and distribution, because it’s very profitable for the projects.
DYOR and GOOD LUCK ;)
Do you know the difference between Airdrop and Retrodrop?
I just realised, that in crypto community users are not separating this 2 definitions in general. Mostly, if we are talking about some token drop from any project, we used to call it airdrop, but in fact, there is a difference in definitions of these two words.
Drop in crypto is a marketing instrument which is used by projects to grab attention of new users and to encourage adoption of the cryptocurrency, by spreading coins or tokens to user wallets for doing different activities onchain.
Also we call it testnets, cause in general we are just using new blockchains or projects and their ecosystems to test how they are working. By using new chains, we make good statistics for the new projects, which they can show to investors and get money from them for development and marketing.
RETRODROP is an activity for which we have NO GUARANTEE of receiving money from the project by testing it.
We are making it on our own risk believing that we will be rewarded for our activity.
Best examples are:
Arbitrum
Aptos
Optimism
Starknet
LayerZero
There are more examples, but these are the most famous. All this projects from the beginning was telling that they don’t have any plans to create their own token, but finally they made it. As a result, they decided to reward their loyal users and to spread their tokens to community.
AIRDROP is an activity for which we KNOW, that we will be rewarded. Projects are clearly telling us, that for some activity we will get points or something else and on TGE (Token Generation Event), this points will be converted to the tokens / coins which will be distributing to the users wallets for supporting project.
Best examples are:
Linea
Orderly Network
Blast
Layer3
These projects are telling us from the begininning what should we do to be rewarded. Sometimes it’s needed to make transactions, to make volume onchain, to lock liquidity or to make quests, but again, here we know what to do and we know, that for our work, we will get some money from the projects.
From my own experience, it's possible to earn good money mostly on RETRODROPS, when projects are trying not to talk about their token in the beginning, teams are trying to keep it in secret all the way, but in the end, suddenly, we see TGE and distribution, because it’s very profitable for the projects.
DYOR and GOOD LUCK ;)
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