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May 15

#18 — Brewing Charms

A design case study on Charms: the first product in the new category of agentic entertainment. From an empty Figma file to the App Store, how we designed AI characters that feel alive, markets that flow around them, and a system that keeps brand and product evolving together. Inside the three-phase design process and the principles of building a living product with FLOC*.
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Building Better Brands | We want to rethink brand building in the web3 ecosystem | Brand 3.0

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