The Coalition Against New-Home Taxes (or CANT) is a group of home builders, led by Matt Young of Republic Developments , who are asking all levels of government in Canada to lower the taxes on new homes. In some cities, these taxes -- which include everything from development charges to HST -- can account for up to 30% of the cost of a new home. This is bad for housing affordability and runs counter to our publicly stated goals. So to drive this point home, the group created a cheeky game called Taxopoly: The Unwinnable Game of Canadian Homeownership . (Credit to Blackjet for the idea and design.) I don't think that the average buyer understands what kind of taxes are being levied on new homes, and so kudos to CANT for being a loud advocate for positive change. To learn more, sign their pledge, and/or email your representative, here's their website .
I had a call with a developer in Paris earlier this week and it was interesting to hear him talk about the new home market over there. It sounded a lot like Toronto. Higher interest rates cooled demand. Individual investors largely disappeared. And now developers are having to rethink their strategies and floor plans (including suite sizes).
But in his view, this isn't necessarily a bad thing. It now means that you actually have to be a reasonably good developer in order to have a chance at succeeding. You have to design thoughtful floor plans and build great housing. It's a return to fundamentals, and I would argue that the same thing is happening here in Toronto.
My other noteworthy takeaway was around social housing. All new developments in the Île-de-France region are subject to inclusionary zoning. I believe the requirement is 30% of the suites. These suites are then purchased by social housing operators, and it is one of the ways that new supply is created in the market.
We talk a lot about IZ on this blog , but what's interesting about this approach is that it becomes a forward sale for the developer. Meaning, it helps to de-risk projects. Before doing anything, you know you've sold 30% of your inventory, and somehow the numbers all work. European social housing math is baffling to me.
I am now wondering if this creates some kind of incentive to keep development costs in check. Because if social housing operators are expected to buy 30% of all new homes, then they too are going to want them to be as cost effective as possible. I'm speculating though; I don't know that this is the case.
If you're a developer or real estate person in Paris, please get in touch . I'd love to learn more about your market and trade notes.
This is a longstanding joke / criticism among nerds:
Namely, it is the fact that the charging port for Apple's Magic Mouse is on its bottom, meaning, when it's being charged, you can't use it. This would be annoying if you ignored the low battery warnings and let it die in the middle of working on something critically important. And so lots of people think it's a ridiculous design. But is it? Here's an excerpt from a recent post by John Gruber of Daring Fireball:
Yes, with the charging port on the mouse’s belly, you cannot use it while it charges. There are obvious downsides to that. But those positing the Magic Mouse as absurd act as though Apple doesn’t know this. Of course Apple knows this. Apple obviously just sees this as a trade-off worth making. Apple wants the mouse to be visually symmetric, and they want the top surface to slope all the way down to the desk or table top it rests upon. You can’t achieve that with an exposed port.
This is an argument that feels right. Apple is not the kind of company that makes arbitrary design decisions. And the deliberate decision they have made is that a more perfect design is more important than solving for the few instances where a user was negligent and forgot to charge their mouse. Gruber goes on to say, the "charging port placement is an opinionated design, not an absurd design."
But this then raises another question: Is opinionated design the right approach?
For well over a century, one of the maxims of good design has been that form should follow function . In other words, the shape and design of an object should relate to its intended use. And so, in this instance, if "function" involves using the mouse while it's being charged then maybe, by this criteria, it isn't a good design. Then again, it is a wireless mouse. Maybe Apple doesn't want you to use it while it's charging.
Let's consider another design object that you touch with your hand: Walter Gropius' famous door handle.
Originally designed in 1922, the simple design consisted of a square bar and a cylinder. And its job was to communicate to you that, in order to use it, you should grab the cylindrical part, and not anywhere else. So on this level, the design was responding to its intended use, to our hands. Grab here. But is this truly an example of form following function? It's debatable.
Architect and professor Witold Rybczynski, who I would say generally isn't a fan of modernism, has argued that it's not. His critique of the overall Bauhaus movement -- of which Gropius was the founder -- was that it was actually a design school dedicated to "form follows predetermined aesthetics rather than form follows function."
In some ways, he's right. You can tell when something came out of the Bauhaus, just as you can tell when something is from Apple. There's a particular aesthetic and stubbornness to maintaining it. That's why the Magic Mouse can't be charged while in use and why Apple, equally famously, clung to the simplicity of a single-button mouse. Two just didn't look as nice.
But I see this as an honorable quality. Having an opinion is better than not having one. And there are lots of objects out there without one.
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Daily insights for city builders. Published since 2013 by Toronto-based real estate developer Brandon Donnelly.