
df-explorer的ubuntu解决方案
df-explorer 是黑暗森林(dark forest)游戏的一款开图软件,利用nvidia的GPU加速,开地图的哈希率比cpu快到不知道哪里去了,如果设备较优的话,游戏彻底变为了光明森林!但是由于安装df-explorer需要一定的配置环境支持,往往让大家非常苦恼。这篇文章的主要部分是为大家带来的是df-explorer的ubuntu20.04解决方案,大家可以按照自己的需求进行选择。 特别强调: 自由的代价是永远的警惕,安装GNU/linux系统以及编译软件请自行了解和承担可能的风险!安装ubuntu20.04请利用搜索引擎完成ubuntu20.04双系统的安装过程。 ubuntu20.04是最新的稳定发行版,安装和使用的用户友好度较高。 推荐镜像站 清华大学开源软件镜像站 安装镜像选择 【20.04.3 (amd64, Desktop LiveDVD)】 推荐镜像制作软件 UItraISO安装nvidia显卡驱动1.连接互联网 2.【Ctrl+Alt+T】打开命令行,输入如下命令, 输出显卡具体的信息和推荐的的nivida显卡驱动程序。ubuntu-drivers de...

Dark Forest基础指北
黑暗森林(Dark Forest)是一款非常有潜力的区块链游戏,在以太坊社区也有很高的影响力。现在依然处于较早的发展期,最近有很多朋友对这个游戏感兴趣,作为v0.6 round 3 #rank 9 的爱好者,我为大家整理了一份黑暗森林基础指北中文版,方便朋友们熟悉黑暗森林。 特别强调:请准备专门的游戏地址,游戏地址的私钥存放在浏览器的缓存中,可能存在被黑客攻击的风险。1.1 登录所需网站 zkga.me 开源代码:https://github.com/darkforest-eth1.2 简单介绍视频一个 感觉还不错的介绍视频。 1.3 获得xdaixdai和币安usdt相互转换会用到的dex honeyswap, cbridge 也可以联系我给你打钱 :-)1.4 重要的信息来源官方博客 https://blog.zkga.me 官方discord群组 小蓝鸟 请关注 @darkforest_eth @orden_gg @d_fdao 还有其他的一些1.5 重要文章最新科技集合 https://blog.zkga.me/v6-r3-wrapup 挖地图原理 https://blo...

ddy在web3的随机游走
最近更新: 2021-12-02 初次发表: 2021-12-02 在2021-12-01 9pm(utc+8:00) ,我在unknownDAO分享了我近半年来在web3的一些经历。分享主题主要围绕 区块链黑客松,NFT,dark forest小蓝鸟@ddy_mainland特别强调陈述内容不构成投资建议 所涉及内容可能存在一定的滞后性为什么推荐大家参加黑客松的理由可以结识区块链行业的小伙伴,了解和接触行业当中新鲜的技术,收获荣誉和奖金NFT相关推荐稍微接触过编程的朋友使用processing 个人的NFT作品主要聚集地: https://foundation.app/@byeddy https://opensea.io/ddy 我现在有foundation的邀请码,如果有朋友有成熟的作品风格,同时会在foundation上长期mint作品,可以联系我,我会和朋友进行一个简单的讨论,决定是否分享邀请码。忧郁向的作品end of slience 90 on listings just for 0.1 tez (熟悉的网络化缘环节,懂的都懂) https://objkt.com/a...

df-explorer的ubuntu解决方案
df-explorer 是黑暗森林(dark forest)游戏的一款开图软件,利用nvidia的GPU加速,开地图的哈希率比cpu快到不知道哪里去了,如果设备较优的话,游戏彻底变为了光明森林!但是由于安装df-explorer需要一定的配置环境支持,往往让大家非常苦恼。这篇文章的主要部分是为大家带来的是df-explorer的ubuntu20.04解决方案,大家可以按照自己的需求进行选择。 特别强调: 自由的代价是永远的警惕,安装GNU/linux系统以及编译软件请自行了解和承担可能的风险!安装ubuntu20.04请利用搜索引擎完成ubuntu20.04双系统的安装过程。 ubuntu20.04是最新的稳定发行版,安装和使用的用户友好度较高。 推荐镜像站 清华大学开源软件镜像站 安装镜像选择 【20.04.3 (amd64, Desktop LiveDVD)】 推荐镜像制作软件 UItraISO安装nvidia显卡驱动1.连接互联网 2.【Ctrl+Alt+T】打开命令行,输入如下命令, 输出显卡具体的信息和推荐的的nivida显卡驱动程序。ubuntu-drivers de...

Dark Forest基础指北
黑暗森林(Dark Forest)是一款非常有潜力的区块链游戏,在以太坊社区也有很高的影响力。现在依然处于较早的发展期,最近有很多朋友对这个游戏感兴趣,作为v0.6 round 3 #rank 9 的爱好者,我为大家整理了一份黑暗森林基础指北中文版,方便朋友们熟悉黑暗森林。 特别强调:请准备专门的游戏地址,游戏地址的私钥存放在浏览器的缓存中,可能存在被黑客攻击的风险。1.1 登录所需网站 zkga.me 开源代码:https://github.com/darkforest-eth1.2 简单介绍视频一个 感觉还不错的介绍视频。 1.3 获得xdaixdai和币安usdt相互转换会用到的dex honeyswap, cbridge 也可以联系我给你打钱 :-)1.4 重要的信息来源官方博客 https://blog.zkga.me 官方discord群组 小蓝鸟 请关注 @darkforest_eth @orden_gg @d_fdao 还有其他的一些1.5 重要文章最新科技集合 https://blog.zkga.me/v6-r3-wrapup 挖地图原理 https://blo...

ddy在web3的随机游走
最近更新: 2021-12-02 初次发表: 2021-12-02 在2021-12-01 9pm(utc+8:00) ,我在unknownDAO分享了我近半年来在web3的一些经历。分享主题主要围绕 区块链黑客松,NFT,dark forest小蓝鸟@ddy_mainland特别强调陈述内容不构成投资建议 所涉及内容可能存在一定的滞后性为什么推荐大家参加黑客松的理由可以结识区块链行业的小伙伴,了解和接触行业当中新鲜的技术,收获荣誉和奖金NFT相关推荐稍微接触过编程的朋友使用processing 个人的NFT作品主要聚集地: https://foundation.app/@byeddy https://opensea.io/ddy 我现在有foundation的邀请码,如果有朋友有成熟的作品风格,同时会在foundation上长期mint作品,可以联系我,我会和朋友进行一个简单的讨论,决定是否分享邀请码。忧郁向的作品end of slience 90 on listings just for 0.1 tez (熟悉的网络化缘环节,懂的都懂) https://objkt.com/a...

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Due to different starting points, I do not agree with the three core arguments in this article. I want to honestly share my thoughts, keeping real as emphasized in rapper culture.
Valuing theory and philosophy is the first step in building a rigorous decentralized application, especially in the emerging field of fully on-chain games, which has not yet been validated by the market.
The exploration of theory and philosophy essentially involves constructing a logically coherent worldview before building the application itself. Such a worldview can serve as a directional guide to advance the project in the long term. Humans are highly sensitive to logical coherence, and by valuing theory and philosophy, we can construct and enrich a pure narrative. This narrative can foster stronger consensus and build a more stable community. Few teams are able to persist with their thesis and develop their projects according to their own principles, and I personally believe these projects are worth paying attention to.
In reality, we have awkwardly observed that some projects, due to a lack of relevant work in the early stages, tend to adopt strategies that involve selecting popular keywords from the market and trying to associate their projects with these keywords to increase traffic. However, the market trends change rapidly, and the project’s narrative can create internal tensions at different times. This internal tension can lead to a lack of recognition and long-term confidence among project participants.
The GameFi era seems to be a nostalgic period cherished by some friends, and this mindset can be traced back to certain discussions within the Austrian School of Economics. I believe this issue can be explored from two perspectives.
On one hand, I agree that we need serious thinking and discussion about the economic models within games. If we have ample time, we might also explore and learn from the technical and design concepts of some projects from the GameFi era. However, frankly speaking, I believe the value of doing so is less than directly studying and learning from classic DeFi protocols or reading political economy books, materials on ecosystems in biology, or the three-plate theory proposed by tw@thecryptoskanda. Due to the lack of transparency in projects, we cannot conduct a complete analysis of GameFi-type games. We might identify certain elements and think they contributed to the success of some GameFi projects at certain stages, but these could very well be traps carefully constructed by the project team .
On the other hand, from a marketing and promotion perspective, GameFi has already been heavily branded with a distinctive era imprint. Whether it’s developers, active players in the fully on-chain game community, other users within the web3 industry, or the broader social groups with potential hopes for mass adoption, the GameFi label is no longer likely to attract their attention.
The foundation of fully on-chain games lies in intrinsic crypto-native principles, such as decentralization, censorship resistance, immutability, and rule enforcement. Fully on-chain games represent a pioneering attempt by the crypto community to build larger decentralized applications. I agree that such pioneering attempts often require breakthrough thinking to propose imaginative ideas. Just as blockchain technology must navigate trade-offs among decentralization, security, and scalability—known as the “impossible triangle”—fully on-chain games also need to make choices and trade-offs among various factors. However, we should have a fundamental baseline consensus: at the very least, in terms of application design, we should strive towards crypto-native principles and work towards building larger decentralized applications.
If you decide to build a fully on-chain game, limited blockchain space, high latency, and a lack of development tools are challenges you must face or solve from the start. Do not evade these challenges; it’s a question of whether the difficulty is front-loaded or back-loaded. Maintaining smart contracts plus centralized services plus front-end may not necessarily be easier than maintaining smart contracts plus front-end, and you also need to consider the development costs of later migrating centralized services to the blockchain, including architecture design and code refactoring.
If you decide to build a game that combines blockchain and off-chain technology solutions, please honestly tell everyone that you are working on a semi on-chain game or semi off-chain game.
Due to different starting points, I do not agree with the three core arguments in this article. I want to honestly share my thoughts, keeping real as emphasized in rapper culture.
Valuing theory and philosophy is the first step in building a rigorous decentralized application, especially in the emerging field of fully on-chain games, which has not yet been validated by the market.
The exploration of theory and philosophy essentially involves constructing a logically coherent worldview before building the application itself. Such a worldview can serve as a directional guide to advance the project in the long term. Humans are highly sensitive to logical coherence, and by valuing theory and philosophy, we can construct and enrich a pure narrative. This narrative can foster stronger consensus and build a more stable community. Few teams are able to persist with their thesis and develop their projects according to their own principles, and I personally believe these projects are worth paying attention to.
In reality, we have awkwardly observed that some projects, due to a lack of relevant work in the early stages, tend to adopt strategies that involve selecting popular keywords from the market and trying to associate their projects with these keywords to increase traffic. However, the market trends change rapidly, and the project’s narrative can create internal tensions at different times. This internal tension can lead to a lack of recognition and long-term confidence among project participants.
The GameFi era seems to be a nostalgic period cherished by some friends, and this mindset can be traced back to certain discussions within the Austrian School of Economics. I believe this issue can be explored from two perspectives.
On one hand, I agree that we need serious thinking and discussion about the economic models within games. If we have ample time, we might also explore and learn from the technical and design concepts of some projects from the GameFi era. However, frankly speaking, I believe the value of doing so is less than directly studying and learning from classic DeFi protocols or reading political economy books, materials on ecosystems in biology, or the three-plate theory proposed by tw@thecryptoskanda. Due to the lack of transparency in projects, we cannot conduct a complete analysis of GameFi-type games. We might identify certain elements and think they contributed to the success of some GameFi projects at certain stages, but these could very well be traps carefully constructed by the project team .
On the other hand, from a marketing and promotion perspective, GameFi has already been heavily branded with a distinctive era imprint. Whether it’s developers, active players in the fully on-chain game community, other users within the web3 industry, or the broader social groups with potential hopes for mass adoption, the GameFi label is no longer likely to attract their attention.
The foundation of fully on-chain games lies in intrinsic crypto-native principles, such as decentralization, censorship resistance, immutability, and rule enforcement. Fully on-chain games represent a pioneering attempt by the crypto community to build larger decentralized applications. I agree that such pioneering attempts often require breakthrough thinking to propose imaginative ideas. Just as blockchain technology must navigate trade-offs among decentralization, security, and scalability—known as the “impossible triangle”—fully on-chain games also need to make choices and trade-offs among various factors. However, we should have a fundamental baseline consensus: at the very least, in terms of application design, we should strive towards crypto-native principles and work towards building larger decentralized applications.
If you decide to build a fully on-chain game, limited blockchain space, high latency, and a lack of development tools are challenges you must face or solve from the start. Do not evade these challenges; it’s a question of whether the difficulty is front-loaded or back-loaded. Maintaining smart contracts plus centralized services plus front-end may not necessarily be easier than maintaining smart contracts plus front-end, and you also need to consider the development costs of later migrating centralized services to the blockchain, including architecture design and code refactoring.
If you decide to build a game that combines blockchain and off-chain technology solutions, please honestly tell everyone that you are working on a semi on-chain game or semi off-chain game.
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