This post is meant to describe our work for the past 5 months and the high level ideas that underpin Mothora. We’re detailing the issues around the Play-To-Earn concept and how this game fits in a new generation of players.TL;DRMothora is a web3 game of incentivized large-scale 3-way Faction battles in Unreal Engine 5. It is set to tackle the main problems the Play-to-Earn (P2E) space faces, namely: the non-sustainability and entry barriers; the fact that P2E games are visually underwhelming ...