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Patch Note 1.2

Objective: After being live for a while, we noticed a lot of players sticking to level 1. Even though our goal is to enhance the gaming experience at levels 2 and 3, we've decided to reduce the number of combos for new players onboarding, making it easier for them to try out the game at level 1. This way, newcomers can get a taste of the game, while experienced players can fully experience the higher levels.

LEVEL 1 UPDATES

🛠️ To provide new players with a richer gaming experience, we've showcased all types of combos, but with a balanced approach to avoid overwhelming them. We want to ensure that there are enough combo variations for each type, allowing newcomers to learn and understand the game more easily.

🛠️ Taxes will be lower

🛠️ Added resource: Almighty Hydra

RESOURCES AND ITEMS WILL BE TRANSFERRED TO LEVEL 2

Resource

Nekosino
Coal
Water Neko
Nymph
Rain
Cursed Swordman

Item

Mystic Cat Spirit
Black Suits
Rare Baby Dragon
Sun Wing
Spawner Charm
Goodhand
Chef Hat
Holy Sword
Candy Backpack
Uncommon Battery Cell
Charged Gem Processor
Rain Prayer Scarecrow
Red Suits
Cursed Swordman Headgear
Charged Gear

RESOURCES AND ITEMS UPDATES

🛠️ Void stone, Void fruit, Novice T-Bone: Price 16 ASG → 24 ASG. The "void" items are currently too cheap considering the benefits they provide, allowing players to acquire them without much thought. This is a minor adjustment to encourage players to give more consideration when obtaining these items.

🛠️ Nymph: +3 per stack We've gathered player feedback and realized that the Nymph is nearly unplayable. Therefore, this upgrade is deemed necessary.

🛠️ Consumption item adjustment Since the new update patch, the game balancing has become much easier - average earnings have exceeded the amount of ASG spent on Enrich Potion by a large margin. Therefore, in this patch, we're updating the price of Enrich Potion to make the overall economy more sustainable.

Enrich potion:
- Medium potion: price 2000 $ASG → 3000 $ASG
- Large potion: price 4000 $ASG → 6000 $ASG