
P12 Editor Alpha V0.40.0.0 Release Note
Version: 0.40.0.0 Release Date: November 28, 2024We're excited to bring you our latest update! This release introduces powerful font customization options, dynamic visual effects, and enhanced UI controls to help you create even more impressive experiences. Highlights:[NEW] 12 New Professional Fonts[NEW] Skybox Background Transition Effects[ENHANCEMENT] World UI 2.0: Advanced Display Controls[ENHANCEMENT] Material Specular Effects[NEW] 🔤 12 New Professional FontsWe've significantly...

P12 Arcana 3.0 Trial Run
OverviewDear P12 Creators and Voters community: Since November 2023, we’ve came through 550 days of creative time, 18 rounds P12 Arcana filled with fantastic creations and inspiring works done! Along the way, we’ve made changes to P12 Arcana from display gallery to playable / launchable creations via PGE Client. However, there are more issues to be tackled:Fradulent votes on over-rated creationsDecent creations being over-looked / missedStable / On-time bounty to our P12 StarmakersP12 Arcana ...
P12 Genesis Airdrop Tutorial
IntroGreetings to all our gamers and developers! We have witnessed more than 30K Steam Gamers and Developers joining the Genesis Soul-Bound NFT Airdrop! Big thanks for your great passion for P12! This is a step-by-step tutorial on how you can claim NFTs if you are a Steam Gamer or Developer. Feel free to take a close look and if you have further questions, please leave a message here:Discord - Group Chat That's All Fun & GamesDiscord is great for playing games and chilling with friends, ...
Building the first and only UGC Game Engine for onchain games and autonomous worlds.

P12 Editor Alpha V0.40.0.0 Release Note
Version: 0.40.0.0 Release Date: November 28, 2024We're excited to bring you our latest update! This release introduces powerful font customization options, dynamic visual effects, and enhanced UI controls to help you create even more impressive experiences. Highlights:[NEW] 12 New Professional Fonts[NEW] Skybox Background Transition Effects[ENHANCEMENT] World UI 2.0: Advanced Display Controls[ENHANCEMENT] Material Specular Effects[NEW] 🔤 12 New Professional FontsWe've significantly...

P12 Arcana 3.0 Trial Run
OverviewDear P12 Creators and Voters community: Since November 2023, we’ve came through 550 days of creative time, 18 rounds P12 Arcana filled with fantastic creations and inspiring works done! Along the way, we’ve made changes to P12 Arcana from display gallery to playable / launchable creations via PGE Client. However, there are more issues to be tackled:Fradulent votes on over-rated creationsDecent creations being over-looked / missedStable / On-time bounty to our P12 StarmakersP12 Arcana ...
P12 Genesis Airdrop Tutorial
IntroGreetings to all our gamers and developers! We have witnessed more than 30K Steam Gamers and Developers joining the Genesis Soul-Bound NFT Airdrop! Big thanks for your great passion for P12! This is a step-by-step tutorial on how you can claim NFTs if you are a Steam Gamer or Developer. Feel free to take a close look and if you have further questions, please leave a message here:Discord - Group Chat That's All Fun & GamesDiscord is great for playing games and chilling with friends, ...
Building the first and only UGC Game Engine for onchain games and autonomous worlds.

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[Part B]
Fixed the bug that PIE would print the error log after running.
Fixed the bug that a lot of error logs would be printed when a Json data was not read after loading resources into the project.
Fixed the bug that the editor didn't perform the auto-save operation when the editor focus was lost after setting the editor to auto-save.
Fixed the bug that the scene displayed in the editor was misaligned with the actual running scene.
Fixed the bug that the PIE would not revert to adaptive when the resolution was set.
Fixed the bug that the first-level tag of the template would not change when renaming the template name in the project content.
Fixed the bug that selecting the text input box of the property panel and clicking on other property panels again might cause a crash.
Fixed the bug of replacing sound effects, and the thumbnail would not refresh.
Fixed the bug of searching for non-existent content under the template, and '????????' would appear.
Fixed the bug of dragging and dropping a UI with scripts into the template, the exported template.zip file didn't contain script files.
Fixed the bug that the mouse focus would not refresh instantaneously in the property window and explorer window.
Fixed the bug that the character's maximum jump height was not the value set in the player property panel after running PIE.
Fixed the bug that the editor would crash when the physical constraint object was its own child object.
Fixed the bug that the script of a project with scripts did not take effect in the scene.
Fixed the bug that after running a project, but not saving the project, exiting the project and closing the launcher, the unsaved project was present in the local file.
Fixed the bug that multiple processes downloading at the same time would cause a crash.
Fixed the bug that after a script was renamed, the Name property of the corresponding script's .meta file was still the name before the renaming.
Fixed the bug that after renaming a script in the project content module, and mounting the script into the object manager, the name of the script was the name it had when it was created.

[Part B]
Fixed the bug that PIE would print the error log after running.
Fixed the bug that a lot of error logs would be printed when a Json data was not read after loading resources into the project.
Fixed the bug that the editor didn't perform the auto-save operation when the editor focus was lost after setting the editor to auto-save.
Fixed the bug that the scene displayed in the editor was misaligned with the actual running scene.
Fixed the bug that the PIE would not revert to adaptive when the resolution was set.
Fixed the bug that the first-level tag of the template would not change when renaming the template name in the project content.
Fixed the bug that selecting the text input box of the property panel and clicking on other property panels again might cause a crash.
Fixed the bug of replacing sound effects, and the thumbnail would not refresh.
Fixed the bug of searching for non-existent content under the template, and '????????' would appear.
Fixed the bug of dragging and dropping a UI with scripts into the template, the exported template.zip file didn't contain script files.
Fixed the bug that the mouse focus would not refresh instantaneously in the property window and explorer window.
Fixed the bug that the character's maximum jump height was not the value set in the player property panel after running PIE.
Fixed the bug that the editor would crash when the physical constraint object was its own child object.
Fixed the bug that the script of a project with scripts did not take effect in the scene.
Fixed the bug that after running a project, but not saving the project, exiting the project and closing the launcher, the unsaved project was present in the local file.
Fixed the bug that multiple processes downloading at the same time would cause a crash.
Fixed the bug that after a script was renamed, the Name property of the corresponding script's .meta file was still the name before the renaming.
Fixed the bug that after renaming a script in the project content module, and mounting the script into the object manager, the name of the script was the name it had when it was created.
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