Crypto's broken moral compass
I’ll begin by saying - obviously, there’s good in crypto. Indeed, I have written over 150 blog posts over the last 3 years about them (and plenty more with previous pseudonyms), and making the best of crypto and related tech. But none of that matters right now - things have swung too far away to the bad side. (Addendum: just for more clarity,FarcasterA decentralized social networkhttps://farcaster.xyzOver the years, crypto has declined into ever more predatory and evil territory. In 2010, the...
A Vision of Ethereum - 2025
Please consider this as a work of hard science fiction. I had written present tense prose (from 2025’s perspective), but had to rework this post to add in some future tense (i.e. 2021 perspective) for context so it has turned out to be a total mess! So, it’s a terrible work of fiction, but certainly more informative than it was before. — Ethereum is the global settlement layer. Or more technically, the global security and data availability layer. There’s a flourishing ecosystem of external ex...
The horrific inefficiencies of monolithic blockchains
Nothing here is new, and indeed, I’ve repeated all of this ad nauseum in 2021. Moreover, it’s completely absurd the industry is mostly obsessing over infrastructure in this day and age, when there are dozens, if not hundreds, of L1s and L2s alike which have barely any non-spam utilization after years of being live. Not to mention exponential growth of blockspace supply incoming in 2024, 2025 and beyond with basically an infinite supply of data availability (with different properties). The ove...
A common hopium promoted by crypto people is “we must decentralize everything and put it on a blockchain” which has resulted in bizarre memes like “web3”. In reality, public blockchains are only meant for very specific usecases, when both of these criteria are fulfilled:
Peer-to-peer operation: software that can be run by anyone, and messages are passed directly between them
Strict global consensus: all peers must agree on exactly the same results
As such, blockchain apps are a niche subset of “web2”, not a new thing, and not something that can or should “replace” “web2”.
Firstly, not everything needs to be decentralized. Most services are best operated in a centralized manner. Further, in a vast majority of cases where decentralization is indeed beneficial, peer-to-peer operation is enough to achieve decentralization. In others, local consensus is all you need; global consensus is not only unnecessary, but also wasteful.
A case where decentralization was greatly beneficial, and it was achieved without requiring blockchains: Alliance for Open Media. Backstory: a private company, MPEG-LA, requires licensing for all media content on the internet - music, videos etc. While open source alternatives did exist, they were never adopted due to the lack of infrastructure. So, a large consortium with many companies and independent researchers collaborated to create an open standard for all. The result is AV1 and AV1F - an awesome public good. There was no need for global consensus: local consensus was adequate for this consortium, basically a real-world decentralized organization.
Till date, there are only two applications where both criteria are necessary: money & identity. Now, it can be argued that there are many applications of money and identity which only need local consensus, but that is already achieved by traditional systems - though they can be enhanced by technology like smart contracts. The appeal to public blockchains then becomes when there’s truly global consensus and access.
Of course, money can take different forms - non-sovereign money, representations of real world assets, governance/ownership tokens, collectibles, loyalty rewards, social rewards etc. As can identity.
There are certainly interesting applications possible that combine both money and identity.
In most cases, though, it’s wasteful to put most things on a blockchain. But there’s also the possibility of hybrid solutions, something I called “cedec” (centralized/decentralized) in a post a while ago.
Let’s consider the case of a “metaverse world”, or basically just an open-source massive multiplayer game: you have a 3D reality where people participate. It’s worth noting that this is not a traditional game made by a company like Blizzard or Bungie. As far as games are developed under the traditional model, you only need local consensus. So, a consortium of game studios, engines and service providers can build standards and operate them. Portability outside of this environment will be largely useless anyway (with certain specific things made global - more about this later).
So, we’re looking at a new type of game that’s developed open-source with many forks etc. Here, the 3D stuff can be rendered, zero-knowledge proofs generated, physics engines computations etc. locally or via cloud streaming, and most/all presence, data and physics can be done peer-to-peer; specific types of data using solutions like IPFS etc. Anti-cheat software is all you need to guarantee local consensus, no need to go through a blockchain.
However, each user can have a global identity, you may opt to give governance rights to the players, revenue sharing with developers, and there can be some element of the game - perhaps a cooperative time-bound physics or narrative puzzle - that requires strict global consensus.
Let’s take the hybrid model one step further: you have a centralized company that wants to run a fork of the above decentralized game, but nevertheless participate in the broader ecosystem.
So, this game is mostly done locally, on cloud, or peer-to-peer; there are some elements that need blockchain-type solutions. The company can run an application-specific volition, where all of the data is centrally held, but specific higher-value transactions and assets can optionally post data in a committee, or even on the L1 data layer for full rollup guarantees - e.g. collectibles in an ERC-721 standard. Crucially, even if all the data is centrally held, the worst-case scenario is assets frozen, not seizure or theft - if the company is denying you service this is a moot point anyway.
In this manner, you can have a hybrid solution that truly maximizes the best of every component and mini usecase in the most efficient manner possible.
Are there totally new experiences possible and make sense outside of the scope of money and identity? Sure, but thus far, I haven’t seen any, it’s wasteful using public blockchains for anything other than those. As mentioned before, what I can see is innovative combinations of the two, and these enabling new usecases even if the product’s mostly otherwise centralized, or decentralized but through non-blockchain methods.
A common hopium promoted by crypto people is “we must decentralize everything and put it on a blockchain” which has resulted in bizarre memes like “web3”. In reality, public blockchains are only meant for very specific usecases, when both of these criteria are fulfilled:
Peer-to-peer operation: software that can be run by anyone, and messages are passed directly between them
Strict global consensus: all peers must agree on exactly the same results
As such, blockchain apps are a niche subset of “web2”, not a new thing, and not something that can or should “replace” “web2”.
Firstly, not everything needs to be decentralized. Most services are best operated in a centralized manner. Further, in a vast majority of cases where decentralization is indeed beneficial, peer-to-peer operation is enough to achieve decentralization. In others, local consensus is all you need; global consensus is not only unnecessary, but also wasteful.
A case where decentralization was greatly beneficial, and it was achieved without requiring blockchains: Alliance for Open Media. Backstory: a private company, MPEG-LA, requires licensing for all media content on the internet - music, videos etc. While open source alternatives did exist, they were never adopted due to the lack of infrastructure. So, a large consortium with many companies and independent researchers collaborated to create an open standard for all. The result is AV1 and AV1F - an awesome public good. There was no need for global consensus: local consensus was adequate for this consortium, basically a real-world decentralized organization.
Till date, there are only two applications where both criteria are necessary: money & identity. Now, it can be argued that there are many applications of money and identity which only need local consensus, but that is already achieved by traditional systems - though they can be enhanced by technology like smart contracts. The appeal to public blockchains then becomes when there’s truly global consensus and access.
Of course, money can take different forms - non-sovereign money, representations of real world assets, governance/ownership tokens, collectibles, loyalty rewards, social rewards etc. As can identity.
There are certainly interesting applications possible that combine both money and identity.
In most cases, though, it’s wasteful to put most things on a blockchain. But there’s also the possibility of hybrid solutions, something I called “cedec” (centralized/decentralized) in a post a while ago.
Let’s consider the case of a “metaverse world”, or basically just an open-source massive multiplayer game: you have a 3D reality where people participate. It’s worth noting that this is not a traditional game made by a company like Blizzard or Bungie. As far as games are developed under the traditional model, you only need local consensus. So, a consortium of game studios, engines and service providers can build standards and operate them. Portability outside of this environment will be largely useless anyway (with certain specific things made global - more about this later).
So, we’re looking at a new type of game that’s developed open-source with many forks etc. Here, the 3D stuff can be rendered, zero-knowledge proofs generated, physics engines computations etc. locally or via cloud streaming, and most/all presence, data and physics can be done peer-to-peer; specific types of data using solutions like IPFS etc. Anti-cheat software is all you need to guarantee local consensus, no need to go through a blockchain.
However, each user can have a global identity, you may opt to give governance rights to the players, revenue sharing with developers, and there can be some element of the game - perhaps a cooperative time-bound physics or narrative puzzle - that requires strict global consensus.
Let’s take the hybrid model one step further: you have a centralized company that wants to run a fork of the above decentralized game, but nevertheless participate in the broader ecosystem.
So, this game is mostly done locally, on cloud, or peer-to-peer; there are some elements that need blockchain-type solutions. The company can run an application-specific volition, where all of the data is centrally held, but specific higher-value transactions and assets can optionally post data in a committee, or even on the L1 data layer for full rollup guarantees - e.g. collectibles in an ERC-721 standard. Crucially, even if all the data is centrally held, the worst-case scenario is assets frozen, not seizure or theft - if the company is denying you service this is a moot point anyway.
In this manner, you can have a hybrid solution that truly maximizes the best of every component and mini usecase in the most efficient manner possible.
Are there totally new experiences possible and make sense outside of the scope of money and identity? Sure, but thus far, I haven’t seen any, it’s wasteful using public blockchains for anything other than those. As mentioned before, what I can see is innovative combinations of the two, and these enabling new usecases even if the product’s mostly otherwise centralized, or decentralized but through non-blockchain methods.
Crypto's broken moral compass
I’ll begin by saying - obviously, there’s good in crypto. Indeed, I have written over 150 blog posts over the last 3 years about them (and plenty more with previous pseudonyms), and making the best of crypto and related tech. But none of that matters right now - things have swung too far away to the bad side. (Addendum: just for more clarity,FarcasterA decentralized social networkhttps://farcaster.xyzOver the years, crypto has declined into ever more predatory and evil territory. In 2010, the...
A Vision of Ethereum - 2025
Please consider this as a work of hard science fiction. I had written present tense prose (from 2025’s perspective), but had to rework this post to add in some future tense (i.e. 2021 perspective) for context so it has turned out to be a total mess! So, it’s a terrible work of fiction, but certainly more informative than it was before. — Ethereum is the global settlement layer. Or more technically, the global security and data availability layer. There’s a flourishing ecosystem of external ex...
The horrific inefficiencies of monolithic blockchains
Nothing here is new, and indeed, I’ve repeated all of this ad nauseum in 2021. Moreover, it’s completely absurd the industry is mostly obsessing over infrastructure in this day and age, when there are dozens, if not hundreds, of L1s and L2s alike which have barely any non-spam utilization after years of being live. Not to mention exponential growth of blockspace supply incoming in 2024, 2025 and beyond with basically an infinite supply of data availability (with different properties). The ove...
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