A short look amongst the top crypto games and what do you see? Mostly “fluff”. Whether that be fluffy cute animals, fluffy words about promises of future games, or cartoon metaverses where you can walk around and…. Just walk around.
A lack of pleasurable activities within crypto gaming has led to a replacement for this pleasure in the form of monetary rewards. These monetary rewards are given with the understanding that they offer an incentive and elicit the same response in the gamer, pleasure from partaking and participating in activities.
Unfortunately, this presumption comes from a lack of understanding of the role of dopamine itself. See dopamine is misunderstood by general society and is portrayed and presumed as the main source of the chemical reaction inducing happiness and pleasure. The replacement of actual enjoyment with monetary rewards is hoped to induce the same responses. It doesn’t.
But why?
Dopamine is produced in response to pleasure of course, both normal and monetary. It is also produced however, in response to violence, aggression or fear. In fact, rather than a chemical for pleasure, Dopamine is commonly understood to promote Motivational salience.
“Motivational Salience is a cognitive process and a form of attention that motivates or propels an individual’s behaviour towards or away from a particular object, perceived event or outcome.”
And there we have it. The missing link in the adoption of, and in achieving widespread crypto gaming participation is a lack of aggression, frustration and fear. Monetary rewards are no replacement for the dopamine rush which is released when you genuinely have something to lose, risk on the table, and an enemy to fight.
This is why “fluff is not enough”. Give me degeneracy. Give me fear. Give me genuine risk and something to lose. We are not pleasure seeking beings, we are dopamine seeking beings and we want it ALL. Happiness is not enough, consistent happiness is boring, we seek an element of chaos in our lives, and to think we would be happy with gaming experiences that lack this is stupidity.
We have presented the problem and now we must present the solution.
The exact thrill seeking behaviour above, crossed with the pleasure dopamine response of monetary rewards is already present within crypto. In fact the predominant amount of gas fees spent in this crypto winter is on the trading, launching and speculation on shitcoins. This crypto underworld goes on beneath the noses of DeFi maxis and techies everywhere and is fueled by rampant addiction to degeneracy and thrill seeking. On telegram in particular you have hoards of shitcoin group chats, Alpha groups, Private Groups all for the purpose of buying shitcoins at a few thousand dollars market cap and selling them at a few hundred thousand market cap.
We see it frequently in the CULT community. Sales of CULT to buy the latest “meta” or the new “hype”. It is frustrating and the FOMO to not partake is immeasurable. As is mentioned in the video on the front page of https://theruggame.io
“You vote with your ETH .. and every good protocol you sell to buy a shitcoin, is a vote against innovation… & a vote for greed.”
And this is why I designed The Rug Game. Kek. Yes it is mine by design, but built by some additional trusted developers who worked on RVLT, but aren’t working currently on our blockchain.
I created it so the community can have an outlet for their FOMO and an outlet for their aggression. It is ever so boring to all be on the same team all of the time, let us fight, let us attack and let us speculate! Separately, yet, still all together.
The Rug Game is an antidote and a cure for our degeneracy. We are weaning ourselves away from supporting scam developers that may or may not rug pull you. And instead we are playing the game on our own terms. We know the risks, we know the rewards, and we are free to play, free to win and free to lose.
And I have made ever so many different ways you can win or lose…
