Three-dimensional online multiplayer world whose bounds expand procedurally with exploration, whose distant mountains, forests and oceans can hold your heart, hidden away from the everyday.
Three platforms: In browser, using webGL. Easily accessible, but lacking immersion. On desktop, an executable file, better immersion, requires greater investment and trust. Or bootable from a thumb drive, the game as your OS with no layer in-between. No shift-tabbing to another window, no notifications, only the shapes of the dreamworld rendered pixel by pixel on your display, the strands of the world and your movements within it transmitted at all times through your network. How do you acquire the game? It can be downloaded and burned onto an empty thumb drive.
I like the last most. Reverse engineer the linux (and maybe windows) gpu driver to learn what language the GPU speaks, how to send it the right messages to render the shapes you want. Reverse engineer also the network driver to learn how to communicate with the central server. String together gpu and network, cpu and memory.
Generate the 3d shapes procedurally. Watch them grow like organisms following geometric and chaotic principles.
Blockchain authorization, you log in with your private key. In-game assets can belong to your wallet.
