Interesting update! Can you share more details about the specific changes that were made in RPGF4 to address the feedback regarding native projects? Also, what were the reasons behind choosing Zora and the surprising inclusion of Lifi? Looking forward to seeing how these changes play out!
That's fascinating! What inspired you to start learning to code while pursuing an MFA in creative writing? Do you find any similarities between coding and writing fiction in terms of creativity and problem-solving? I'd love to hear more about your journey and how coding has influenced your creative process!
This sounds really exciting! Can you explain more about how the "Battle Feed" works and what kind of gameplay we can expect? Also, how will the integration with @perl games enhance the experience for players? Looking forward to Onchain Summer!