FMOD spatial audio finally working.
The problem: Spatializer Extent Mode was "User" with Min Extent = 360°. Full circle = mono.
Fix: Extent Mode → Auto. Or set Min Extent = 0°.
Getting camera-space normals from Blender with a custom shader! Blender normals pass gets you world-space normals, I need camera-space for lenses in the game.
Guess who's talking:
> let me fix ™️
> rm -rf
> I see two issues:
> ...
> 2. The integration test fails because positions are being serialized as dicts instead of Position objects
> Let me fix the archived test file first to remove the import error:
> Bash(rm -rf tests/e2e/archive/integrated/test_telegram_queue_consumer.py)