![Cover image for Chain Gaming Project [Open Loot] (OL) Launches on Major Platform! Celebration Event Kicks Off, Hype …](https://img.paragraph.com/cdn-cgi/image/format=auto,width=3840,quality=85/https://storage.googleapis.com/papyrus_images/56de558a39fe026b5528b922435e8b4c.jpg)
Chain Gaming Project [Open Loot] (OL) Launches on Major Platform! Celebration Event Kicks Off, Hype …
Latest Updates on Open Loot Open Loot (OL) is now live on BN Alpha Beta. Eligible users with at least 233 BN Alpha points can claim an airdrop of 1,836 OL tokens starting from June 8, 2025, at 06:00 UTC on the Alpha event page. Note that claiming OL will deduct 15 BN Alpha points. Users must confirm their claim on the Alpha event page within 24 hours; otherwise, the opportunity will be forfeited.Introduction to Open Loot Open Loot is an end-to-end solution for launching games with Web3 econom...

Token Trading Becomes OpenSea's New Growth Engine: Can It Successfully Transform Amidst Token Launch…
Business Transformation: OpenSea is shifting from a traditional NFT marketplace to a full-chain integrated trading platform, with token trading emerging as its new growth driver. On October 15, token trading volume hit a record high of $474 million. Change in Trading Structure: Token trading volume has surpassed NFT trading since mid-September. Over the past 30 days, token trading contributed 56.8% of OpenSea’s annual revenue, with the Base chain being the primary contributor. User Participat...

a16z: A Comprehensive Guide to 7 Token Categories—How to Distinguish Network Tokens from Company-Bac…
As token-based network models become increasingly active and innovative, developers are contemplating how to differentiate between various types of tokens—and which token best suits their business. Meanwhile, consumers and policymakers are also trying to better understand the role and risks of blockchain tokens in applications. To help clarify token categories, this article provides definitions, examples, and a classification framework to understand the seven types of tokens that developers m...
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![Cover image for Chain Gaming Project [Open Loot] (OL) Launches on Major Platform! Celebration Event Kicks Off, Hype …](https://img.paragraph.com/cdn-cgi/image/format=auto,width=3840,quality=85/https://storage.googleapis.com/papyrus_images/56de558a39fe026b5528b922435e8b4c.jpg)
Chain Gaming Project [Open Loot] (OL) Launches on Major Platform! Celebration Event Kicks Off, Hype …
Latest Updates on Open Loot Open Loot (OL) is now live on BN Alpha Beta. Eligible users with at least 233 BN Alpha points can claim an airdrop of 1,836 OL tokens starting from June 8, 2025, at 06:00 UTC on the Alpha event page. Note that claiming OL will deduct 15 BN Alpha points. Users must confirm their claim on the Alpha event page within 24 hours; otherwise, the opportunity will be forfeited.Introduction to Open Loot Open Loot is an end-to-end solution for launching games with Web3 econom...

Token Trading Becomes OpenSea's New Growth Engine: Can It Successfully Transform Amidst Token Launch…
Business Transformation: OpenSea is shifting from a traditional NFT marketplace to a full-chain integrated trading platform, with token trading emerging as its new growth driver. On October 15, token trading volume hit a record high of $474 million. Change in Trading Structure: Token trading volume has surpassed NFT trading since mid-September. Over the past 30 days, token trading contributed 56.8% of OpenSea’s annual revenue, with the Base chain being the primary contributor. User Participat...

a16z: A Comprehensive Guide to 7 Token Categories—How to Distinguish Network Tokens from Company-Bac…
As token-based network models become increasingly active and innovative, developers are contemplating how to differentiate between various types of tokens—and which token best suits their business. Meanwhile, consumers and policymakers are also trying to better understand the role and risks of blockchain tokens in applications. To help clarify token categories, this article provides definitions, examples, and a classification framework to understand the seven types of tokens that developers m...


InfoFi platforms are facing multiple challenges, leading to a gradual exodus of creators and projects. Key issues include:
Rule Upgrades Impact Users: Kaito has raised content thresholds to reduce low-quality content, but this has slashed earnings for many accounts, affecting both small and large creators. Some projects have removed thresholds to attract users.
Significant Decline in Earnings: Token allocation ratios are too low (typically 0.5%-1%). Creator rewards have dropped from tens of thousands earned over months to just a few thousand now. Even top-tier accounts struggle to achieve high returns, pushing many toward external collaborations.
Shift in Platform Focus: Kaito launched "Capital Launchpad," but listed projects lack public listings, have inflated valuations, and offer unfavorable unlock terms. More projects are choosing Launchpad over creator promotions, deviating from InfoFi’s original purpose.
Increased Competition from Direct Collaborations: Projects prefer direct partnerships with KOLs (which offer higher compensation) over platform-assigned tasks, directly competing with Kaito and further diminishing its appeal.
These factors collectively contribute to the cooling of the InfoFi ecosystem, leaving platforms grappling with transition challenges.
Summary
Original Author: Geek
Compiled by: Luffy, Foresight News
It wouldn’t be surprising if we’ve already reached the end of the InfoFi era—or are steadily approaching it.
Since the rise of InfoFi, many have earned substantial profits, with some accumulating five-figure sums and others even reaching six figures. But now, there are clear warning signs.
Threshold Rule Changes
Strictly speaking, I don’t think Kaito’s recent upgrade is entirely negative. It may effectively curb the proliferation of low-quality AI-generated content and improve overall content quality.
However, the changes have impacted not only small accounts but also many larger ones. As a result, numerous users reliant on Kaito have left the platform, as the new rules make it nearly impossible for them to earn meaningful rewards.
In response, some projects have removed thresholds to attract smaller accounts. This highlights a critical point: in most cases, the small-account demographic is essential.
My take: Kaito seems confused about the direction of this upgrade, and many projects clearly dislike these "threshold restrictions." That said, it’s undeniable that Kaito has performed exceptionally well over the past few months.
Poor Token Allocation Plans
For content creators (yappers), the standard 0.5%-1% token allocation is no longer sufficient, as these tokens often launch with low valuations.
In the early days, some accounts earned four or even five-figure rewards from 1-2 months of promotional campaigns. Now, even after 3-6 months of effort, many only earn three or four figures, leading to widespread frustration.
Even top-tier accounts producing high-quality content struggle to achieve substantial four-figure earnings.
Why is this bad news for InfoFi-dependent creators? Before InfoFi’s rise, many creators earned decent incomes as brand ambassadors or KOLs. The rewards offered by projects on Kaito now pale in comparison to external collaborations. Given this reality, it’s no surprise that more creators are leaving InfoFi platforms.
Dominance of "Capital Launchpad"
On July 22, Kaito officially launched its "Capital Launchpad," with Espresso as the first listed project, followed by others.
For Kaito, this is undoubtedly a solid product, but I have a few concerns:
None of the projects launched via Kaito’s token offerings have yet gone live on public markets.
No launch dates have been announced for these projects.
Most projects have inflated valuations and investor-unfriendly token unlock schedules.
My additional perspective: Kaito was originally built for InfoFi but later decided to add extra features like Launchpad, which is a great initiative. However, recently, more projects are opting for "Capital Launchpad" over the "Creator Leaderboard." For an InfoFi platform, this trend is clearly not ideal.
That said, this is just an observation—one that seems to have gone largely unquestioned.
Projects Prefer Direct KOL Collaborations Over Kaito
It’s evident: projects are no longer as enthusiastic about InfoFi collaborations.
Recently, Zachxbt published a Google Sheets list of accounts compensated by a certain project. I mention this not because it’s surprising, but because the compensation amounts were substantial—especially compared to projects on Kaito’s "Creator Leaderboard."
I believe this has made many realize that there are alternative ways to earn beyond InfoFi. Given the human tendency to "find ways to earn more," this poses direct competition to Kaito.
InfoFi platforms are facing multiple challenges, leading to a gradual exodus of creators and projects. Key issues include:
Rule Upgrades Impact Users: Kaito has raised content thresholds to reduce low-quality content, but this has slashed earnings for many accounts, affecting both small and large creators. Some projects have removed thresholds to attract users.
Significant Decline in Earnings: Token allocation ratios are too low (typically 0.5%-1%). Creator rewards have dropped from tens of thousands earned over months to just a few thousand now. Even top-tier accounts struggle to achieve high returns, pushing many toward external collaborations.
Shift in Platform Focus: Kaito launched "Capital Launchpad," but listed projects lack public listings, have inflated valuations, and offer unfavorable unlock terms. More projects are choosing Launchpad over creator promotions, deviating from InfoFi’s original purpose.
Increased Competition from Direct Collaborations: Projects prefer direct partnerships with KOLs (which offer higher compensation) over platform-assigned tasks, directly competing with Kaito and further diminishing its appeal.
These factors collectively contribute to the cooling of the InfoFi ecosystem, leaving platforms grappling with transition challenges.
Summary
Original Author: Geek
Compiled by: Luffy, Foresight News
It wouldn’t be surprising if we’ve already reached the end of the InfoFi era—or are steadily approaching it.
Since the rise of InfoFi, many have earned substantial profits, with some accumulating five-figure sums and others even reaching six figures. But now, there are clear warning signs.
Threshold Rule Changes
Strictly speaking, I don’t think Kaito’s recent upgrade is entirely negative. It may effectively curb the proliferation of low-quality AI-generated content and improve overall content quality.
However, the changes have impacted not only small accounts but also many larger ones. As a result, numerous users reliant on Kaito have left the platform, as the new rules make it nearly impossible for them to earn meaningful rewards.
In response, some projects have removed thresholds to attract smaller accounts. This highlights a critical point: in most cases, the small-account demographic is essential.
My take: Kaito seems confused about the direction of this upgrade, and many projects clearly dislike these "threshold restrictions." That said, it’s undeniable that Kaito has performed exceptionally well over the past few months.
Poor Token Allocation Plans
For content creators (yappers), the standard 0.5%-1% token allocation is no longer sufficient, as these tokens often launch with low valuations.
In the early days, some accounts earned four or even five-figure rewards from 1-2 months of promotional campaigns. Now, even after 3-6 months of effort, many only earn three or four figures, leading to widespread frustration.
Even top-tier accounts producing high-quality content struggle to achieve substantial four-figure earnings.
Why is this bad news for InfoFi-dependent creators? Before InfoFi’s rise, many creators earned decent incomes as brand ambassadors or KOLs. The rewards offered by projects on Kaito now pale in comparison to external collaborations. Given this reality, it’s no surprise that more creators are leaving InfoFi platforms.
Dominance of "Capital Launchpad"
On July 22, Kaito officially launched its "Capital Launchpad," with Espresso as the first listed project, followed by others.
For Kaito, this is undoubtedly a solid product, but I have a few concerns:
None of the projects launched via Kaito’s token offerings have yet gone live on public markets.
No launch dates have been announced for these projects.
Most projects have inflated valuations and investor-unfriendly token unlock schedules.
My additional perspective: Kaito was originally built for InfoFi but later decided to add extra features like Launchpad, which is a great initiative. However, recently, more projects are opting for "Capital Launchpad" over the "Creator Leaderboard." For an InfoFi platform, this trend is clearly not ideal.
That said, this is just an observation—one that seems to have gone largely unquestioned.
Projects Prefer Direct KOL Collaborations Over Kaito
It’s evident: projects are no longer as enthusiastic about InfoFi collaborations.
Recently, Zachxbt published a Google Sheets list of accounts compensated by a certain project. I mention this not because it’s surprising, but because the compensation amounts were substantial—especially compared to projects on Kaito’s "Creator Leaderboard."
I believe this has made many realize that there are alternative ways to earn beyond InfoFi. Given the human tendency to "find ways to earn more," this poses direct competition to Kaito.
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