Ronin and ROMW: A Mutual Attack and the Cost to Users Recently, the development team of Ragnarok: Monster World (ROMW), 0x&, launched a "multi-chain architecture" server on CROSS Protocol, announcing that the game's progress and token system would be completely independent of Ronin. This move immediately caused an uproar in the community, with critics accusing it of a "soft rug pull" and expressing concerns about player rights and the future of the ecosystem. Just two days after the announcem...