Interdisciplinary artist, media artist, digital artist, new media artist, nft-artist, representative of transmedial art. Born in 1992 in Kazakhstan. On the left bank of the Ishim River in the city of Astana, which is where the pseudonym L'Bank comes from. He was educated as a programmer. In 2016 he graduated from the Department of Visual Arts and Visual Communication Design at EMU, North Cyprus. Works in various techniques and media. Participant of numerous international exhibitions. Rinatto Left Bank in his works explores visual communication, the phenomenology of the human body through the concepts of beauty, the sublime and the uncouth. The artist uses the views of posthumanism, denouncing the themes of technogenesis and the role of humans in the system of nature.
L'bank's art carries the aesthetics and communications of cyberspace, but also offers to go beyond it. The physical objects of multimedia art, as an extension of traditional art, are adapted to our contemporary realities. The artist uses different media, not always digital, it can also be canvas and oil, found objects, tiles, fabrics, but they can contain a new aesthetic of new digital environments with their new implications.
Interdisciplinary artist, media artist, digital artist, new media artist, nft-artist, representative of transmedial art. Born in 1992 in Kazakhstan. On the left bank of the Ishim River in the city of Astana, which is where the pseudonym L'Bank comes from. He was educated as a programmer. In 2016 he graduated from the Department of Visual Arts and Visual Communication Design at EMU, North Cyprus. Works in various techniques and media. Participant of numerous international exhibitions. Rinatto Left Bank in his works explores visual communication, the phenomenology of the human body through the concepts of beauty, the sublime and the uncouth. The artist uses the views of posthumanism, denouncing the themes of technogenesis and the role of humans in the system of nature.
L'bank's art carries the aesthetics and communications of cyberspace, but also offers to go beyond it. The physical objects of multimedia art, as an extension of traditional art, are adapted to our contemporary realities. The artist uses different media, not always digital, it can also be canvas and oil, found objects, tiles, fabrics, but they can contain a new aesthetic of new digital environments with their new implications.
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