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OliveX is a digital health and fitness company that provides a unique user experience through fitness gamification, augmented reality and game-money experiences.The OliveX Fitness Meta-Universe provides the platform that enables real-world fitness to merge with the digital world in order for consumers to interact with brands, influencers and trainers.OliveX is designed for people in more than 170 countries who work out at home, in the gym or outdoors in more than 170 countries.
Specifically, rather than building apps or individual games, the goal of the project is to build a fitness metaverse by creating gamified experiences of physical activity on the blockchain. By partnering with world-renowned gaming and fitness brands, it offers a new experience and uses digital assets to incentivize users.
Currently, the project is developing apps Dustland Runner and Dustland Rider. Dustland Runner is the world's first workout proof audio game where running in the real world advances the narrative and provides users with virtual rewards (NFT / DOSE Token) that they can use to upgrade and advance the adventure. The project will launch in the near future with Mainet, which is now open for sale with over 600,000 NFTs for $5 each. Each user must burn NFTs in order to participate in M2E with a DOSE pass.

OliveX has a variety of applications and games, including KARA Smart FitnessTM, 22 Pushups, and Zombies,Run! to create an immersive "fitness + game" world for users. Now OliveX has established a subsidiary, OliveX (BVI), to create a fitness meta-universe of effective incentives with the launch of Dose tokens in the ecosystem.
In the OliveX game, users can complete the game to unlock a variety of advanced features, new props, exclusive coaching voice sentences and other rich rewards, as well as the DACE tokens, equipment NFTs, etc. in the game of high employment.

Built on the game engine and online platform of "Zombies, Run!", Dustland Runner is the world's first voice based game that provides users (Runner) with proof of fitness (Proof of Workout). It is not limited by the game site, the user can complete the in-game bounty tasks (Bounty), earn virtual rewards (NFTs / game tokens) for upgrades, unlock the game level, etc.

A courier's wilderness survival game, the user's identity is a freelance courier specialist, the job is in the area known as "Dustlands" to complete the reward delivery tasks. As the saying goes, "where the work is, where to go", but as a newcomer, the user does not have an exclusive car, only. Rely on two legs - trot, run, sprint, or walk too! Of course, the game process, the user will slowly get a variety of props, equipment, etc., the voice system will also give the user a variety of tips. The game will record the user's running distance, time, calories burned and other sports-related information, which can be connected with the user's cell phone fitness APP, so that users can share their game results in social software - key!
However, the core of Dustland Runner's game is based on distance, not speed, so it is a fitness game for all users, whether they work out or not. The game is suitable for both indoor and outdoor scenarios, as the location is not restricted. The trajectory of the game is not limited by the actual location of the user's workout.

Users can choose the "jobs" they want to take on in Bounty Boards. Delivery in the wilderness is - a risky task, in addition to running all the time, the user also needs to watch out for. Bandits or monsters in the desert, to protect themselves and the delivery goods. To complete each delivery task, the user will receive a generous reward. Note that the user's cargo box is also a sought-after asset, so be sure to keep an eye on it! The game, the user needs to open the smartphone GPS positioning function, the game can automatically identify the completion of running tasks. At the same time, users need to bind Polygon (Matic) wallet, so that the game rewards (including NFTs) to Dustland Runner outside. Seat and other NFT form props, equipment is with different rarity levels to correspond to the different drive, speed, defensive power, attack power and other attributes in the game. Of course, like many chain games, the game's land resources, artifacts (Relics NFTs) and enhancement gems (Augmentation Crystals), etc. are also graded. In addition to direct purchase, some NFTs will be randomly dropped as rewards for completing quests.

Because this is a voice game, users must remember to wear headphones. Listening to voice commands is the key to playing DustlandRunner: real time information about the user's movement, whether there is a "danger" approaching, what the weather conditions are, and so on. In the process of completing the task, the user will also learn various secrets about the land and meet the unknown tribes.... Dustland Runner will continue to be launched with more game modes, and users will have the opportunity to participate in challenges (daily/weekly/monthly), PvP matches, tribal meta-games and more.

Core for fitness - like fitness software, it records the exercise data of every task of users to help them achieve their fitness goals.
Immersive mystery game experience - voice narration, unlocking Dustland's secrets while playing the game.
User-driven - community-driven, users own their own game level and can freely trade, sell, gift, lend or destroy NFTs and DOSE tokens.
Free to play P2E games - to enter Dustland Runner, users pay nothing for the game. Of course, as the game progresses, users will harvest various props of varying rarity and upgrade step by step.

Dustland Rider is a gamified fitness platform that integrates with a physical bike utilizing the Sol Cycle game engine. Using a fitness bike with Bluetooth power/speed sensors, the game monitors the player's physical output and advances them through the game's narrative as they continue their workout. Similar to Dustland Runner's method of participation, possession of NFT is required to perform M2E.
As mentioned earlier, OliveX's P2E ecosystem will consist of three apps and games: 22 Pushups, KARA Smart FitnessTM and Dustland Runner, where rewards from any of the apps can be used interchangeably. Dustland Runner will be OliveX's first "earn while you play" game, and the team will later add the first two apps to the ecosystem.
22 Pushups: The daily 22 pushup challenges are recorded through the smartphone camera and combined with Al visual recognition technology, the system will automatically count the number of pushups the user does. With each upgrade, users can also unlock a new coach voice package.
KARA Smart FitnessTM: This high-tech virtual fitness app uses the camera and Al dynamic recognition technology to record and track the user's workout in real time, allowing the user to access all kinds of fun fitness classes on demand, not only limited to yoga, Pilates, HIIT, etc. The Al function not only tracks the user's exercise status to give real-time feedback, but also helps the user to set goals, make The Al function not only tracks the user's exercise status and gives real-time feedback, but also helps the user to set appropriate progress and save preferences based on goals.
The DOSE tokens earned by OliveX Fitness users after completing game tasks can be used to unlock and upgrade props and equipment (e.g., limited-time/seasonal voice packs), purchase NFTs or registration fees for special events, and upgrade game modes. NFTs earned in the game can also be bought, sold, transferred or auctioned through the secondary trading market.

OliveX now has users in over 170 countries worldwide. Through a series of strategic partnerships and acquisitions, OliveX has attracted many well-known brands and companies in the gaming and fitness fields, including game developer Six to Start and fitness brand LESMILL, among others, with a three-pronged approach of funding, technology and content.
Last March, OliveX acquired independent game developer Six to Start, the team that helped create OliveX's successful "Zombies, Run!" and whose clients include major UK TV stations such as BBC, 4 Channel, as well as Microsoft, Disney, the British Museum and eBay. It has extensive experience in game and application development.
In addition, OliveX has a team of advisors from Animoca Brands, AREVO, R/GA Ventures, Kaleido Insights Team and other technology and capital fields to help build and develop its health system meta-universe.
In addition to Animoca Brands' 27.97% stake in OliveX, OliveX has also gained many investors in the blockchain space including Yield Guild Games, Sandbox, Blocore, Blockhype, GBV, MagicFew and Skyvision Capital.
Founded in 2017, OliveX's own core team strength is not bad. Co-founder and CEO Keith Rumjahn is a successful entrepreneur with extensive experience in fitness app and game development.
His first fitness project, CoachBase, which he founded in 2011 and was acquired by Animoca Brands, is an app designed to provide tools and resources for fitness trainers and was ranked #1 in the paid sports app category on all three major app platforms (iOS, Android & Mac). Andy HalI, who is responsible for OliveX Group's operations, is a big name in the fitness industry, having worked for fitness brands Virgin Active, Fitness First, and LESMILL, and has deep experience in the fitness industry.
Welcome to join #NowhereDAO, a free information and token information sharing platform:

OliveX is a digital health and fitness company that provides a unique user experience through fitness gamification, augmented reality and game-money experiences.The OliveX Fitness Meta-Universe provides the platform that enables real-world fitness to merge with the digital world in order for consumers to interact with brands, influencers and trainers.OliveX is designed for people in more than 170 countries who work out at home, in the gym or outdoors in more than 170 countries.
Specifically, rather than building apps or individual games, the goal of the project is to build a fitness metaverse by creating gamified experiences of physical activity on the blockchain. By partnering with world-renowned gaming and fitness brands, it offers a new experience and uses digital assets to incentivize users.
Currently, the project is developing apps Dustland Runner and Dustland Rider. Dustland Runner is the world's first workout proof audio game where running in the real world advances the narrative and provides users with virtual rewards (NFT / DOSE Token) that they can use to upgrade and advance the adventure. The project will launch in the near future with Mainet, which is now open for sale with over 600,000 NFTs for $5 each. Each user must burn NFTs in order to participate in M2E with a DOSE pass.

OliveX has a variety of applications and games, including KARA Smart FitnessTM, 22 Pushups, and Zombies,Run! to create an immersive "fitness + game" world for users. Now OliveX has established a subsidiary, OliveX (BVI), to create a fitness meta-universe of effective incentives with the launch of Dose tokens in the ecosystem.
In the OliveX game, users can complete the game to unlock a variety of advanced features, new props, exclusive coaching voice sentences and other rich rewards, as well as the DACE tokens, equipment NFTs, etc. in the game of high employment.

Built on the game engine and online platform of "Zombies, Run!", Dustland Runner is the world's first voice based game that provides users (Runner) with proof of fitness (Proof of Workout). It is not limited by the game site, the user can complete the in-game bounty tasks (Bounty), earn virtual rewards (NFTs / game tokens) for upgrades, unlock the game level, etc.

A courier's wilderness survival game, the user's identity is a freelance courier specialist, the job is in the area known as "Dustlands" to complete the reward delivery tasks. As the saying goes, "where the work is, where to go", but as a newcomer, the user does not have an exclusive car, only. Rely on two legs - trot, run, sprint, or walk too! Of course, the game process, the user will slowly get a variety of props, equipment, etc., the voice system will also give the user a variety of tips. The game will record the user's running distance, time, calories burned and other sports-related information, which can be connected with the user's cell phone fitness APP, so that users can share their game results in social software - key!
However, the core of Dustland Runner's game is based on distance, not speed, so it is a fitness game for all users, whether they work out or not. The game is suitable for both indoor and outdoor scenarios, as the location is not restricted. The trajectory of the game is not limited by the actual location of the user's workout.

Users can choose the "jobs" they want to take on in Bounty Boards. Delivery in the wilderness is - a risky task, in addition to running all the time, the user also needs to watch out for. Bandits or monsters in the desert, to protect themselves and the delivery goods. To complete each delivery task, the user will receive a generous reward. Note that the user's cargo box is also a sought-after asset, so be sure to keep an eye on it! The game, the user needs to open the smartphone GPS positioning function, the game can automatically identify the completion of running tasks. At the same time, users need to bind Polygon (Matic) wallet, so that the game rewards (including NFTs) to Dustland Runner outside. Seat and other NFT form props, equipment is with different rarity levels to correspond to the different drive, speed, defensive power, attack power and other attributes in the game. Of course, like many chain games, the game's land resources, artifacts (Relics NFTs) and enhancement gems (Augmentation Crystals), etc. are also graded. In addition to direct purchase, some NFTs will be randomly dropped as rewards for completing quests.

Because this is a voice game, users must remember to wear headphones. Listening to voice commands is the key to playing DustlandRunner: real time information about the user's movement, whether there is a "danger" approaching, what the weather conditions are, and so on. In the process of completing the task, the user will also learn various secrets about the land and meet the unknown tribes.... Dustland Runner will continue to be launched with more game modes, and users will have the opportunity to participate in challenges (daily/weekly/monthly), PvP matches, tribal meta-games and more.

Core for fitness - like fitness software, it records the exercise data of every task of users to help them achieve their fitness goals.
Immersive mystery game experience - voice narration, unlocking Dustland's secrets while playing the game.
User-driven - community-driven, users own their own game level and can freely trade, sell, gift, lend or destroy NFTs and DOSE tokens.
Free to play P2E games - to enter Dustland Runner, users pay nothing for the game. Of course, as the game progresses, users will harvest various props of varying rarity and upgrade step by step.

Dustland Rider is a gamified fitness platform that integrates with a physical bike utilizing the Sol Cycle game engine. Using a fitness bike with Bluetooth power/speed sensors, the game monitors the player's physical output and advances them through the game's narrative as they continue their workout. Similar to Dustland Runner's method of participation, possession of NFT is required to perform M2E.
As mentioned earlier, OliveX's P2E ecosystem will consist of three apps and games: 22 Pushups, KARA Smart FitnessTM and Dustland Runner, where rewards from any of the apps can be used interchangeably. Dustland Runner will be OliveX's first "earn while you play" game, and the team will later add the first two apps to the ecosystem.
22 Pushups: The daily 22 pushup challenges are recorded through the smartphone camera and combined with Al visual recognition technology, the system will automatically count the number of pushups the user does. With each upgrade, users can also unlock a new coach voice package.
KARA Smart FitnessTM: This high-tech virtual fitness app uses the camera and Al dynamic recognition technology to record and track the user's workout in real time, allowing the user to access all kinds of fun fitness classes on demand, not only limited to yoga, Pilates, HIIT, etc. The Al function not only tracks the user's exercise status to give real-time feedback, but also helps the user to set goals, make The Al function not only tracks the user's exercise status and gives real-time feedback, but also helps the user to set appropriate progress and save preferences based on goals.
The DOSE tokens earned by OliveX Fitness users after completing game tasks can be used to unlock and upgrade props and equipment (e.g., limited-time/seasonal voice packs), purchase NFTs or registration fees for special events, and upgrade game modes. NFTs earned in the game can also be bought, sold, transferred or auctioned through the secondary trading market.

OliveX now has users in over 170 countries worldwide. Through a series of strategic partnerships and acquisitions, OliveX has attracted many well-known brands and companies in the gaming and fitness fields, including game developer Six to Start and fitness brand LESMILL, among others, with a three-pronged approach of funding, technology and content.
Last March, OliveX acquired independent game developer Six to Start, the team that helped create OliveX's successful "Zombies, Run!" and whose clients include major UK TV stations such as BBC, 4 Channel, as well as Microsoft, Disney, the British Museum and eBay. It has extensive experience in game and application development.
In addition, OliveX has a team of advisors from Animoca Brands, AREVO, R/GA Ventures, Kaleido Insights Team and other technology and capital fields to help build and develop its health system meta-universe.
In addition to Animoca Brands' 27.97% stake in OliveX, OliveX has also gained many investors in the blockchain space including Yield Guild Games, Sandbox, Blocore, Blockhype, GBV, MagicFew and Skyvision Capital.
Founded in 2017, OliveX's own core team strength is not bad. Co-founder and CEO Keith Rumjahn is a successful entrepreneur with extensive experience in fitness app and game development.
His first fitness project, CoachBase, which he founded in 2011 and was acquired by Animoca Brands, is an app designed to provide tools and resources for fitness trainers and was ranked #1 in the paid sports app category on all three major app platforms (iOS, Android & Mac). Andy HalI, who is responsible for OliveX Group's operations, is a big name in the fitness industry, having worked for fitness brands Virgin Active, Fitness First, and LESMILL, and has deep experience in the fitness industry.
Welcome to join #NowhereDAO, a free information and token information sharing platform:
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