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Prediction Markets: Bottlenecks and the Next Major Unlocks
Summary of Content How Prediction Markets Work Bottlenecks Preventing Greater Adoption of Prediction Markets - Supply Side - Demand Side Solutions to these problems - Supply Side - Demand Side Other ways to increase adoptionPrediction Markets: Bottlenecks and the Next Major UnlocksAugur, the first on-chain prediction market, was among the earliest applications ever launched on Ethereum. The aspiration was to allow anyone to bet any size on anything. Plagued with issues, Augur’s vision fell sh...

A Brief History of Memecoins: Their Past and Future
Memecoins, the intersection of digital currency and internet culture, have captivated participants throughout crypto cycles. Once again, they have captured the zeitgeist for their approachability, viral spread, and alluring potential for lucrative returns. In this article, we'll cover:The origin of memecoins: proof-of-work meme blockchainsHow memecoins have evolved through cycles: ICOs, tokens, DeFi summer, SolanaHow NFTs have influenced the memecoin landscapeRecent developments and emer...

endoftheworld.txt :: Crypto x AI
AI is an accelerationist technology that will significantly alter social trends while simultaneously transforming economies, reshaping industries, and providing new form factors for interacting online. While many have pronounced crypto’s incursion into the world of AI as unnecessary, we see it as a vital and synergistic relationship. The tightening of restrictions around the production and distribution of AI models has seen a remarkably fast-paced and anti-authoritarian open source community ...



Prediction Markets: Bottlenecks and the Next Major Unlocks
Summary of Content How Prediction Markets Work Bottlenecks Preventing Greater Adoption of Prediction Markets - Supply Side - Demand Side Solutions to these problems - Supply Side - Demand Side Other ways to increase adoptionPrediction Markets: Bottlenecks and the Next Major UnlocksAugur, the first on-chain prediction market, was among the earliest applications ever launched on Ethereum. The aspiration was to allow anyone to bet any size on anything. Plagued with issues, Augur’s vision fell sh...

A Brief History of Memecoins: Their Past and Future
Memecoins, the intersection of digital currency and internet culture, have captivated participants throughout crypto cycles. Once again, they have captured the zeitgeist for their approachability, viral spread, and alluring potential for lucrative returns. In this article, we'll cover:The origin of memecoins: proof-of-work meme blockchainsHow memecoins have evolved through cycles: ICOs, tokens, DeFi summer, SolanaHow NFTs have influenced the memecoin landscapeRecent developments and emer...

endoftheworld.txt :: Crypto x AI
AI is an accelerationist technology that will significantly alter social trends while simultaneously transforming economies, reshaping industries, and providing new form factors for interacting online. While many have pronounced crypto’s incursion into the world of AI as unnecessary, we see it as a vital and synergistic relationship. The tightening of restrictions around the production and distribution of AI models has seen a remarkably fast-paced and anti-authoritarian open source community ...
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Last week, during 16-18th of April we brought together 132 builders and players of fully onchain games together for a game jam purely focused on modding games, with participants represented across the following games, projects and teams:
Ackee, Amegakure, Biomes, Briq, Cartridge, Cloudlines, Dope Wars, Eleven Yellow, Equilibrium, Ethereum Foundation, Etherplay, Footium, ggchronicles, ggQuest, Grugslair, Guildly, IDTheory, Inco, Interface, Jaw Drop Games, Lightshift, Magic Block, Mask, Mithraeum, Moving Castles, Nerd Monkey Games, Nouns Watch, Parallel, PixeLAW, Playmint, Polysensus, Primodium, ProofOfPlay, Realms, Rockaway, Rune Lab, Seismic, Semaeopus, Tonk, Topology, Trifle Labs, Voya Games, WASD, World Explorers, Yeomen, Zero Edge, zkorp, 1kx

In attendance, there were builders of onchain games, cryptographers, cryptonatives and many traditional game developers who had never built anything with crypto at all.
The goal of the event was to explore the theme of composability with the existing landscape of fully onchain games that were ready to launch later this year.
Since Dark Forest's last official round two years ago, composability as a property of fully onchain games has mostly been backstage a theoretical point of discussion while many of the next generation of games were being built. But now with a new wave of games near ready to ship, we at 1kx, felt it was salient to explore this once again.
The event kicked off a keynote from Ludens, Co-founder of Lattice.
Next, we had 13 teams demo their games (links to their demos below):
Cursed Machine, Video Demo
Anybody Problem, Video Demo
Dopewars, Video Demo
Biomes, Video Demo
PixeLAW, Video Demo
DownStream, Video Demo
Primodium, Video Demo
Network States, Video Demo
Mithraeum, Video Demo
Pirate Nation,
After, we had Awtnmy from Archetypal present a keynot workshop on modding.
Builders were let go to form their own teams and build for the next 2 days!
Most were busy building during this period!
The venue was packed throughout the day ~
We had a keynote presentation by guiltygyoza from Topology:

We kicked off the hack submission presentations and had 22 teams submit!
Links to video presentations below:
Incognitos, Treasure Hunt, Combine Harvesters, House B, Interlopers, Invisible Hand, Lebron-arama, AWBeat, Robots, cLAW, Team Geoff, Scout, Yakuza Revenge, Economy General Horse Glue no23, Amegakure
You can find a great summary thread of the mods here by David Amor from Playmint.
The fruits of labor from building during the last two years are starting to bear.
We are proud to contribute to the Autonomous Worlds movement and have never been more excited about the design space. A special thank you to Rich and Raquel from Archetypal for bridging the existing world of game development to their own bubble, and to Proof of Jake from WE for helping out as our stage volunteer!
If you want to keep up to date with the community here, follow:
Last week, during 16-18th of April we brought together 132 builders and players of fully onchain games together for a game jam purely focused on modding games, with participants represented across the following games, projects and teams:
Ackee, Amegakure, Biomes, Briq, Cartridge, Cloudlines, Dope Wars, Eleven Yellow, Equilibrium, Ethereum Foundation, Etherplay, Footium, ggchronicles, ggQuest, Grugslair, Guildly, IDTheory, Inco, Interface, Jaw Drop Games, Lightshift, Magic Block, Mask, Mithraeum, Moving Castles, Nerd Monkey Games, Nouns Watch, Parallel, PixeLAW, Playmint, Polysensus, Primodium, ProofOfPlay, Realms, Rockaway, Rune Lab, Seismic, Semaeopus, Tonk, Topology, Trifle Labs, Voya Games, WASD, World Explorers, Yeomen, Zero Edge, zkorp, 1kx

In attendance, there were builders of onchain games, cryptographers, cryptonatives and many traditional game developers who had never built anything with crypto at all.
The goal of the event was to explore the theme of composability with the existing landscape of fully onchain games that were ready to launch later this year.
Since Dark Forest's last official round two years ago, composability as a property of fully onchain games has mostly been backstage a theoretical point of discussion while many of the next generation of games were being built. But now with a new wave of games near ready to ship, we at 1kx, felt it was salient to explore this once again.
The event kicked off a keynote from Ludens, Co-founder of Lattice.
Next, we had 13 teams demo their games (links to their demos below):
Cursed Machine, Video Demo
Anybody Problem, Video Demo
Dopewars, Video Demo
Biomes, Video Demo
PixeLAW, Video Demo
DownStream, Video Demo
Primodium, Video Demo
Network States, Video Demo
Mithraeum, Video Demo
Pirate Nation,
After, we had Awtnmy from Archetypal present a keynot workshop on modding.
Builders were let go to form their own teams and build for the next 2 days!
Most were busy building during this period!
The venue was packed throughout the day ~
We had a keynote presentation by guiltygyoza from Topology:

We kicked off the hack submission presentations and had 22 teams submit!
Links to video presentations below:
Incognitos, Treasure Hunt, Combine Harvesters, House B, Interlopers, Invisible Hand, Lebron-arama, AWBeat, Robots, cLAW, Team Geoff, Scout, Yakuza Revenge, Economy General Horse Glue no23, Amegakure
You can find a great summary thread of the mods here by David Amor from Playmint.
The fruits of labor from building during the last two years are starting to bear.
We are proud to contribute to the Autonomous Worlds movement and have never been more excited about the design space. A special thank you to Rich and Raquel from Archetypal for bridging the existing world of game development to their own bubble, and to Proof of Jake from WE for helping out as our stage volunteer!
If you want to keep up to date with the community here, follow:
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