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Well, why not share some of the stuff we've been working on? In this post, I will focus on one project that we consider the most promising and exciting. But, of course, it's also the hardest one to develop. Consider this Part 2 of the previous post.
For now, we don't have a fancy deck (just an ugly one) or a VC-oriented landing page - only concept art, few technical partners, some code, and a vast document filled with lore. Yep, the story was the toughest to conceive early in the production period. So I'll share different pieces and hope you'll get some parts of the picture. Let’s talk about Bilita Mpash.

Q: So what exactly is Bilita Mpash?
A: It's an interactive membership NFT collection with granted access to the future multiplayer art experience. To use a simple example: imagine a Burning Man, but less crazy and more meditative, and Ken Wilber created all this. That's Bilita Mpash.
Q: Okay, what is that exactly?
A: Well, we defined the fundamental pieces of BP as:
Limited-edition series of 10 different ERC-721 tokens that are available to interact within OpenSea (which we called The Rooms: yeah, it's the actual architectural XR-things that you can explore and walk through without leaving OpenSea)
A multiplayer art installation on a separate platform with The Room-token authentification (which we called The Island: you can “visit” with The Room in your wallet only, like a citizen with a property)
So, BP - is a journey from The Room to The Island. From the personal experience to the communal one.
Q: Kinda got it, but what's the story about?
A: I'll be as vague as possible not to overshare, but basically, BP is a story about time travel, the mysterious island in the middle of nowhere (no, we don't have The Smoke Monster), and the tribe that lives there. The minute you mint The Room, you'll become a part of The Island and its story.
Q: So you're making another metaverse, right?
A: No, actually, it's the last thing we would have wanted. BP - is an exercise of sorts, an art experiment. With this project, we wanted to create a curated environment with a specific set of rules with the web3 toolkit that, at the same time, inspires you to collaborate, share and build stuff on your own. Everybody in the team has some sort of an art background - for most of our careers, we created heavily curated art projects that some people may describe as high-brow and unattainable. But doing many art projects over the years, I've realized that they usually have one specific goal: to make you feel something. Few projects in the NFT space have the ability to pause the audience for a second and allow them to feel the moment, especially "a digital one." With BP, we were fully aware that a large chunk of the NFT crowd would pass us by (and maybe even eat alive). That's by design, and we're still even in this bear market committed to creating BP by pushing the original vision.
Q: Okay, then show something.
A: Well, here's one of The Rooms in development:



Q: What's with the looks?
A: We design The Rooms as the subconscious mind of The Tribe as we first meet them in a deep sleep. The Room basically accumulates their imagination and memory as they gather images from the various worlds they travel to while sleeping. As I mentioned before, there'll be 10 unique styles of The Rooms – and we connect each style with a particular real-life art movement.
Q: The million-dollar question: when?
A: Someday, lol. But seriously, even though there's a pause mode for now, we're in production and hope to launch the project by the end of the year.
Talk to you soon.
Well, why not share some of the stuff we've been working on? In this post, I will focus on one project that we consider the most promising and exciting. But, of course, it's also the hardest one to develop. Consider this Part 2 of the previous post.
For now, we don't have a fancy deck (just an ugly one) or a VC-oriented landing page - only concept art, few technical partners, some code, and a vast document filled with lore. Yep, the story was the toughest to conceive early in the production period. So I'll share different pieces and hope you'll get some parts of the picture. Let’s talk about Bilita Mpash.

Q: So what exactly is Bilita Mpash?
A: It's an interactive membership NFT collection with granted access to the future multiplayer art experience. To use a simple example: imagine a Burning Man, but less crazy and more meditative, and Ken Wilber created all this. That's Bilita Mpash.
Q: Okay, what is that exactly?
A: Well, we defined the fundamental pieces of BP as:
Limited-edition series of 10 different ERC-721 tokens that are available to interact within OpenSea (which we called The Rooms: yeah, it's the actual architectural XR-things that you can explore and walk through without leaving OpenSea)
A multiplayer art installation on a separate platform with The Room-token authentification (which we called The Island: you can “visit” with The Room in your wallet only, like a citizen with a property)
So, BP - is a journey from The Room to The Island. From the personal experience to the communal one.
Q: Kinda got it, but what's the story about?
A: I'll be as vague as possible not to overshare, but basically, BP is a story about time travel, the mysterious island in the middle of nowhere (no, we don't have The Smoke Monster), and the tribe that lives there. The minute you mint The Room, you'll become a part of The Island and its story.
Q: So you're making another metaverse, right?
A: No, actually, it's the last thing we would have wanted. BP - is an exercise of sorts, an art experiment. With this project, we wanted to create a curated environment with a specific set of rules with the web3 toolkit that, at the same time, inspires you to collaborate, share and build stuff on your own. Everybody in the team has some sort of an art background - for most of our careers, we created heavily curated art projects that some people may describe as high-brow and unattainable. But doing many art projects over the years, I've realized that they usually have one specific goal: to make you feel something. Few projects in the NFT space have the ability to pause the audience for a second and allow them to feel the moment, especially "a digital one." With BP, we were fully aware that a large chunk of the NFT crowd would pass us by (and maybe even eat alive). That's by design, and we're still even in this bear market committed to creating BP by pushing the original vision.
Q: Okay, then show something.
A: Well, here's one of The Rooms in development:



Q: What's with the looks?
A: We design The Rooms as the subconscious mind of The Tribe as we first meet them in a deep sleep. The Room basically accumulates their imagination and memory as they gather images from the various worlds they travel to while sleeping. As I mentioned before, there'll be 10 unique styles of The Rooms – and we connect each style with a particular real-life art movement.
Q: The million-dollar question: when?
A: Someday, lol. But seriously, even though there's a pause mode for now, we're in production and hope to launch the project by the end of the year.
Talk to you soon.
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