BLIBLIOPEDIA: more than just a book https://bibliopedia.nft/


BLIBLIOPEDIA: more than just a book https://bibliopedia.nft/

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Developing Game Si Pitung with GameMaker Studio” is a guide for those who want to improve themselves in developing educational games for various fields such as education, entertainment, and others. Learning numerous subjects and using these games is not dull for students. By mastering this material, you will be able to complete work related to the development of game-based learning.

This book is a game development about Si Pitung using GameMaker Studio. It consists of Collecting Games, Maze Games, and Platformer Games. The discussion includes the design and implementation to create with GameMaker Studio.This book is a guide for those who want to improve themselves in developing educational games for various fields such as education, entertainment, and others. Learning numerous subjects and using these games is not dull for students. By mastering this material, you will be able to complete work related to the development of game-based learning.

In this section, you will create a game platformer with GameMaker Studio. The game aims to move objects by jumping to reach the endpoint. In this example, the player is Si Pitung, and the endpoint is the exit to the yard. If he meets soldiers on the way, Si Pitung will kill him and continue killing all the guards. However, the game will return from the beginning if a dog encounters it. Meanwhile, if you hit the boss, Si Pitung will be killed, and the game ends.
Developing Game Si Pitung with GameMaker Studio” is a guide for those who want to improve themselves in developing educational games for various fields such as education, entertainment, and others. Learning numerous subjects and using these games is not dull for students. By mastering this material, you will be able to complete work related to the development of game-based learning.

This book is a game development about Si Pitung using GameMaker Studio. It consists of Collecting Games, Maze Games, and Platformer Games. The discussion includes the design and implementation to create with GameMaker Studio.This book is a guide for those who want to improve themselves in developing educational games for various fields such as education, entertainment, and others. Learning numerous subjects and using these games is not dull for students. By mastering this material, you will be able to complete work related to the development of game-based learning.

In this section, you will create a game platformer with GameMaker Studio. The game aims to move objects by jumping to reach the endpoint. In this example, the player is Si Pitung, and the endpoint is the exit to the yard. If he meets soldiers on the way, Si Pitung will kill him and continue killing all the guards. However, the game will return from the beginning if a dog encounters it. Meanwhile, if you hit the boss, Si Pitung will be killed, and the game ends.
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