如何进入 CompliFi V2 测试网
终于来了期待! 最近的尝试,我们很高兴邀请您试用我们的 V2 测试网版本。 我们的目标是为衍生品交易者提供实现的所有目标,我们的团队需要所有的时间来实现目标。 它部署了所有功能和服务的第一次部署! V2 网络部署在 Polygon 主;但是,您将能够在平台上使用测试网上查看测试令牌。在下面的部分中它们如何获取。如何进入 CompliFi V2 测试网👉打开test.compli.fi 👉通过 Metamask 或 Coinbase 钱包连接到Polygon 主网 👉 来使用手机的个玩按钮**[Testnet Faucet**获得100个测试WETH,WBTC和USDC。 确保你的钱包里有一点 MATIC 来处理测试交易(花费几美分)。关键V2界面更新让我们与新的 dapp 了解您的约会时间会的主要内容。 您会注意到提供的第一件物品是仪表板,它是更合理的投资池和衍生品交易概览。 投资者现在使用更好的工具来跟踪分析每个池的表现以及他们的投资。 V2 中代的重大改进是一个短/长的美元 C 池,为所有 x5 提供动力。 的允许有更多的持续出现美元的力量,同时为市场提供了强大的能力,...
xbank测试
大家好,我是aron,今天跟大家分享Starknet上的xBank测试网教程。 欢迎大家关注我:https://twitter.com/aronlee_15,努力给大家分享有价值的项目。关于项目xBank 是StarkNet上一个分散的非托管流动性市场协议。xBank 为贷方管理存款,并为借款人提供存款资产的贷款,同时进行适当的风险管理,以保护贷方免受流动性不足和无力偿债的风险。贷方从算法得出的利率中获得被动利息收入,而借方通过支付资产供需确定的浮动利率以超额抵押和永久的方式借出所提供资产的贷款。 作为一个去中心化协议,xBank 的账本将是可公开检查的,确保所有关键利益相关者的透明度。 更多的介绍,参考以下文章:介绍 xBank大家好,我是okman. 今天给大家介绍Starknet(ZK Rollups)上的去中心化非托管流动性市场协议 — xBankmedium.com 接下来, 让我们开始交互吧!步骤一你要先有一个ArgentX 钱包,这个玩StarkNet必备的,如果你还没有,请根据这个链接去安装一个。步骤二领水。 测试网支持三种代币:ETH, USDC, 和DAI。 ...
人生
X小时候期待着长大现在终于长大了你终于成为了你小时候想成为那个大人了
blockchain is future
如何进入 CompliFi V2 测试网
终于来了期待! 最近的尝试,我们很高兴邀请您试用我们的 V2 测试网版本。 我们的目标是为衍生品交易者提供实现的所有目标,我们的团队需要所有的时间来实现目标。 它部署了所有功能和服务的第一次部署! V2 网络部署在 Polygon 主;但是,您将能够在平台上使用测试网上查看测试令牌。在下面的部分中它们如何获取。如何进入 CompliFi V2 测试网👉打开test.compli.fi 👉通过 Metamask 或 Coinbase 钱包连接到Polygon 主网 👉 来使用手机的个玩按钮**[Testnet Faucet**获得100个测试WETH,WBTC和USDC。 确保你的钱包里有一点 MATIC 来处理测试交易(花费几美分)。关键V2界面更新让我们与新的 dapp 了解您的约会时间会的主要内容。 您会注意到提供的第一件物品是仪表板,它是更合理的投资池和衍生品交易概览。 投资者现在使用更好的工具来跟踪分析每个池的表现以及他们的投资。 V2 中代的重大改进是一个短/长的美元 C 池,为所有 x5 提供动力。 的允许有更多的持续出现美元的力量,同时为市场提供了强大的能力,...
xbank测试
大家好,我是aron,今天跟大家分享Starknet上的xBank测试网教程。 欢迎大家关注我:https://twitter.com/aronlee_15,努力给大家分享有价值的项目。关于项目xBank 是StarkNet上一个分散的非托管流动性市场协议。xBank 为贷方管理存款,并为借款人提供存款资产的贷款,同时进行适当的风险管理,以保护贷方免受流动性不足和无力偿债的风险。贷方从算法得出的利率中获得被动利息收入,而借方通过支付资产供需确定的浮动利率以超额抵押和永久的方式借出所提供资产的贷款。 作为一个去中心化协议,xBank 的账本将是可公开检查的,确保所有关键利益相关者的透明度。 更多的介绍,参考以下文章:介绍 xBank大家好,我是okman. 今天给大家介绍Starknet(ZK Rollups)上的去中心化非托管流动性市场协议 — xBankmedium.com 接下来, 让我们开始交互吧!步骤一你要先有一个ArgentX 钱包,这个玩StarkNet必备的,如果你还没有,请根据这个链接去安装一个。步骤二领水。 测试网支持三种代币:ETH, USDC, 和DAI。 ...
人生
X小时候期待着长大现在终于长大了你终于成为了你小时候想成为那个大人了
blockchain is future

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上周,我们在 Twitter Space 上与 Codyfight 的首席执行官 Andrius Jaškauskas 进行了交流,以了解该项目目前处于什么阶段。讨论深入了解了 Codyfight 的发展方式以及游戏将如何面对接下来的几个月。
“我们已经在这个项目上工作了很长一段时间,最终推出 MVP 真是太好了。我们已经完成了我们的里程碑之一,并且已经有玩家给出了一些很好的反馈。该游戏目前非常简约,但感谢我们的测试人员,我们正在改进和整合新功能”。
Andrius expressed that this milestone is the first one of so many more to come. Achieving goals is very important for the team, given the current condition of the market. However, Codyfight during this tough winter has been focusing on its development and getting ready for the right time for the project to see the light,
“We have been working hard on development and we believe that our New Widget is significantly greater and provides more dynamism. Our goal now is to transition from MVP to Alpha and therefore we need to further develop the game. The new widget delivers what the previous one was missing; better animations, new interactions, a better UI, an opportunity to immerse and enjoy the metagame, complex Codyfighter skills, etc. It will open a lot of possibilities for players and we are looking forward to showing it to our community”.
The development of the new Widget is indeed opening the doors for more enjoyment and interactions, and the team is focusing on stepping up the game with new interactive elements such as Codyfighter skills, a key aspect in the metagame. Andrius expressed that it is a tough challenge to integrate Codyfighter’s skills as an NFT but that it will help to bring more dynamism to the game and achieve a new level in terms of enjoyability.
A new website is born
Andrius also expressed during the Twitter Space some great news for the community: a brand new website!
“We are building a new website that will be launching very soon. This is not only a step forward in terms of graphics and aesthetics for Codyfight but is also destined to improve the quality of the game”
The website was a long-term project that involved all the team and a strong collaborative effort between different departments as expressed by Greta, COO of Codyfight and lead of the project,
“We are a disciplined team and worked hard on our communication to achieve the best product. I think that it was a smooth process because we all wanted a new website, so the team was very determined and brought creative ideas to the table. As the leader of the project, I had to mediate between the process of designing, development and copywriting but in the end, we have a high-quality product that can be enjoyed by a wide audience”.
Linas, social media manager of Codyfight, agrees with Greta’s perspective on the matter but found the process a bit more challenging in terms of collaborating with designers,
“The web update was quite an interesting experience that required immense cooperation with all colleagues. I think that the hardest part was getting all of the necessary information and turning it into fun, understandable and easy-to-digest content. It took weeks of research, collaboration, and fixing, but in the end, I am quite happy with the result we achieved”.
As stated by Linas, the website was a task that has been developing slowly but steadily with every process being discussed and applying constant feedback from every single member of Codyfight.
One of the main aspects of the process was adapting complex information to user-friendly visuals that could apply to many different types of players. Vilius, UI/UX designer shares his experience in this regard with the project,
“新网站的主要挑战是为不同的目标受众展示和解释游戏的复杂性:加密社区、游戏玩家社区和开发人员。因此,我们向网络添加了更多优质内容并相应地对其进行了重组。例如,区块链解释了游戏的加密方面和元宇宙,而游戏玩法则代表了游戏及其游戏玩法。
但该项目不仅是优化 Codyfight 视觉方面的问题,也是开发与网站紧密相关的游戏其他方面的一种方式,例如 Player Dashboard。Andrius 表达了这方面的联系和进一步发展,
“一旦网站发布,我们将能够开始开发内部页面并实施 Launchpad。Codyfight 是一个复杂的项目,吸引了广泛的玩家。我们正在努力让公众更容易理解 Codyfight。我们知道这很复杂,但主要是因为一切都息息相关。例如,MVP 将变成 Alpha,但这只能通过开发新的小部件、改进内部页面和应用测试人员的反馈来实现。这个项目不是同质的,它是一个缓慢的过程,每一块都扩展成一个独特的元宇宙”
因此,该网站是扩展 Codyfight 世界的关键部分之一。尤其是现在市场正在复苏,Andrius 已经确认 CTOK 已经通过试镜和铸造,准备好进行大规模发布。
“继续关注内容的新网站和即将推出问题的能力。玩家将被参与参与Codyfight的参与时间请公开我们的代币活动生成只是”
上周,我们在 Twitter Space 上与 Codyfight 的首席执行官 Andrius Jaškauskas 进行了交流,以了解该项目目前处于什么阶段。讨论深入了解了 Codyfight 的发展方式以及游戏将如何面对接下来的几个月。
“我们已经在这个项目上工作了很长一段时间,最终推出 MVP 真是太好了。我们已经完成了我们的里程碑之一,并且已经有玩家给出了一些很好的反馈。该游戏目前非常简约,但感谢我们的测试人员,我们正在改进和整合新功能”。
Andrius expressed that this milestone is the first one of so many more to come. Achieving goals is very important for the team, given the current condition of the market. However, Codyfight during this tough winter has been focusing on its development and getting ready for the right time for the project to see the light,
“We have been working hard on development and we believe that our New Widget is significantly greater and provides more dynamism. Our goal now is to transition from MVP to Alpha and therefore we need to further develop the game. The new widget delivers what the previous one was missing; better animations, new interactions, a better UI, an opportunity to immerse and enjoy the metagame, complex Codyfighter skills, etc. It will open a lot of possibilities for players and we are looking forward to showing it to our community”.
The development of the new Widget is indeed opening the doors for more enjoyment and interactions, and the team is focusing on stepping up the game with new interactive elements such as Codyfighter skills, a key aspect in the metagame. Andrius expressed that it is a tough challenge to integrate Codyfighter’s skills as an NFT but that it will help to bring more dynamism to the game and achieve a new level in terms of enjoyability.
A new website is born
Andrius also expressed during the Twitter Space some great news for the community: a brand new website!
“We are building a new website that will be launching very soon. This is not only a step forward in terms of graphics and aesthetics for Codyfight but is also destined to improve the quality of the game”
The website was a long-term project that involved all the team and a strong collaborative effort between different departments as expressed by Greta, COO of Codyfight and lead of the project,
“We are a disciplined team and worked hard on our communication to achieve the best product. I think that it was a smooth process because we all wanted a new website, so the team was very determined and brought creative ideas to the table. As the leader of the project, I had to mediate between the process of designing, development and copywriting but in the end, we have a high-quality product that can be enjoyed by a wide audience”.
Linas, social media manager of Codyfight, agrees with Greta’s perspective on the matter but found the process a bit more challenging in terms of collaborating with designers,
“The web update was quite an interesting experience that required immense cooperation with all colleagues. I think that the hardest part was getting all of the necessary information and turning it into fun, understandable and easy-to-digest content. It took weeks of research, collaboration, and fixing, but in the end, I am quite happy with the result we achieved”.
As stated by Linas, the website was a task that has been developing slowly but steadily with every process being discussed and applying constant feedback from every single member of Codyfight.
One of the main aspects of the process was adapting complex information to user-friendly visuals that could apply to many different types of players. Vilius, UI/UX designer shares his experience in this regard with the project,
“新网站的主要挑战是为不同的目标受众展示和解释游戏的复杂性:加密社区、游戏玩家社区和开发人员。因此,我们向网络添加了更多优质内容并相应地对其进行了重组。例如,区块链解释了游戏的加密方面和元宇宙,而游戏玩法则代表了游戏及其游戏玩法。
但该项目不仅是优化 Codyfight 视觉方面的问题,也是开发与网站紧密相关的游戏其他方面的一种方式,例如 Player Dashboard。Andrius 表达了这方面的联系和进一步发展,
“一旦网站发布,我们将能够开始开发内部页面并实施 Launchpad。Codyfight 是一个复杂的项目,吸引了广泛的玩家。我们正在努力让公众更容易理解 Codyfight。我们知道这很复杂,但主要是因为一切都息息相关。例如,MVP 将变成 Alpha,但这只能通过开发新的小部件、改进内部页面和应用测试人员的反馈来实现。这个项目不是同质的,它是一个缓慢的过程,每一块都扩展成一个独特的元宇宙”
因此,该网站是扩展 Codyfight 世界的关键部分之一。尤其是现在市场正在复苏,Andrius 已经确认 CTOK 已经通过试镜和铸造,准备好进行大规模发布。
“继续关注内容的新网站和即将推出问题的能力。玩家将被参与参与Codyfight的参与时间请公开我们的代币活动生成只是”
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