
HumiHumi:Web3 × GalGame
BackgroundGalGame (Japanese: ギャルゲーム, Romanized as Gyaru Gēmu, also known as “Bishoujo games”) is an electronic game that allows players to interact with animated female characters. GalGame emerged shortly after the introduction of personal computers and gave birth to a wave of classic works in the 1990s. It experienced a period of glory in the early 2000s but has gradually faced market contraction in recent years due to various factors, leading to the closure of some companies.Photo by TRIN W...

HumiGal 0.1.8 Version Update : Zero-Code Visual Novel Engine for Mobile Reading
HumiGal is a zero-code engine for Galgames and visual novels, designed for easy reading on mobile phones, tablets, and computers. With its simple interface, even those without prior experience in creating visual novels can get started within five minutes. HumiGal supports the serialized release of chapters in visual novels.This is HumiHumi, and I’m delighted to meet you. How was your previous week? May you have a week filled with energy and enthusiasm! Now, let’s explore the latest updates an...

HumiHumi: Exploring the Convergence of Decentralization and the World of Nijigen
The Anime Industry Chain: Enormous User Base and Global MarketThe realm of anime culture boasts a vast global following, and its industry continues to witness exponential growth. When discussing anime, it is impossible to overlook Japan, which serves as a pivotal player within the anime industry chain. The Japanese anime industry can be summarized as follows: Illustrations, light novels, galgames, manga → anime, games → merchandise (requiring authorized licensing, with royalties benefiting th...
A kingdom exclusively for Otaku. ฅ•ω•ฅ To create with greater joy, Humi continues to build!

HumiHumi:Web3 × GalGame
BackgroundGalGame (Japanese: ギャルゲーム, Romanized as Gyaru Gēmu, also known as “Bishoujo games”) is an electronic game that allows players to interact with animated female characters. GalGame emerged shortly after the introduction of personal computers and gave birth to a wave of classic works in the 1990s. It experienced a period of glory in the early 2000s but has gradually faced market contraction in recent years due to various factors, leading to the closure of some companies.Photo by TRIN W...

HumiGal 0.1.8 Version Update : Zero-Code Visual Novel Engine for Mobile Reading
HumiGal is a zero-code engine for Galgames and visual novels, designed for easy reading on mobile phones, tablets, and computers. With its simple interface, even those without prior experience in creating visual novels can get started within five minutes. HumiGal supports the serialized release of chapters in visual novels.This is HumiHumi, and I’m delighted to meet you. How was your previous week? May you have a week filled with energy and enthusiasm! Now, let’s explore the latest updates an...

HumiHumi: Exploring the Convergence of Decentralization and the World of Nijigen
The Anime Industry Chain: Enormous User Base and Global MarketThe realm of anime culture boasts a vast global following, and its industry continues to witness exponential growth. When discussing anime, it is impossible to overlook Japan, which serves as a pivotal player within the anime industry chain. The Japanese anime industry can be summarized as follows: Illustrations, light novels, galgames, manga → anime, games → merchandise (requiring authorized licensing, with royalties benefiting th...
A kingdom exclusively for Otaku. ฅ•ω•ฅ To create with greater joy, Humi continues to build!

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HumiGal is a zero-code engine for Galgames and visual novels, designed for easy reading on mobile phones, tablets, and computers. With its simple interface, even those without prior experience in creating visual novels can get started within five minutes. HumiGal supports the serialized release of chapters in visual novels.
This is HumiHumi, and I’m delighted to meet you.Now, let’s explore the latest updates and improvements together!

A new feature for email binding has been implemented.
A notification now appears during chapter releases, indicating success after ensuring data and server synchronization.
The sidebar menu is now collapsible.
HumiHumi Reading Platform
The sign-up/log-in page has been streamlined, now offering email registration.
A profile redirection feature has been added, allowing clicks on user avatars or nicknames to navigate to their personal profiles.
The commenting system has been refined, facilitating replies to specific users in threaded comments.
History tracking has been enhanced with the following updates.
Integration of a voice playback option.
Touchscreen and mouse wheel navigation through history records.
An option has been integrated into the gaming interface.
The game loading interface has been optimized to include an exit feature.
Game settings have been made more user-friendly. Adjustable sliders for various options are now interactive.
Bug Fixes
Remedied the bug that necessitated an extra click to initiate playback after hitting the play button in the reader.
Rectified the issue where the mute symbol in the reader stayed illuminated and couldn’t be switched off.
Fixed the persistent misalignment of tables on the HumiGal storyboard editor page.
Re-attempted to correct the problem of chapters going missing (the complete resolution of which remains uncertain).
Some bugs require additional testing, and we welcome your feedback if they are not fully resolved — meow~

Humigal Engine
Desktop support for Windows, MacOS, and Linux will be introduced, which will tackle the lag experienced during editing and the discrepancy between local data and server synchronization.
The editor will feature a new real-time preview capability, along with an optimized layout.
The storyboard options will be upgraded to allow users to customize the number of branches and their navigation points.
The undo functionality will be enhanced for improved usability.
HumiGal is a zero-code engine for Galgames and visual novels, designed for easy reading on mobile phones, tablets, and computers. With its simple interface, even those without prior experience in creating visual novels can get started within five minutes. HumiGal supports the serialized release of chapters in visual novels.
This is HumiHumi, and I’m delighted to meet you.Now, let’s explore the latest updates and improvements together!

A new feature for email binding has been implemented.
A notification now appears during chapter releases, indicating success after ensuring data and server synchronization.
The sidebar menu is now collapsible.
HumiHumi Reading Platform
The sign-up/log-in page has been streamlined, now offering email registration.
A profile redirection feature has been added, allowing clicks on user avatars or nicknames to navigate to their personal profiles.
The commenting system has been refined, facilitating replies to specific users in threaded comments.
History tracking has been enhanced with the following updates.
Integration of a voice playback option.
Touchscreen and mouse wheel navigation through history records.
An option has been integrated into the gaming interface.
The game loading interface has been optimized to include an exit feature.
Game settings have been made more user-friendly. Adjustable sliders for various options are now interactive.
Bug Fixes
Remedied the bug that necessitated an extra click to initiate playback after hitting the play button in the reader.
Rectified the issue where the mute symbol in the reader stayed illuminated and couldn’t be switched off.
Fixed the persistent misalignment of tables on the HumiGal storyboard editor page.
Re-attempted to correct the problem of chapters going missing (the complete resolution of which remains uncertain).
Some bugs require additional testing, and we welcome your feedback if they are not fully resolved — meow~

Humigal Engine
Desktop support for Windows, MacOS, and Linux will be introduced, which will tackle the lag experienced during editing and the discrepancy between local data and server synchronization.
The editor will feature a new real-time preview capability, along with an optimized layout.
The storyboard options will be upgraded to allow users to customize the number of branches and their navigation points.
The undo functionality will be enhanced for improved usability.
HumiHumi APP
The homepage will be optimized to correct page misalignment issues on Android devices.
Play count displays will be added to the artwork covers.
Commenting features will be improved:
A reporting option for sub-comments will be introduced.
The ability to delete comments will be implemented.
The intermittent flickering on the login/registration page.
A range of errors that might arise from adding or removing branches in the editor, such as branch inconsistencies, material glitches, and storyboard misplacements (still under further testing).
Potential clearing of materials when reverting actions using the undo button (some headway has been made, and it’s in the testing phase).
We’ve successfully applied for and joined Google’s open testing. “HumiHumi” can now be found and downloaded from Google Play — our gratitude goes out to all the volunteers who took part in the testing and continually offered their insights!
Apple users, your patience is appreciated. The iOS version is currently being refined and is anticipated to debut in the not-too-distant future.
Computer
Web Version. It is compatible with Mac, Windows, and Linux systems.
Desktop app development is currently in progress.
Android smartphones
Download the App on Google Play: Launch Google Play and search “HumiHumi”
Download the App from the HumiHumi Official Website
Play Games Directly in Your Web Browser
iOS smartphones
Play Games Directly in Your Web Browser
App development is coming soon. Stay tuned for updates.
Computer
Play Games Directly in Your Web Browser
You can join our Discord server to connect and engage with other creators and provide feedback to the HumiHumi team. We warmly welcome your participation!

HumiHumi APP
The homepage will be optimized to correct page misalignment issues on Android devices.
Play count displays will be added to the artwork covers.
Commenting features will be improved:
A reporting option for sub-comments will be introduced.
The ability to delete comments will be implemented.
The intermittent flickering on the login/registration page.
A range of errors that might arise from adding or removing branches in the editor, such as branch inconsistencies, material glitches, and storyboard misplacements (still under further testing).
Potential clearing of materials when reverting actions using the undo button (some headway has been made, and it’s in the testing phase).
We’ve successfully applied for and joined Google’s open testing. “HumiHumi” can now be found and downloaded from Google Play — our gratitude goes out to all the volunteers who took part in the testing and continually offered their insights!
Apple users, your patience is appreciated. The iOS version is currently being refined and is anticipated to debut in the not-too-distant future.
Computer
Web Version. It is compatible with Mac, Windows, and Linux systems.
Desktop app development is currently in progress.
Android smartphones
Download the App on Google Play: Launch Google Play and search “HumiHumi”
Download the App from the HumiHumi Official Website
Play Games Directly in Your Web Browser
iOS smartphones
Play Games Directly in Your Web Browser
App development is coming soon. Stay tuned for updates.
Computer
Play Games Directly in Your Web Browser
You can join our Discord server to connect and engage with other creators and provide feedback to the HumiHumi team. We warmly welcome your participation!

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