
Dangerously Good Product Managers
Co-authored with Harsan Sidhu Product managers play a crucial role in consumer product companies as they serve as the central point of contact between the company's users, product development teams, cross-functional teams, and leadership team. While a product manager's success is dependent on the impact and quality of their team's work, it's easy to fall into the trap of being a bad PM who contributes little to the team beyond attending meetings and writing a few documents...

The crypto mullet: web2 in the front, web3 in the back
The next wave of $1B+ crypto companies will disrupt incumbents by keeping an existing consumer experience in web2 while rebuilding its back office in web3. Disruptive technologies create transformative business models when they enable a 10x better consumer experience (ie, Netflix with streaming tech vs. going to Blockbuster) or a 10x cheaper back office (ie, Instacart with mobile tech vs operating a grocery store). Today, the blockchain is arguably a 10x+ worse consumer experience for anyone ...

On Chain Conglomerates
Crypto Mullets are the next wave of multibillion dollar web3 companies, and one way they’ll come to market is through on chain conglomerates powered by annuity-bearing NFTs. Traditional conglomerates are, “a combination of multiple business entities operating in entirely different industries under one corporate group, usually involving a parent company and many subsidiaries” (source). I believe this same model will come to fruition on chain to fund and create niche DAOs that generate on chain...
Passionate product manager and team player. 2x YC founder, formerly of Clubhouse, Aesthetic, Pinterest, URX and Google.

Dangerously Good Product Managers
Co-authored with Harsan Sidhu Product managers play a crucial role in consumer product companies as they serve as the central point of contact between the company's users, product development teams, cross-functional teams, and leadership team. While a product manager's success is dependent on the impact and quality of their team's work, it's easy to fall into the trap of being a bad PM who contributes little to the team beyond attending meetings and writing a few documents...

The crypto mullet: web2 in the front, web3 in the back
The next wave of $1B+ crypto companies will disrupt incumbents by keeping an existing consumer experience in web2 while rebuilding its back office in web3. Disruptive technologies create transformative business models when they enable a 10x better consumer experience (ie, Netflix with streaming tech vs. going to Blockbuster) or a 10x cheaper back office (ie, Instacart with mobile tech vs operating a grocery store). Today, the blockchain is arguably a 10x+ worse consumer experience for anyone ...

On Chain Conglomerates
Crypto Mullets are the next wave of multibillion dollar web3 companies, and one way they’ll come to market is through on chain conglomerates powered by annuity-bearing NFTs. Traditional conglomerates are, “a combination of multiple business entities operating in entirely different industries under one corporate group, usually involving a parent company and many subsidiaries” (source). I believe this same model will come to fruition on chain to fund and create niche DAOs that generate on chain...
Passionate product manager and team player. 2x YC founder, formerly of Clubhouse, Aesthetic, Pinterest, URX and Google.

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We’ve learned a lot at Aesthetic about how early stage companies can best leverage design to become more valuable. We’re excited to share our learnings from working with 100+ companies over the last 18 months. We hope this will be helpful to the entire startup community, especially founders that are just getting started on their journey and are new to design.
Design is a highly diverse discipline, with dozens of different fields and specialties. Similar to software product development, the scope and scale of design teams is highly variant and meant to reflect the needs of their organization. For early stage startups — those that are pre product-market fit, or have early market traction — the design needs tend to follow a similar pattern, and then tends to vary based on the specific business model of strong product market fit companies.
At the highest level, founders of early stage companies should focus on:
Product design
Web design
Brand design
Here’s a breakdown of what each of these types of design means:
Product design is the user experience for your service or product. This doesn’t just include software that you build yourself, but also includes every other touchpoint you have with your customers or prospects. Product design isn’t just about creating user interfaces, but also developing wireframes, user research, and user experience testing.
Web design is a company’s front door to the world. In 2020, your website is the most basic currency of reputation for every company, and needs to make it clear what you do and what people should care. For most companies, a website is step 0 for starting to get customers.
Brand design is the why behind your company’s what. It’s how you explain who you are to people, by codifying the way you represent yourself across every surface. As Paul Rand says, it’s “what people say about you when you’re not in the room.” This isn’t just your logo, fonts, colors, aesthetic and tone, but also the slide decks, emails, ads, and one pagers that you put out into the world.
How much effort should companies apply to each of these three types of design? It of course depends, but there are some easy rules-of-thumb you can follow:
Pre-product-market fit companies should focus almost entirely on product design — with less effort on web design and brand design. This means spending as much time as you possibly can working on your product, and then bookmarking a few hours each week to make copy edits to your website. Don’t focus too much on the visuals at this stage, but rather your messaging and information architecture.
Early-market-traction companies should maintain focus on product design, but start to ramp up web and brand design. These companies should do spike projects to develop more website content and begin developing their first marketing channel(s) and content roadmap(s) to activate their audience.
Strong-product-market-fit companies should focus across the board. Spend time clarifying your brand identity, and take the time to review your entire user experience. Then, up the ante on production across all channels by turning brand design into a service center that can be consumed by your cross-functional orgs (ie, marketing and sales).
It depends on the current phase your company is in:
Pre-product-market fit companies should focus on talking to customers. You should be spending most of your time talking to users to understand their problems. All of the tools listed above are approachable, even if you’ve never “done design” before. You can read Don’t Make Me Think, Design of Everyday Things, Just Enough Research and watch Gary Tan’s YouTube lectures as good primers on the subject if you’re interested.
Early-market-traction companies should consider hiring contractors to help with web and brand design. At this stage, it’d be hard to justify staffing for product design unless the founding team still maintained all user research, and just needed support with UI/UX. It might also make sense to staff web design if you have proof it’s a really useful channel for you today.
Strong-product-market-fit companies should start hiring staff designers. Think of the trade-offs for hiring full-time versus working with outside support. Think of how you’d invest into these three areas of design, and what the top goals would be from anyone you worked with to get help. Then, start staffing by hiring full-time design, freelancers, and/or working with an agency.
If you’re new to design, here are a few concrete actions and tools we recommend:
User research: The Aesthetic team recommends scheduling 2–3 user research interviews each week, ideally at the end of the week so you can also do usability testing on new features from the week.
Take notes and record sessions: Make sure the entire team’s in each interview and take notes, record the sessions and do an affinity mapping exercise to formalize your learnings. We recommend Fullstory for recording app and website user sessions.
Design your website: Aesthetic loves Webflow for this phase, not just because they’ve built an awesome product and great people, but also because they’re YC alum and former batchmates :)
Iterate on your brand design: Aesthetic uses Figma for all of our marketing template designs, and the Adobe suite for developing our (vector based) brand identities. Depending on the specific tech stack, there’s a wide variety of solutions for helping deploy design systems to enable reusability and consistency across your product teams. Figma’s collaboration and animation support is second to none.
We’ve learned a lot at Aesthetic about how early stage companies can best leverage design to become more valuable. We’re excited to share our learnings from working with 100+ companies over the last 18 months. We hope this will be helpful to the entire startup community, especially founders that are just getting started on their journey and are new to design.
Design is a highly diverse discipline, with dozens of different fields and specialties. Similar to software product development, the scope and scale of design teams is highly variant and meant to reflect the needs of their organization. For early stage startups — those that are pre product-market fit, or have early market traction — the design needs tend to follow a similar pattern, and then tends to vary based on the specific business model of strong product market fit companies.
At the highest level, founders of early stage companies should focus on:
Product design
Web design
Brand design
Here’s a breakdown of what each of these types of design means:
Product design is the user experience for your service or product. This doesn’t just include software that you build yourself, but also includes every other touchpoint you have with your customers or prospects. Product design isn’t just about creating user interfaces, but also developing wireframes, user research, and user experience testing.
Web design is a company’s front door to the world. In 2020, your website is the most basic currency of reputation for every company, and needs to make it clear what you do and what people should care. For most companies, a website is step 0 for starting to get customers.
Brand design is the why behind your company’s what. It’s how you explain who you are to people, by codifying the way you represent yourself across every surface. As Paul Rand says, it’s “what people say about you when you’re not in the room.” This isn’t just your logo, fonts, colors, aesthetic and tone, but also the slide decks, emails, ads, and one pagers that you put out into the world.
How much effort should companies apply to each of these three types of design? It of course depends, but there are some easy rules-of-thumb you can follow:
Pre-product-market fit companies should focus almost entirely on product design — with less effort on web design and brand design. This means spending as much time as you possibly can working on your product, and then bookmarking a few hours each week to make copy edits to your website. Don’t focus too much on the visuals at this stage, but rather your messaging and information architecture.
Early-market-traction companies should maintain focus on product design, but start to ramp up web and brand design. These companies should do spike projects to develop more website content and begin developing their first marketing channel(s) and content roadmap(s) to activate their audience.
Strong-product-market-fit companies should focus across the board. Spend time clarifying your brand identity, and take the time to review your entire user experience. Then, up the ante on production across all channels by turning brand design into a service center that can be consumed by your cross-functional orgs (ie, marketing and sales).
It depends on the current phase your company is in:
Pre-product-market fit companies should focus on talking to customers. You should be spending most of your time talking to users to understand their problems. All of the tools listed above are approachable, even if you’ve never “done design” before. You can read Don’t Make Me Think, Design of Everyday Things, Just Enough Research and watch Gary Tan’s YouTube lectures as good primers on the subject if you’re interested.
Early-market-traction companies should consider hiring contractors to help with web and brand design. At this stage, it’d be hard to justify staffing for product design unless the founding team still maintained all user research, and just needed support with UI/UX. It might also make sense to staff web design if you have proof it’s a really useful channel for you today.
Strong-product-market-fit companies should start hiring staff designers. Think of the trade-offs for hiring full-time versus working with outside support. Think of how you’d invest into these three areas of design, and what the top goals would be from anyone you worked with to get help. Then, start staffing by hiring full-time design, freelancers, and/or working with an agency.
If you’re new to design, here are a few concrete actions and tools we recommend:
User research: The Aesthetic team recommends scheduling 2–3 user research interviews each week, ideally at the end of the week so you can also do usability testing on new features from the week.
Take notes and record sessions: Make sure the entire team’s in each interview and take notes, record the sessions and do an affinity mapping exercise to formalize your learnings. We recommend Fullstory for recording app and website user sessions.
Design your website: Aesthetic loves Webflow for this phase, not just because they’ve built an awesome product and great people, but also because they’re YC alum and former batchmates :)
Iterate on your brand design: Aesthetic uses Figma for all of our marketing template designs, and the Adobe suite for developing our (vector based) brand identities. Depending on the specific tech stack, there’s a wide variety of solutions for helping deploy design systems to enable reusability and consistency across your product teams. Figma’s collaboration and animation support is second to none.
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