Love skiing and skydiving!
Love skiing and skydiving!

Subscribe to hudson

Subscribe to hudson
Share Dialog
Share Dialog
<100 subscribers
<100 subscribers
"Design Thinking" is a design methodology first developed by IDEO, a product design firm. It consists of two parts - the design process, and design values.
Observation: The most important part of observation is finding needs. Designers look for needs by interviewing users in their field and observing their activities.
Understanding: Analyze the data from observation to understand the deeper motivations, feelings and values of users.
Clarity: clarify your perspective on the problem and use it to guide what you want to design.
Imagine: come up with new ideas through a variety of brainstorming techniques
Prototype: Make your idea into something physical
Test: Give your design prototype to users and use their feedback to revisit and adjust your design prototype. The following are some of the other important values that I believe design thinking includes.
Visualization/sensory: designers seek new ideas and streamline the original design by drawing or building prototypes.
Repetition: drawing on different ideas, repeating the design process, building, rebuilding and reconstructing the design prototype.
Interdisciplinary design: Design Thinking's relationship with Stanford's mechanical engineering department allows it to incorporate the concept of interdisciplinary design, which emphasizes collaboration between professionals in different fields. (For example: T-shaped people T-shaped people are both generalists and specialists who can consider problems from different perspectives) Another well-known aspect of design thinking is brainstorming, which is often done using sticky notes and whiteboards. Here are some basic rules for designers to "brainstorm".
Inclusion: This is the most important part of a designer's brainstorming process, and it is important not to criticize or deny the opinions of others in the brainstorming process, as this may discourage fellow designers. Quantity over quality: act together, rather than trying to come up with the best ideas all at once. Whatever comes to mind is brought up.
Take it on faith: Write down all your ideas, even if some are impractical. (You never know what will inspire others)
One person at a time: Do not try to convince others, say your ideas, and then listen to what others have to say.
Stand on the shoulders of giants (others) and refer to other people's ideas.
Warm up: Start with some small exercises to get everyone's brain spinning.
Visualize: Draw it, don't write it. (See the value of "visualization" above for more details)
Find focus: Your perspective on things will come in handy at this point. Find a focus for your "brainstorming" and find inspiration around that focus.
"Design Thinking" is a design methodology first developed by IDEO, a product design firm. It consists of two parts - the design process, and design values.
Observation: The most important part of observation is finding needs. Designers look for needs by interviewing users in their field and observing their activities.
Understanding: Analyze the data from observation to understand the deeper motivations, feelings and values of users.
Clarity: clarify your perspective on the problem and use it to guide what you want to design.
Imagine: come up with new ideas through a variety of brainstorming techniques
Prototype: Make your idea into something physical
Test: Give your design prototype to users and use their feedback to revisit and adjust your design prototype. The following are some of the other important values that I believe design thinking includes.
Visualization/sensory: designers seek new ideas and streamline the original design by drawing or building prototypes.
Repetition: drawing on different ideas, repeating the design process, building, rebuilding and reconstructing the design prototype.
Interdisciplinary design: Design Thinking's relationship with Stanford's mechanical engineering department allows it to incorporate the concept of interdisciplinary design, which emphasizes collaboration between professionals in different fields. (For example: T-shaped people T-shaped people are both generalists and specialists who can consider problems from different perspectives) Another well-known aspect of design thinking is brainstorming, which is often done using sticky notes and whiteboards. Here are some basic rules for designers to "brainstorm".
Inclusion: This is the most important part of a designer's brainstorming process, and it is important not to criticize or deny the opinions of others in the brainstorming process, as this may discourage fellow designers. Quantity over quality: act together, rather than trying to come up with the best ideas all at once. Whatever comes to mind is brought up.
Take it on faith: Write down all your ideas, even if some are impractical. (You never know what will inspire others)
One person at a time: Do not try to convince others, say your ideas, and then listen to what others have to say.
Stand on the shoulders of giants (others) and refer to other people's ideas.
Warm up: Start with some small exercises to get everyone's brain spinning.
Visualize: Draw it, don't write it. (See the value of "visualization" above for more details)
Find focus: Your perspective on things will come in handy at this point. Find a focus for your "brainstorming" and find inspiration around that focus.
No activity yet