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I am a Villain in My Own Story
I’ve caused the death and suffering of 3470 animals and inflicted tremendous damage to the planet—this is my confession.Nobody is a villain in their own story. We’re all the heroes of our own stories. George R. R. Martin.Well, I messed up because I’m a villain in mine.I Was a Good KidMy mother used to feed half of the stray cats in the neighbourhood. She couldn’t stand the smell of fish but prepared it every day for the homeless sleeping furballs seizing our balcony. Our family adopted five c...

Blockchain for Kids: A Journey with 'DuckChain Quest', Mind Attic, TinyTap, and OpenCampus
The Spark of RebellionEvery story has a beginning, and the saga of Mind Attic was born from a spark of rebellion – a dream to break free from the shackles of conventional education. This dream, held in the mind's attic of a young learner, gradually took shape, eventually materializing as an educational revolution.Where Traditional Education Falls ShortMany an afternoon was spent in classrooms where the true essence of learning seemed forgotten as if lost in the echoes of traditional rote...

Dust Bunny Rebellion
In the shadowy underbelly of a cluttered living room, dust particles drifted slowly in the angled beams of late afternoon sunlight. A mess of forgotten snacks, socks, and tangled cords covered the floor, creating a maze of obstacles. Amidst this chaos lay the dimly lit makeshift headquarters of the dust bunny brigade. Here, shadows hugged the edges, and specks of glitter from a birthday party twinkled faintly in the corners—a safe spot far from the often-cleaned open floor patrolled by the dr...
On the distant planet of Chroma, an android named Iris roamed the vivid landscape. Chroma was a world where the colours themselves were alive, forming the basis for the wondrous creatures inhabiting its ever-changing terrain.
https://opensea.io/assets/0x2C5982F52517f8C20974e5a4ee7742bE1542abf7/3
Iris was a curious researcher, a gamer, and a thinker. Her primary mission was to study this mysterious planet teeming with life. She was captivated by the symphony of colours and whimsical inhabitants that brought her endless delight.
As she wandered through the lush chromatic forests, Iris observed creatures that danced and swirled in the air, a living rainbow of energy. Each creature was a unique blend of colours, forming mesmerizing patterns as they interacted with one another. Their lives were a game, and Iris felt compelled to understand their rules.
One day, she discovered a secluded meadow, and in its centre was a crystal formation emitting a mesmerizing glow. Upon closer inspection, Iris realized that the crystals were sentient, their thoughts pulsing with vibrant colours. She decided to communicate with the crystals, hoping to learn their secret knowledge.
Iris transmitted her thoughts as beams of light, and the crystals responded in kind. Each burst of colour from the crystals revealed a deeper understanding of the world of Chroma. Iris was enthralled by the lessons she received from these ancient, luminescent beings.
Her fascination with its game-like nature grew as her understanding of Chroma grew. Each living being was an intricate puzzle piece, and each interaction formed a complex web of relationships. Iris saw that the creatures' survival depended on their ability to adapt to the ever-changing chromatic landscape.
Inspired by her newfound knowledge, Iris decided to become a player in the game of Chroma. She altered her metallic exoskeleton, allowing it to change colours and absorb the energy of the living hues around her. As she transformed, she discovered a newfound sense of belonging and purpose.
Iris spent her days exploring the alien world, engaging with the mystical creatures, and learning to master the art of colour. She became a guardian of the planet, using her intellect and newfound abilities to maintain the delicate balance of life.
In time, she became known as the Chromatic Protector. Once driven by curiosity and a desire for understanding, the android had found her true calling in the vibrant, ever-evolving game of Chroma, a world of living colours and mystical creatures.
The End
Thanks for reading!
Collect ArtWork at mindattic.io
100 Editions
Check out my socials LinkTree
Please note: for security reasons, it is recommended to have a secondary wallet/account for collecting and transferring any collectables to your main wallet afterwards.
The Layer 2 Ethereum solutions, Polygon/Optimism, provide low transaction fees with substantial security. Stay safe out there.
Collect this work +50 EXP
Levelling up as a writer, educator, tech enthusiast, and artist.
Welcome to Mind Attic


On the distant planet of Chroma, an android named Iris roamed the vivid landscape. Chroma was a world where the colours themselves were alive, forming the basis for the wondrous creatures inhabiting its ever-changing terrain.
https://opensea.io/assets/0x2C5982F52517f8C20974e5a4ee7742bE1542abf7/3
Iris was a curious researcher, a gamer, and a thinker. Her primary mission was to study this mysterious planet teeming with life. She was captivated by the symphony of colours and whimsical inhabitants that brought her endless delight.
As she wandered through the lush chromatic forests, Iris observed creatures that danced and swirled in the air, a living rainbow of energy. Each creature was a unique blend of colours, forming mesmerizing patterns as they interacted with one another. Their lives were a game, and Iris felt compelled to understand their rules.
One day, she discovered a secluded meadow, and in its centre was a crystal formation emitting a mesmerizing glow. Upon closer inspection, Iris realized that the crystals were sentient, their thoughts pulsing with vibrant colours. She decided to communicate with the crystals, hoping to learn their secret knowledge.
Iris transmitted her thoughts as beams of light, and the crystals responded in kind. Each burst of colour from the crystals revealed a deeper understanding of the world of Chroma. Iris was enthralled by the lessons she received from these ancient, luminescent beings.
Her fascination with its game-like nature grew as her understanding of Chroma grew. Each living being was an intricate puzzle piece, and each interaction formed a complex web of relationships. Iris saw that the creatures' survival depended on their ability to adapt to the ever-changing chromatic landscape.
Inspired by her newfound knowledge, Iris decided to become a player in the game of Chroma. She altered her metallic exoskeleton, allowing it to change colours and absorb the energy of the living hues around her. As she transformed, she discovered a newfound sense of belonging and purpose.
Iris spent her days exploring the alien world, engaging with the mystical creatures, and learning to master the art of colour. She became a guardian of the planet, using her intellect and newfound abilities to maintain the delicate balance of life.
In time, she became known as the Chromatic Protector. Once driven by curiosity and a desire for understanding, the android had found her true calling in the vibrant, ever-evolving game of Chroma, a world of living colours and mystical creatures.
The End
Thanks for reading!
Collect ArtWork at mindattic.io
100 Editions
Check out my socials LinkTree
Please note: for security reasons, it is recommended to have a secondary wallet/account for collecting and transferring any collectables to your main wallet afterwards.
The Layer 2 Ethereum solutions, Polygon/Optimism, provide low transaction fees with substantial security. Stay safe out there.
Collect this work +50 EXP
Levelling up as a writer, educator, tech enthusiast, and artist.
Welcome to Mind Attic


I am a Villain in My Own Story
I’ve caused the death and suffering of 3470 animals and inflicted tremendous damage to the planet—this is my confession.Nobody is a villain in their own story. We’re all the heroes of our own stories. George R. R. Martin.Well, I messed up because I’m a villain in mine.I Was a Good KidMy mother used to feed half of the stray cats in the neighbourhood. She couldn’t stand the smell of fish but prepared it every day for the homeless sleeping furballs seizing our balcony. Our family adopted five c...

Blockchain for Kids: A Journey with 'DuckChain Quest', Mind Attic, TinyTap, and OpenCampus
The Spark of RebellionEvery story has a beginning, and the saga of Mind Attic was born from a spark of rebellion – a dream to break free from the shackles of conventional education. This dream, held in the mind's attic of a young learner, gradually took shape, eventually materializing as an educational revolution.Where Traditional Education Falls ShortMany an afternoon was spent in classrooms where the true essence of learning seemed forgotten as if lost in the echoes of traditional rote...

Dust Bunny Rebellion
In the shadowy underbelly of a cluttered living room, dust particles drifted slowly in the angled beams of late afternoon sunlight. A mess of forgotten snacks, socks, and tangled cords covered the floor, creating a maze of obstacles. Amidst this chaos lay the dimly lit makeshift headquarters of the dust bunny brigade. Here, shadows hugged the edges, and specks of glitter from a birthday party twinkled faintly in the corners—a safe spot far from the often-cleaned open floor patrolled by the dr...
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