
P12 Editor Alpha V0.40.0.0 Release Note
Version: 0.40.0.0 Release Date: November 28, 2024We're excited to bring you our latest update! This release introduces powerful font customization options, dynamic visual effects, and enhanced UI controls to help you create even more impressive experiences. Highlights:[NEW] 12 New Professional Fonts[NEW] Skybox Background Transition Effects[ENHANCEMENT] World UI 2.0: Advanced Display Controls[ENHANCEMENT] Material Specular Effects[NEW] 🔤 12 New Professional FontsWe've significantly...

P12 Arcana 3.0 Trial Run
OverviewDear P12 Creators and Voters community: Since November 2023, we’ve came through 550 days of creative time, 18 rounds P12 Arcana filled with fantastic creations and inspiring works done! Along the way, we’ve made changes to P12 Arcana from display gallery to playable / launchable creations via PGE Client. However, there are more issues to be tackled:Fradulent votes on over-rated creationsDecent creations being over-looked / missedStable / On-time bounty to our P12 StarmakersP12 Arcana ...
P12 Genesis Airdrop Tutorial
IntroGreetings to all our gamers and developers! We have witnessed more than 30K Steam Gamers and Developers joining the Genesis Soul-Bound NFT Airdrop! Big thanks for your great passion for P12! This is a step-by-step tutorial on how you can claim NFTs if you are a Steam Gamer or Developer. Feel free to take a close look and if you have further questions, please leave a message here:Discord - Group Chat That's All Fun & GamesDiscord is great for playing games and chilling with friends, ...
Building the first and only UGC Game Engine for onchain games and autonomous worlds.

P12 Editor Alpha V0.40.0.0 Release Note
Version: 0.40.0.0 Release Date: November 28, 2024We're excited to bring you our latest update! This release introduces powerful font customization options, dynamic visual effects, and enhanced UI controls to help you create even more impressive experiences. Highlights:[NEW] 12 New Professional Fonts[NEW] Skybox Background Transition Effects[ENHANCEMENT] World UI 2.0: Advanced Display Controls[ENHANCEMENT] Material Specular Effects[NEW] 🔤 12 New Professional FontsWe've significantly...

P12 Arcana 3.0 Trial Run
OverviewDear P12 Creators and Voters community: Since November 2023, we’ve came through 550 days of creative time, 18 rounds P12 Arcana filled with fantastic creations and inspiring works done! Along the way, we’ve made changes to P12 Arcana from display gallery to playable / launchable creations via PGE Client. However, there are more issues to be tackled:Fradulent votes on over-rated creationsDecent creations being over-looked / missedStable / On-time bounty to our P12 StarmakersP12 Arcana ...
P12 Genesis Airdrop Tutorial
IntroGreetings to all our gamers and developers! We have witnessed more than 30K Steam Gamers and Developers joining the Genesis Soul-Bound NFT Airdrop! Big thanks for your great passion for P12! This is a step-by-step tutorial on how you can claim NFTs if you are a Steam Gamer or Developer. Feel free to take a close look and if you have further questions, please leave a message here:Discord - Group Chat That's All Fun & GamesDiscord is great for playing games and chilling with friends, ...
Building the first and only UGC Game Engine for onchain games and autonomous worlds.

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Added the function of dynamic object generation.
Improved the speed of downloading the full amount of resources after login.
Support import and export of scripts.
Modified PIE to mobile mode, which will show the mouse cursor and can operate the screen UI controls.
Fixed the bug that the original project would also be saved synchronously when backing up.
Fixed the bug where Editor flickered when using Alt key + drag to make a quick copy of the parent object.
Fixed the bug that the starting position of the copied object is incorrect when using Alt key + drag to copy the child object.
Fixed the bug that object renaming could not be undone.
Fixed the bug that when copying a child object, and then pasting it, the newly created child object would be pasted at a random location far away from the parent object.
Fixed the bug where Editor flickered when pressing Alt key several times during the drag and drop of objects using the move tool.
Fixed the bug where the Editor crashed when the parent and child objects are boxed and deleted by pressing Delete.
Fixed the bug where an extra border is displayed after creating a trigger.
Fixed the bug that you will keep getting stuck in the resource update progress bar the second time you log in, after logging out.
Fixed the bug where the Editor crashed after repeatedly dragging and dropping the object of the mounted script from the Object Manager to the main viewport.
Fixed the bug that the publishing project could crash after deleting the script.
Fixed the bug of the PIE running window position.

Added the function of dynamic object generation.
Improved the speed of downloading the full amount of resources after login.
Support import and export of scripts.
Modified PIE to mobile mode, which will show the mouse cursor and can operate the screen UI controls.
Fixed the bug that the original project would also be saved synchronously when backing up.
Fixed the bug where Editor flickered when using Alt key + drag to make a quick copy of the parent object.
Fixed the bug that the starting position of the copied object is incorrect when using Alt key + drag to copy the child object.
Fixed the bug that object renaming could not be undone.
Fixed the bug that when copying a child object, and then pasting it, the newly created child object would be pasted at a random location far away from the parent object.
Fixed the bug where Editor flickered when pressing Alt key several times during the drag and drop of objects using the move tool.
Fixed the bug where the Editor crashed when the parent and child objects are boxed and deleted by pressing Delete.
Fixed the bug where an extra border is displayed after creating a trigger.
Fixed the bug that you will keep getting stuck in the resource update progress bar the second time you log in, after logging out.
Fixed the bug where the Editor crashed after repeatedly dragging and dropping the object of the mounted script from the Object Manager to the main viewport.
Fixed the bug that the publishing project could crash after deleting the script.
Fixed the bug of the PIE running window position.
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