
P12 Editor Alpha V0.40.0.0 Release Note
Version: 0.40.0.0 Release Date: November 28, 2024We're excited to bring you our latest update! This release introduces powerful font customization options, dynamic visual effects, and enhanced UI controls to help you create even more impressive experiences. Highlights:[NEW] 12 New Professional Fonts[NEW] Skybox Background Transition Effects[ENHANCEMENT] World UI 2.0: Advanced Display Controls[ENHANCEMENT] Material Specular Effects[NEW] 🔤 12 New Professional FontsWe've significantly...

P12 Arcana 3.0 Trial Run
OverviewDear P12 Creators and Voters community: Since November 2023, we’ve came through 550 days of creative time, 18 rounds P12 Arcana filled with fantastic creations and inspiring works done! Along the way, we’ve made changes to P12 Arcana from display gallery to playable / launchable creations via PGE Client. However, there are more issues to be tackled:Fradulent votes on over-rated creationsDecent creations being over-looked / missedStable / On-time bounty to our P12 StarmakersP12 Arcana ...
P12 Genesis Airdrop Tutorial
IntroGreetings to all our gamers and developers! We have witnessed more than 30K Steam Gamers and Developers joining the Genesis Soul-Bound NFT Airdrop! Big thanks for your great passion for P12! This is a step-by-step tutorial on how you can claim NFTs if you are a Steam Gamer or Developer. Feel free to take a close look and if you have further questions, please leave a message here:Discord - Group Chat That's All Fun & GamesDiscord is great for playing games and chilling with friends, ...
Building the first and only UGC Game Engine for onchain games and autonomous worlds.

Fixed the bug that objects in the scene that did not need to be synchronized hadn't been marked as static or single-sided.
Fixed the bug that the UI was not triggered when approaching the paper plane.
Fixed the bug that the player would remain standing after being killed on the paper plane.
Fixed the bug that the character was still lying on the ground when clicking resurrect after death.
Fixed the bug that the default character would pop up first when entering the game, and then the UI would load out to overwrite the character.
Fixed the bug that some special effects were displayed incorrectly when the character was in running status.
Fixed the bug of UI error for all players entering the game on the sixth and thereafter.
Fixed the bug that the real-time battle results in the game did not show the players who had already entered.
Fixed the bug that clicking the accelerate button would trigger the shoot button.
Fixed the bug that when a character was killed while shooting, the act of shooting would not be terminated.
Fixed the bug that the gun stayed in the room after the player had exited the room.
Fixed the bug that the paper plane could not fly.
Fixed the bug that when entering the game, there was a probability of getting stuck in the loading screen and not being able to enter the game.
Fixed the bug that the jump height was incorrect when jumping on mushrooms.
Fixed the bug that there was a probability that the character could not be resurrected after death.
Fixed the bug that players were occasionally unable to shoot during the shooting action.
Fixed the bug that the dots of the location were concentrated on the top left corner after zooming in on the mini-map.
Fixed the bug that the stronghold UI was not displayed in the corresponding direction.
Fixed the bug that the rifle change configuration did not match the actual magazine capacity.
Fixed the bug that when a character entered the game, there was a probability that the camera was facing the ground.
Fixed the bug that the sound of shooting disappeared on the mobile side.
Fixed the bug that the battle settlement was not accessed after the countdown ended.
Fixed the bug that when a character was killed during the bullet change, the character would complete the bullet change action before falling to the ground and dying.
Fixed the bug that occurred during the movement of the small train on the mobile side.
Fixed the bug that the UI of the plane could not be triggered when approaching the paper plane after disguising.
Fixed the bug that the crouching action of the character would not take effect.
Fixed the bug that the material of the paper plane could only be seen by one person.
Fixed the bug that shooting the floor would not trigger the hit effect.
Fixed the bug that players who entered later would see the characters of players who entered earlier displayed as default bot characters.
Fixed the bug that the game would lag badly after about 30 minutes of normal operation.
Fixed the bug of missing death loop animation.
Fixed the bug that certain weapons would not cause damage when hit.

Fixed the bug that objects in the scene that did not need to be synchronized hadn't been marked as static or single-sided.
Fixed the bug that the UI was not triggered when approaching the paper plane.
Fixed the bug that the player would remain standing after being killed on the paper plane.
Fixed the bug that the character was still lying on the ground when clicking resurrect after death.
Fixed the bug that the default character would pop up first when entering the game, and then the UI would load out to overwrite the character.
Fixed the bug that some special effects were displayed incorrectly when the character was in running status.
Fixed the bug of UI error for all players entering the game on the sixth and thereafter.
Fixed the bug that the real-time battle results in the game did not show the players who had already entered.
Fixed the bug that clicking the accelerate button would trigger the shoot button.
Fixed the bug that when a character was killed while shooting, the act of shooting would not be terminated.
Fixed the bug that the gun stayed in the room after the player had exited the room.
Fixed the bug that the paper plane could not fly.
Fixed the bug that when entering the game, there was a probability of getting stuck in the loading screen and not being able to enter the game.
Fixed the bug that the jump height was incorrect when jumping on mushrooms.
Fixed the bug that there was a probability that the character could not be resurrected after death.
Fixed the bug that players were occasionally unable to shoot during the shooting action.
Fixed the bug that the dots of the location were concentrated on the top left corner after zooming in on the mini-map.
Fixed the bug that the stronghold UI was not displayed in the corresponding direction.
Fixed the bug that the rifle change configuration did not match the actual magazine capacity.
Fixed the bug that when a character entered the game, there was a probability that the camera was facing the ground.
Fixed the bug that the sound of shooting disappeared on the mobile side.
Fixed the bug that the battle settlement was not accessed after the countdown ended.
Fixed the bug that when a character was killed during the bullet change, the character would complete the bullet change action before falling to the ground and dying.
Fixed the bug that occurred during the movement of the small train on the mobile side.
Fixed the bug that the UI of the plane could not be triggered when approaching the paper plane after disguising.
Fixed the bug that the crouching action of the character would not take effect.
Fixed the bug that the material of the paper plane could only be seen by one person.
Fixed the bug that shooting the floor would not trigger the hit effect.
Fixed the bug that players who entered later would see the characters of players who entered earlier displayed as default bot characters.
Fixed the bug that the game would lag badly after about 30 minutes of normal operation.
Fixed the bug of missing death loop animation.
Fixed the bug that certain weapons would not cause damage when hit.

P12 Editor Alpha V0.40.0.0 Release Note
Version: 0.40.0.0 Release Date: November 28, 2024We're excited to bring you our latest update! This release introduces powerful font customization options, dynamic visual effects, and enhanced UI controls to help you create even more impressive experiences. Highlights:[NEW] 12 New Professional Fonts[NEW] Skybox Background Transition Effects[ENHANCEMENT] World UI 2.0: Advanced Display Controls[ENHANCEMENT] Material Specular Effects[NEW] 🔤 12 New Professional FontsWe've significantly...

P12 Arcana 3.0 Trial Run
OverviewDear P12 Creators and Voters community: Since November 2023, we’ve came through 550 days of creative time, 18 rounds P12 Arcana filled with fantastic creations and inspiring works done! Along the way, we’ve made changes to P12 Arcana from display gallery to playable / launchable creations via PGE Client. However, there are more issues to be tackled:Fradulent votes on over-rated creationsDecent creations being over-looked / missedStable / On-time bounty to our P12 StarmakersP12 Arcana ...
P12 Genesis Airdrop Tutorial
IntroGreetings to all our gamers and developers! We have witnessed more than 30K Steam Gamers and Developers joining the Genesis Soul-Bound NFT Airdrop! Big thanks for your great passion for P12! This is a step-by-step tutorial on how you can claim NFTs if you are a Steam Gamer or Developer. Feel free to take a close look and if you have further questions, please leave a message here:Discord - Group Chat That's All Fun & GamesDiscord is great for playing games and chilling with friends, ...
Building the first and only UGC Game Engine for onchain games and autonomous worlds.
Share Dialog
Share Dialog

Subscribe to Project Twelve

Subscribe to Project Twelve
>2.6K subscribers
>2.6K subscribers
No activity yet