
P12 Editor Alpha V0.40.0.0 Release Note
Version: 0.40.0.0 Release Date: November 28, 2024We're excited to bring you our latest update! This release introduces powerful font customization options, dynamic visual effects, and enhanced UI controls to help you create even more impressive experiences. Highlights:[NEW] 12 New Professional Fonts[NEW] Skybox Background Transition Effects[ENHANCEMENT] World UI 2.0: Advanced Display Controls[ENHANCEMENT] Material Specular Effects[NEW] 🔤 12 New Professional FontsWe've significantly...

P12 Arcana 3.0 Trial Run
OverviewDear P12 Creators and Voters community: Since November 2023, we’ve came through 550 days of creative time, 18 rounds P12 Arcana filled with fantastic creations and inspiring works done! Along the way, we’ve made changes to P12 Arcana from display gallery to playable / launchable creations via PGE Client. However, there are more issues to be tackled:Fradulent votes on over-rated creationsDecent creations being over-looked / missedStable / On-time bounty to our P12 StarmakersP12 Arcana ...
P12 Genesis Airdrop Tutorial
IntroGreetings to all our gamers and developers! We have witnessed more than 30K Steam Gamers and Developers joining the Genesis Soul-Bound NFT Airdrop! Big thanks for your great passion for P12! This is a step-by-step tutorial on how you can claim NFTs if you are a Steam Gamer or Developer. Feel free to take a close look and if you have further questions, please leave a message here:Discord - Group Chat That's All Fun & GamesDiscord is great for playing games and chilling with friends, ...
Building the first and only UGC Game Engine for onchain games and autonomous worlds.

P12 Editor Alpha V0.40.0.0 Release Note
Version: 0.40.0.0 Release Date: November 28, 2024We're excited to bring you our latest update! This release introduces powerful font customization options, dynamic visual effects, and enhanced UI controls to help you create even more impressive experiences. Highlights:[NEW] 12 New Professional Fonts[NEW] Skybox Background Transition Effects[ENHANCEMENT] World UI 2.0: Advanced Display Controls[ENHANCEMENT] Material Specular Effects[NEW] 🔤 12 New Professional FontsWe've significantly...

P12 Arcana 3.0 Trial Run
OverviewDear P12 Creators and Voters community: Since November 2023, we’ve came through 550 days of creative time, 18 rounds P12 Arcana filled with fantastic creations and inspiring works done! Along the way, we’ve made changes to P12 Arcana from display gallery to playable / launchable creations via PGE Client. However, there are more issues to be tackled:Fradulent votes on over-rated creationsDecent creations being over-looked / missedStable / On-time bounty to our P12 StarmakersP12 Arcana ...
P12 Genesis Airdrop Tutorial
IntroGreetings to all our gamers and developers! We have witnessed more than 30K Steam Gamers and Developers joining the Genesis Soul-Bound NFT Airdrop! Big thanks for your great passion for P12! This is a step-by-step tutorial on how you can claim NFTs if you are a Steam Gamer or Developer. Feel free to take a close look and if you have further questions, please leave a message here:Discord - Group Chat That's All Fun & GamesDiscord is great for playing games and chilling with friends, ...
Building the first and only UGC Game Engine for onchain games and autonomous worlds.
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Added Drawing Mode to the main viewport, now developers can use Drawing Mode to add multiple objects to the main viewport with ease.
Added new feature: right-click to create, copy, paste and select referenced objects in the UI folder of prefabricated bodies in the project content.
Added new math-related functions.
The Editor now supports starting a server separately and adding client functions at runtime.
Optimized the default network value, the default alignment value is adjusted to 0.25.
Optimized ability objects and equipment objects, added new functions, etc.
Optimized hot weapon objects, supports for modifying action properties, etc.
Optimized material rules, custom materials, etc.
Optimized main viewport locking, and have LS properties saved with the project.
Optimized character editor resource download.
Optimized client-side maintenance of parent-child object relationship.
Optimized automatic naming for creating new prefabs.
Optimized default script English content support.
Optimized World UI size.
Optimized k-v storage to support online data storage under LS.
Optimized loading of UITexture resources and Audio resources as they are now loaded dynamically on Mobile-end.

Added Drawing Mode to the main viewport, now developers can use Drawing Mode to add multiple objects to the main viewport with ease.
Added new feature: right-click to create, copy, paste and select referenced objects in the UI folder of prefabricated bodies in the project content.
Added new math-related functions.
The Editor now supports starting a server separately and adding client functions at runtime.
Optimized the default network value, the default alignment value is adjusted to 0.25.
Optimized ability objects and equipment objects, added new functions, etc.
Optimized hot weapon objects, supports for modifying action properties, etc.
Optimized material rules, custom materials, etc.
Optimized main viewport locking, and have LS properties saved with the project.
Optimized character editor resource download.
Optimized client-side maintenance of parent-child object relationship.
Optimized automatic naming for creating new prefabs.
Optimized default script English content support.
Optimized World UI size.
Optimized k-v storage to support online data storage under LS.
Optimized loading of UITexture resources and Audio resources as they are now loaded dynamically on Mobile-end.
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